August 13, 2019 Patch

New Content

 * New Event:  - runs Aug 13 - Aug 27
 * Limited time mode: Solos
 * Event Challenges with Free Loot
 * Iron Crown event store
 * New Heirloom for Bloodhound, featuring the melee weapon
 * Town Takeover: Octane's Gauntlet

Legends

 * Legends:
 * Made adjustments to Pathfinder's, Wraith's and Lifeline's hitboxes.
 * Taking shots to the hip now does torso damage instead of leg damage.
 * Bangalore, Pathfinder, Caustic, Gibraltar & Bloodhound: Fixed a bug where activating a healing item would cancel the Ultimate for Legends that need to prime it.


 * Bloodhound
 * : Increased the distance that Bloodhound can see traversal clues left by other players [but not other kinds of clues] to 25 meters.
 * : Adjusted the area of effect to 125 FOV.


 * Wraith
 * Heirloom:
 * Based on player feedback, we’ve reduced the “hum” audio that’s playing while using it.
 * Fixed issue where actions for Wraith would have a slight delay when her weapon is holstered and crouching or sliding while it is equipped.
 * : Fixed an exploit that allowed players to remove the cooldown.


 * Mirage
 * : Fixed bug where Mirage was able to stay invisible and still be able to shoot and melee when using it on a zipline.


 * Octane
 * : Fixed bug where sometimes the launch pad would not launch the player.

Weapons

 * RE-45 Auto
 * Adjusted magazine size for all tiers from to.
 * R-301 Carbine
 * Increased vertical and horizontal recoil. Slightly increased recoil pattern randomness.
 * Alternator SMG
 * : Reduced Shielded damage multiplier from 1.7 to 1.55.

Quality of Life

 * Added option to spectate enemies after dying.
 * Added option to “Invite Squad” in the Squad Tab.
 * Added a Death Recap to the end of match summary that will display a damage summary of your last battle.
 * Improved the UI during the Match Summary to better show Battle Pass progression.
 * Added in-game survey.

Bug Fixes

 * Fixes that should improve overall game stability to reduce crashes.
 * Fixed an exploit where players would sometimes be able to still shoot while downed.
 * Fixed issue where assigned challenges not resetting properly and giving rewards.
 * Fixed bug causing incorrect calculation of Kill/Death Ratio in player stats.
 * Fixed an issue where sometimes a Care Package would clip into map geometry.
 * Fixed a bug that was sometimes showing Apex Predator ranked players RP as zero when viewing the badge in the Lobby.
 * Fixed issue with players having connection issues when trying to join a squad that has already played a match.
 * Fixed issue where Daily and Weekly Challenges would reset earlier than communicated in the game.
 * Fixed a bug where sometimes would attach to players and some objects at a distance and appear to float off of them.
 * Fixed bug where sometimes would not explode or do no damage when it detonates.
 * Fixed issue with players sometimes unable to unlock the “Double Duty” Badge.
 * Fixed bug where sometimes using a healing item while experiencing bad ping would cause them to heal for twice as much.
 * Players should no longer lose RP when experiencing a server crash or disconnect in Ranked Mode.
 * Fixed issue where squadmates could not ping a friendly Wraith portal.
 * Fixed issue where players could pull other players out of a match by joining them, and then joining another friend from the Lobby.
 * Fixed issue where sometimes a player would get left behind from their squad in the Lobby after they enter a match.
 * Fixed issue where players would sometimes get a “Party Not Ready” error message even though they were no longer in a party.
 * [Xbox Only] Fixed bug where players would sometimes not receive “The Player” achievement when hitting level 50.