Alternator SMG |
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Twin barrel full-auto SMG. | |||
Profile | |||
Type | Sub machine gun | ||
---|---|---|---|
Fire modes | |||
Ammo type | |||
Manufacturer | |||
Attachment slots | |||
Damage & Tactical | |||
BODY | HEAD | LEGS | |
16 | 24 (1.5×) | 13 (0.8×) | |
Rate of fire (RPM) | 600 | ||
Damage per second | 160 | ||
Magazine size | 19 / 22 / 25 / 27 | ||
Tac reload time | 1.9 / 1.84 / 1.77 / 1.71 | ||
Full reload time | 2.23 / 2.16 / 2.08 / 2.01 |
The Alternator SMG, or Alternator, is a sub machine gun that utilizes Light Rounds. As the name implies, it fires through two alternating barrels.
Stats[]
Attachments[]
- Others
Barrel Stabilizer (Common, Rare, Epic)
Extended Light Mag (Common, Rare, Epic, Legendary)
Standard Stock (Common, Rare, Epic)
Damage profile[]
Target | Modifiers | Shots to kill | ||||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head | None | 24 | 5 | 7 | 8 | 9 | 10 | |
22 | 5 | 7 | 8 | 10 | 11 | |||
20 | 5 | 8 | 9 | 10 | 12 | |||
19 | 6 | 8 | 10 | 11 | 12 | |||
Body | None | 16 | 7 | 10 | 11 | 13 | 15 | |
14 | 8 | 11 | 13 | 15 | 17 | |||
Leg | None | 13 | 8 | 12 | 14 | 16 | 18 | |
11 | 10 | 14 | 16 | 19 | 21 |
Arenas[]
Purchasing | Base | ★ | ★★ | ★★★ |
---|---|---|---|---|
Upgrade | ||||
Total |
Attachment | ★ | ★★ | ★★★ | ★★★★ |
---|---|---|---|---|
✔ | ✔ | ✔ | ✔ | |
✔ | ✔ | ✔ | ✔ | |
✔ | ✔ | ✔ | ✔ | |
✔ | ✔ | ✔ | ||
✔ | ✔ | ✔ | ||
✔ | ✔ | |||
✔ | ✔ | |||
✔ | ✔ |
Advanced Stats[]
Variable | Value | Notes |
---|---|---|
id | alternator_smg | How the weapon is referred to in the files. |
fire_rate | 10 | Expressed in rounds per second. |
projectile_launch_speed | 19500 | Expressed in hammer units per second. Equals to 495 m/s. |
headshot_distance | 1500 | Distance at which shots can no longer deal headshots. Expressed in hammer units per second, equals to 38 meters. |
spread_stand_hip | 1 | Hipfire spread radius while standing. |
spread_stand_hip_run | 1.5 | Hipfire spread radius while walking. |
spread_stand_hip_sprint | 2.5 | Hipfire spread radius while sprinting. |
spread_crouch_hip | 0.8 | Hipfire spread radius while crouching. |
spread_air_hip | 3.5 | Hipfire spread radius while in the air. |
deployfirst_time | 1.2 | Time before the weapon can be fired after first picking it up. Expressed in seconds. |
Lore[]
The Alternator A-2 is a double-barrel submachine gun developed by Burrell Defense. The successor to the Frontier War-era Alternator A-1, a notable visual change includes a more ergonomic handguard. It is chambered with a 10mm round and fires 1000 rounds per minute. Nicknamed the "Hatchet" due to its shape, high rate of fire, and brutally "chopping" up its targets in close quarters engagements. Its firing range is effective at 200 meters with a muzzle velocity of 800 m/s and has a muzzle energy of 510j in 9.78 m/s².
Tried and true, the recoil dampening system is ideal for firing while in movement. Its high speed, lightweight, compact design allows its user to operate melee weapons while accurately delivering a hail of gunfire downrange.[1]
Skins[]
There are a total of 71 skins for the Alternator SMG: 16 Legendary, 10 Epic, 29 Rare, and 16 Common.
History[]
Patch notes |
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Gallery[]
Trivia[]
- Before being named "Alternator" in Titanfall 2, it was originally called the "SP-14 Hatchet".
See also[]
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- ↑ SP-14 Hatchet Concept Art