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Alternator SMG
Twin barrel full-auto SMG.
Profile
Type Sub machine gun
Fire modes Auto Icon.svg Auto
Ammo type Light Rounds.svg Light Rounds
Manufacturer Burrell Defense Icon.svg Burrell Defense
Attachment slots
Barrel StabilizersExtended Light MagOpticsStandard Stock
Damage & Tactical
BODY HEAD LEGS
16 24 (1.5×) 13 (0.8×)
Rate of fire (RPM) 600
Damage per second 160
Magazine size 19 / 22 / 25 / 27
Tac reload time 1.9 / 1.84 / 1.77 / 1.71
Full reload time 2.23 / 2.16 / 2.08 / 2.01


The Alternator SMG, or Alternator, is a sub machine gun that utilizes Light Rounds.svg Light Rounds. As the name implies, it fires through two alternating barrels.

Stats[]

Attachments[]

Main article: Attachments
Optics
Others

Damage profile[]

Target Modifiers Damage.svg Damage Shots to kill
100 HP 150 HP 175 HP 200 HP 225 HP
Head None 24 5 7 8 9 10
Helmet.svg LV. 1 22 5 7 8 10 11
Helmet.svg LV. 2 20 5 8 9 10 12
Helmet.svg LV. 3/4 19 6 8 10 11 12
Body None 16 7 10 11 13 15
Fortified.svg Fortified 14 8 11 13 15 17
Leg None 13 8 12 14 16 18
Fortified.svg Fortified 11 10 14 16 19 21


Arenas[]

Purchasing Base ★★ ★★★
Upgrade Materials400 Materials150 Materials250 Materials300
Total Materials550 Materials800 Materials1100
Attachment ★★ ★★★ ★★★★
Barrel Stabilizer.svg Barrel Stabilizer
Extended Light Mag.svg Extended Light Mag
Standard Stock.svg Standard Stock
1x HCOG Classic.svg 1x HCOG "Classic"
1x Holo.svg 1x Holo
1x-2x Variable Holo.svg 1x-2x Variable Holo
2x HCOG Bruiser.svg 2x HCOG “Bruiser”
1x Digital Threat.svg 1x Digital Threat

Advanced Stats[]

Variable Value Notes
id alternator_smg How the weapon is referred to in the files.
fire_rate 10 Expressed in rounds per second.
projectile_launch_speed 19500 Expressed in hammer units per second. Equals to 495 m/s.
headshot_distance 1500 Distance at which shots can no longer deal headshots. Expressed in hammer units per second, equals to 38 meters.
spread_stand_hip 1 Hipfire spread radius while standing.
spread_stand_hip_run 1.5 Hipfire spread radius while walking.
spread_stand_hip_sprint 2.5 Hipfire spread radius while sprinting.
spread_crouch_hip 0.8 Hipfire spread radius while crouching.
spread_air_hip 3.5 Hipfire spread radius while in the air.
deployfirst_time 1.2 Time before the weapon can be fired after first picking it up. Expressed in seconds.

Lore[]

The Alternator A-2 is a double-barrel submachine gun developed by Burrell Defense. The successor to the Frontier War-era Alternator A-1, a notable visual change includes a more ergonomic handguard. It is chambered with a 10mm round and fires 1000 rounds per minute. Nicknamed the "Hatchet" due to its shape, high rate of fire, and brutally "chopping" up its targets in close quarters engagements. Its firing range is effective at 200 meters with a muzzle velocity of 800 m/s and has a muzzle energy of 510j in 9.78 m/s².

Tried and true, the recoil dampening system is ideal for firing while in movement. Its high speed, lightweight, compact design allows its user to operate melee weapons while accurately delivering a hail of gunfire downrange.[1]

Skins[]

There are a total of 71 skins for the Alternator SMG: 16 Legendary, 10 Epic, 29 Rare, and 16 Common.

History[]


Gallery[]

Trivia[]

  • Before being named "Alternator" in Titanfall 2, it was originally called the "SP-14 Hatchet".

See also[]


  1. SP-14 Hatchet Concept Art
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