March 03, 2020 Patch

New Content

 * New event:  - runs March 03 to March 17
 * Featuring the Deja Loot game mode
 * New loot: the  (Was restricted to the Deja Loot game mode, but was added to the common loot pool after the event.)
 * Introduced , see Quality of Life
 * Added new heirloom for Octane

Legends

 * Bloodhound
 * Increased scan distance by 3x.
 * Increased time to activate from 0.4s to 0.8s.
 * Increased duration of scan from 2s to 3s.
 * Increased duration of scan from 2s to 3s.


 * Gibraltar
 * health reduced from 75 to 50.


 * Crypto
 * Primary weapons will now automatically reload while in drone view.

Weapons and Loot

 * Inventory Update
 * Base inventory slots increased from 8 to 10.
 * : expands inventory to 12 slots.
 * : expands inventory to 14 slots.
 * : expands inventory to 16 slots.
 * Grenade stacks reduced from 2 to 1.
 * / /  ammo stacks reduced from 80 to 60.
 * and stacks reduced from 6 to 4.
 * and stacks reduced from 3 to 2.


 * Peacekeeper
 * Mag size reduced from 6 to 5.
 * Increased reload time from 2.5 seconds to 2.65 seconds (base) and 3.5 seconds to 3.6 seconds (empty).
 * Slightly increased the scale of the blast pattern from 1.6 to 1.7.


 * Sentinel
 * Base damage increased from 65 to 70.
 * Reduced re-chamber time from 1.85 seconds to 1.75 seconds.

Quality of Life

 * Reduced the intensity of muzzle flash while aiming down sights for all weapons except shotguns and snipers.
 * Red dot has been added to the iron sights for Prowler Burst PDW and L-STAR EMG; iron sights dot will stay properly centered during weapon sway and bob movements.
 * Replaced entire Heirloom drops with.

Bug Fixes

 * Fixed bug for cases where Bangalore would appear invisible when equipped with certain skins. The and  skins have been re-enabled now for affected players.
 * For cases where sometimes Revenant's could be destroyed or disabled when placed too close to some geometry, it will now be refunded back to the player at full charge when this happens.
 * Fixed a bug for where sometimes players would enter a match with a different character than they selected and all loadouts being set back to default after the match.
 * Cleaned up some areas around World's Edge with a bad collision or provided ways for players to exploit them.
 * Fixed an exploit near Geyser where players could climb to a spot that provided an unfair advantage.
 * Fix for cases where players were able to punch and shoot enemies clipping through doors and other areas with thin geo.
 * Fixed bug for cases where full-auto mode would be disabled when players equipped the Hop-Up while in the single-fire mode for R-301 or Flatline.
 * Fix for cases where there could be a delay with firing the Havoc after canceling a reload.
 * Fixed a bug where players could place Gibraltar's Dome Shield on Crypto’s Drone allowing the Dome to be mobile while in use.
 * Fixed bug for cases where players were able to reroll Daily Challenges without being charged the for rerolling.
 * Fixed a bug for cases where unlocking new badges would not trigger the red dot notification to make players aware a new badge is available.
 * Fixed a bug where if players were respawned while spectating someone under Revenant’s death protection, they would return in that state permanently and unable to use heal items.
 * Fixed players getting assist credit by using abilities that place status effects (e.g. Crypto Drone, Revenant tactical, etc) on enemies after they are knocked down.
 * Fixes for cases where the Store would show placeholder images when content would be slow to load.
 * Fix for cases where audio from Wattson’s skydive emote would continue to play after she lands.
 * Stability fixes to reduce crashing and script errors.
 * Various stability and polish bug fixes for Firing Range.

Undocumented changes

 * Added new Bloodhound Tracker clue: Tracker Icon Weapon Reloaded.png Weapon Reloaded.
 * Updated Crypto's character select headshot.
 * Updated Mirage's head icon on badges.
 * Increased bullet velocity of L-STAR EMG.