April 07, 2020 Patch

New Content

 * New event:  - runs April 07 to April 21
 * New Town Takeover: Bloodhound's Trials
 * Duos and Kings Canyon have been made permanently available

Weapons and Loot

 * G7 Scout:
 * Reduced headshot scale from 2.0 to 1.75.
 * Reduced leg shot scale from 0.9 to 0.75.
 * Slightly reduced projectile speed from 31500 to 30000.
 * L-STAR EMG:
 * Will now reset its viewkick pattern much more quickly to avoid horizontal recoil feeling like it goes in an unpredictable direction while feathering the trigger.
 * Reduced time before overheat from 2.4 to 2.2 seconds (25 shots to 23 shots).
 * Kraber .50-Cal Sniper:
 * Increased headshot damage multiplier from 2.05 to 3.0.
 * Reduced ammo per pickup from 10 to 8.
 * Reduced inventory stack size from 20 to 16.
 * Reduced inventory stack size from 20 to 16.


 * Reduced the amount of damage required to evolve.
 * : 100 to 75.
 * : 300 to 150.
 * : 500 to 400.
 * : 500 to 400.


 * Kings Canyon:
 * Increased total amount of loot items that spawn on the map.

Legends

 * Legends
 * Limb shots on Legends now deal as much damage as body shots.
 * Revenant
 * Increased duration of status effect from 10 seconds to 20 seconds.
 * Silence now disables Gibraltar’s.
 * Increased the duration of the area of effect from 5 seconds to 10 seconds.
 * Silence has 2 charges now.
 * Characters are now respawned with 50 health (or whatever health they had when they activated it, if lower) instead of 1.
 * Removed.
 * Characters are now respawned with 50 health (or whatever health they had when they activated it, if lower) instead of 1.
 * Removed.


 * Lifeline
 * New secondary passive: Lifeline can access secret compartments with more loot on Blue Bins.
 * Blue bins are found randomly replacing ordinary bins. These rare bins will have a secondary compartment that only Lifeline can open.
 * The secondary compartment will always contain some mixture of health items, weapon attachments, and s.


 * Wraith
 * : Portals will now disappear after four seconds if both ends are outside the Circle.

Bug Fixes/Quality of Life

 * Fixed bug for cases where match results would not process correctly after players were disconnected.
 * Fixes for some script errors.
 * Fixed bug for cases where taller Legends could get stuck in geometry after using Wraith’s.
 * Fixed bug for cases where players that were under Revenant’s Death Protection could still be healed by Lifeline’s and Wattson’s.
 * Fixed a bug where mantling with Wraith would cause the camera to clip through the character.
 * [PS4] Fixed lighting in some interior areas on World’s Edge that were appearing too dark.
 * Fixed bug where sometimes players would lose aim assist after being hit by Revenant’s ability.
 * Fix for cases where players would not receive assist credit when using Crypto’s to scan enemies.
 * Fixed issue where sometimes players could hear and in rare cases, be hit by Revenant’s abilities while in the Firing Range when he’s not there.
 * Fix for some cases where the Circle would end in a bad or invalid location.
 * Fix to help reduce cases of invisible doors.
 * Fixed issue with Bangalore’s skin where the legs were showing the wrong skin while mantling.
 * Fixed bug for cases when Revenant places his on the train, a player is respawned to it while on the train, and the train is moving, the player could be respawned somewhere else on the map or even off the map.
 * Energize charge for the Sentinel can now be canceled with / button.
 * Fixed bug for cases where Dive Trails were visible before exiting the Drop Ship.
 * Fixes for map bug related to exploitable hiding spots and bad geo.

Undocumented changes

 * Added HUD element that describes the function of hop-ups when equipping one.
 * Increased cooldown for Mirage's : 15 seconds -> 25 seconds. (Confirmed to be unintentional)
 * Increased cooldown for Pathfinder's : 13 seconds -> 15 seconds.