March 19, 2019 Patch

New Content

 * New Legend: Octane
 * Added the game's first Battle Pass which costs . The Battle Pass Bundle, which also unlocks the next 25 levels instantly, costs.

Legends

 * Hitboxes
 * Adjusted hitboxes for Gibraltar, Caustic, and Pathfinder to better align with their shapes.
 * Bangalore
 * : Reduced move speed bonus from 40% to 30%.
 * Caustic
 * Reduced cooldown from 30 to 25 seconds.
 * Increased radius and proximity radius by about 10%.
 * Removed a 1-second delay on the smoke dealing damage to players.
 * : Reduced cooldown from 2.5 minutes to 2 minutes.
 * Gibraltar
 * : Fixed a bug where your teammates wouldn't be affected by Shell Shock. This was meant to be the same as Bangalore's ultimate.
 * Patched up the hole we found in Gibraltar’s shield.
 * Lifeline
 * : Fixed issue where the revive shield wouldn’t stay put while on a moving platform.
 * Fixed bug where occasionally the drone would stay connected to a player but not heal them.
 * Limited the number of drones that can connect to a player to 2.
 * : Removed slight chance that level 4 armor and helmets will appear on the Care Package.
 * Pathfinder
 * : Increased the number of beacons in the world 10-> 12.
 * Fixed Pathfinder’s not deploying when jumping.
 * Pathfinder can now grapple ziplines.
 * Fixed the exploit where you could do infinite wall-climb using Pathfinder’s.
 * Wraith
 * : Cooldown increased from 20 to 25 seconds.
 * Wraith
 * : Cooldown increased from 20 to 25 seconds.

Weapons and Consumables

 * Attachments
 * optics: threat highlights are now more visible (slightly brighter; no longer affected by TSAA)
 * M600 Spitfire
 * Fixed ADS view on Legendaries partially obscured by custom geo.
 * Peacekeeper
 * Fixed players being able to shortcut Peacekeeper rechamber sequence.
 * Devotion LMG
 * Fixed bug where the audio sometimes wouldn’t accurately reflect rate of fire.
 * Other changes
 * Fixed players being able to shortcut weapon swap by changing stance.
 * Fixed inaccurate auto-ranging fullscreen (sniper) optics when base FOV is not set to default
 * Fixed ADS view being blocked when using Caustic legendary skins with certain weapon/ optic combos

Stability and Performance

 * Improved stability for various GPU configurations.
 * Introducing better reporting when Apex crashes on PC without error message.
 * Capped PC FPS to 300 to balance improving stability but still letting you folks enjoy those sweet frames.
 * Addressed issue with crashes due to running out of memory.
 * Fixed issue where we were seeing server stability issues sometimes caused by purchasing items while matchmaking.

Quality of Life

 * Added "Swap / & /" / "Swap / & /") toggle in the Controller Button Layout settings.
 * Added "Sprint View Shake" setting under the Video tab.
 * Added "Trigger Deadzones" setting under the Controller tab.
 * Added "Advanced Look Controls" settings submenu under the Controller tab.
 * When you relinquish the Jumpmaster position to another player you will now hear your Legend’s VO line in addition to the new Jumpmaster. The third player won’t hear it though.
 * Improved mantling from a grapple point.
 * We’ve added D-pad navigation as a convenience in most of the menus. Our hope is this will speed up browsing and improve accessibility.
 * UI improvements.
 * Shield bar drains to indicate the remaining health of the shield.
 * When you have a Gold knockdown shield and are down, we’ve added an effect to the label that reminds you that you can self revive.
 * We saw that the Ring indicator that appears when players are viewing the whole map wasn’t accurately showing the player’s position so we fixed that.
 * Character animations while taking damage now accurately reflect the direction the damage is coming from.
 * Reduced skybox fog.
 * Adjusted the code for Supply Bins so they are less likely to kill players. If you do still get killed by one please let us know!
 * Made it so push-to-talk is no longer on when a chat box is active.
 * / no longer switches between players in spectator mode while the map is open.
 * Updated the minimap to more accurately reflect the geo and points of interest on the main map.
 * Added accessibility option to modify the subtitle size.
 * Improvements/fixes for color-blind players:
 * Added better colorblind support for Bloodhound’s Threat Vision.
 * Colorblind colors per setting are now displayed in the settings menu.
 * Colorblind settings moved from Video Settings to Gameplay -> Accessibility. They are now applied on the fly.
 * Enemy pings now use proper enemy color instead of only using red.
 * Added Razer Chroma Support.
 * General polish to game UI fixing some grammar issues, improved navigation, and composition of elements.
 * Updated dashboard images for Season 1 on PC,, and.
 * Updated Main Menu with new Season 1 art.
 * Updated the Lobby visuals for Season 1.
 * Added Report a Player feature for cheating and abuse on PC and consoles.
 * Added Report a Player feature for cheating and abuse on PC and consoles.

Audio

 * Adding sound FX to the UI for the key binding menu.
 * Turned down volume when Wraith activates her.
 * Turned down the end sounds on the Peacekeeper charged shot.
 * Turned down the draw/holster sound slightly for s.
 * Fixed audio bug where sometimes the zipline sounds FX would keep playing after disembarking.

Bug Fixes

 * Patched up some issues with missing geo on Kings Canyon and fixed a few spots where players were getting stuck.
 * Fixed a bug where occluded sounds would sometimes sound unoccluded.
 * Fixed script errors that could occur during the skydive.
 * Fixed a script error that could happen when removing attachments on holstered weapons.
 * Fixed PC users constantly switching weapons while scrolling through items in a Death Box.
 * Fixed issue where a player’s name would not show up when they send a message that reached the character limit.
 * Fixed bug where sometimes the Champion screen resolution would be stretched in widescreen resolutions.
 * Fixed bug where sometimes the client could crash when opening Apex Packs one right after the other.
 * Fixed rare issue where a player could get stuck on the dropship and be invulnerable.
 * Fixed issue where sometimes players would get stuck in map geometry while skydiving from the dropship or Jump Towers.
 * Fixed bug where players could still shoot even after being downed.
 * Fixed a bug with the HUD where sometimes the Heal Bar would stay up if the heal was canceled right after it was started.
 * Fixed a bug where sometimes the audio would continue to play sound FX for the Knockdown Shield even after it’s been destroyed.
 * Fixed issue where sometimes players could get disconnected when unplugging their controller during a game.
 * Fixed bug where sometimes you couldn’t fire the Peacekeeper after riding a zip line.
 * Fixed issue where sometimes the skybox fog would not appear while spectating after you died.
 * Fixed bug where Banner Cards would show through walls occasionally when viewed through a very high FOV.
 * Fixed some odd light flickering that was happening on the ballon flags attached to Jump Towers.
 * Fixed bug where sometimes a player’s Banner Card would not show up after character selection.