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Alternator SMG
Alternator SMG
Twin barrel full-auto SMG.
Profile
Icon Alternator SMG Icon
Type Sub machine gun
Ammo Light Rounds Light Rounds
Fire modes Auto Auto
Manufacturer Burrell Defense Burrell Defense
Attachment Slots
Laser SightExtended Light MagOpticsStandard StockDisruptor Rounds
Damage
BODY HEAD LEGS
16
Disruptor Rounds 19
20 (1.25×)
Disruptor Rounds 24(1.25×)
13 (0.8×)
Disruptor Rounds 15(0.8×)
Technical
RPM 600
DPS 160
Disruptor Rounds 190
Magazine 19 / 23 / 26 / 27
Tac reload time 1.9 / 1.84 / 1.77 / 1.71
Full reload time 2.23 / 2.16 / 2.08 / 2.01


The Alternator SMG, or Alternator, is a submachine gun that utilizes Light Rounds Light Rounds. As the name implies, it fires through two alternating barrels.

The twin barrel design provides a stable recoil pattern, allowing the Alternator to be effective at medium range. Compared to its cousin the R-99, the Alternator has better ranged accuracy and more damage per magazine at the cost of lower raw DPS.

The Alternator can be enhanced with Disruptor Rounds Disruptor Rounds, which increases damage dealt against shielded targets by 20%. Note that this hop-up is currently not in the loot pool, though it may return in the future.

Stats[]

Attachments[]

Main article: Attachments
Optics


Others

Damage Profile[]

Target Modifiers Damage Damage Shots to kill
100 HP 150 HP 175 HP 200 HP 225 HP
Head
(1.25×)
- 20 5 8 9 10 12
Helmet LV.1 19 6 8 10 11 12
Helmet LV.2 18 6 9 10 12 13
Helmet LV.3/4 17 6 9 11 12 14
Body - 16 7 10 11 13 15
Fortified Fortified 14 8 11 13 15 17
Leg
(0.8×)
- 13 8 12 14 16 18
Fortified Fortified 11 10 14 16 19 21


Advanced Stats[]

mp_weapon_alternator_smg
Variable Value Description
fire_rate 10 Rounds fired in one second.
projectile_launch_speed 19500 Speed at which projectiles travel.
Expressed in hammer units per second, equals to 495 meters per second.
headshot_distance 1500 Distance at which shots can no longer deal headshots.
Expressed in hammer units, equals to 38 meters.
spread_stand_hip 2 Hipfire spread radius while standing.
spread_stand_hip_run 3 Hipfire spread radius while walking.
spread_stand_hip_sprint 5 Hipfire spread radius while sprinting.
spread_crouch_hip 1.6 Hipfire spread radius while crouching.
spread_air_hip 7 Hipfire spread radius while in the air.
deployfirst_time 1.2 Time before the weapon can be fired after picking it up for the first time. Expressed in seconds.
deploy_time 0.35 Time to bring out the weapon. Expressed in seconds.
holster_time 0.3 Time to holster the weapon. Expressed in seconds.
raise_time 0.3 Time to bring out the weapon after performing an action. Expressed in seconds.
lower_time 0.2 Time to holster the weapon before performing an action. Expressed in seconds.
zoom_time_in 0.22 Time to enter ADS with the weapon. Expressed in seconds.
zoom_time_out 0.2 Time to exit ADS with the weapon. Expressed in seconds.
ads_move_speed_scale 0.75 Multiplier applied to the Legend's movement speed while ADS with the weapon.
spread_stand_ads 0.35 Spread radius when standing and ADS.
spread_crouch_ads 0.25 Spread radius when crouching and ADS.
spread_air_ads 5 Spread radius when in the air and ADS.


Weapon Mastery[]

Alternator SMG Icon MASTERY TRIALS
Level Trial Name Requirements
20 Iron Eyes Down an enemy with ADS without optic attachment equipped. 20 times
40 Alternate Fire Down an enemy while ADS after dealing damage on the target with hipfire. 15 times
60 Eyes Up Down an enemy within 5 seconds after reloading. 15 times
80 Iron Clad Down at least 2 enemies without breaking your armor in the fight. 5 times
100 Champ Kill at least 3 enemies with the weapon while a minimum [Lv.3 Extended Light Mag] attachment is equipped in one match. 5 times


Lore[]

The Alternator is famous for its accuracy; featuring twin barrels that alternate fire from a single magazine, it suffers less of the barrel-wear that reduces accuracy in other firearms. However, its patented receiver and barrel assembly ensured it could only be manufactured by Burrell Industries, hampering widespread adoption during the Frontier War. After Burrell's collapse following the Blackout, the design was reverse-engineered by surviving competitors, and current models have reached nearly the same level of sophistication.

The Alternator A-2 is a double-barrel submachine gun developed by Burrell Defense. The successor to the Frontier War-era Alternator A-1, a notable visual change includes a more ergonomic handguard. It is chambered with a 10mm round and fires 1000 rounds per minute. Nicknamed the "Hatchet" due to its shape, high rate of fire, and brutally "chopping" up its targets in close quarters engagements. Its firing range is effective at 200 meters with a muzzle velocity of 800 m/s and has a muzzle energy of 510j in 9.78 m/s².

Tried and true, the recoil dampening system is ideal for firing while in movement. Its high speed, lightweight, compact design allows its user to operate melee weapons while accurately delivering a hail of gunfire downrange.[1]


Skins[]

There are a total of 81 skins for the Alternator SMG: 20 Legendary, 13 epic, 33 Rare, and 16 Common.

History[]


Gallery[]


Trivia[]

  • Before being named "Alternator" in Titanfall 2, it was originally called the "SP-14 Hatchet".


See also[]

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