September 03, 2019 Patch

New Content

 * New event:  - Runs Sep 03 to Sep 17
 * Limited time game mode: Armed and Dangerous
 * Event challenges with free loot
 * Direct Purchase shop
 * New Town Takeover: Singh Labs

Legends

 * Wattson
 * Wattson will now have the passive perk.
 * Reduced the maximum number of s that can be active from 3 to 1.
 * Bloodhound
 * : Fixed an issue that allowed players to cancel the startup animation when activated while using a zipline.

Weapons

 * Triple Take: Increased projectile width.
 * SMGs are no longer compatible with the and  scopes.

Quality of Life

 * Added Auto Sprint feature to all platforms that can be turned on or off. This is disabled by default and can be changed in the Settings menu.
 * Players can now adjust Aim Down Sight look sensitivity per optic zoom level.
 * Added setting to disable weapon auto switching when ammo runs out.
 * New Promo Window - A new feature we’ve added to the Lobby that will display offers and info and allows for direct navigation to the website or store.
 * Visual improvements to Legends in the Lobby and Character Select screen
 * Increased overall brightness.
 * Softer/lighter shadows.
 * Improved reflections on hard surfaces.
 * Improved detail and contrast to textures.
 * Added UI to the Spectator View that lets players easily tell if they are spectating a squadmate or enemy.

Bug Fixes

 * Fixed a bug where sometimes a player’s reward would not display properly after completing a challenge that awards crafting metals.
 * Fixed a bug where sometimes players would see a different rare skin equipped to the Legend they are spectating when hanging from a ledge.
 * Fixed some issues related to script errors.
 * Fixed a bug where sometimes players would still be in an out of bounds state when they are not actually out of bounds.
 * [Xbox] Fixed issue where sometimes players would have issues connecting to a match at the same time as their party forcing them to join Legend Select late with Legends already locked.
 * [PS4] code fixes to address crashes related to out of memory issues.