Bocek Compound Bow

The Bocek Compound Bow is a compound bow introduced in that utilizes.

It features a charge mechanic similar to the 30-30 Repeater, allowing the weapon to do more damage by holding the Fire button before releasing the shot. Pressing Reload while charging an arrow will un-nock it without firing.

Like the L-STAR EMG, the Bocek does not have a magazine but instead draws ammo directly out of your inventory. Single arrows stick to the environment and can be retrieved to be fired again unless fired with the hop-up enabled, which causes them to disappear on landing. When carrying a Bocek, stuck arrows will automatically be picked up when moving over them; otherwise they can be picked up manually with Interact. If an arrow hits a player, that arrow will appear in that player's Death Box if they die.

Attachments

 * Optics


 * Hop-Ups

Pros and Cons

 * Pros
 * Very high accuracy.
 * Very high DPS with the hop-up.
 * Has no magazine, therefore never requiring a reload and allowing consistent damage output.
 * Somewhat ammo efficient with 28 arrows per inventory slot.
 * Can equip two Hop-Ups simultaneously.
 * Missed arrows can be picked up later at the place they landed and arrows that hit enemies will appear in their death box after they die.
 * Significantly less audible than any other weapon, giving you much more time to fire at someone you have the drop on.


 * Cons
 * Poor close range performance without the hop-up.
 * Takes a while to fully draw back the bow for maximum damage without the hop-up.
 * Has no magazine size, therefore requires its respective ammo to be initially used.
 * Cannot equip the optic unlike other marksman weapons.

Skins
Legendary skins= Epic skins= Rare skins= Common skins=
 * - Default

Trivia

 * The weapon is named after David Bocek, Respawn's Weapon Designer.
 * Loaded arrows emit a bluish-white color when in single fire mode, when changed to split-shot mode using Shatter Caps, they emit a reddish-orange color.