Metafysika (talk | contribs) m (→Skins) Tag: Visual edit |
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+ | {{MainGameNotice|mobilePage=Alternator SMG (Mobile)}} |
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− | {{Infobox weapon |
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+ | {{Infobox-Weapon |
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| name = Alternator SMG |
| name = Alternator SMG |
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− | | image = Alternator SMG.png |
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| description = Twin barrel full-auto SMG. |
| description = Twin barrel full-auto SMG. |
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| type = Sub machine gun |
| type = Sub machine gun |
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− | | fireModes = Auto |
+ | | fireModes = [[File:Auto Icon.svg|25px|Auto|link=]] Auto |
| ammoType = Light Rounds |
| ammoType = Light Rounds |
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+ | | creator = [[File:Burrell Defense.svg|25px|link=Burrell Defense]] [[Burrell Defense]] |
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+ | | barrel = laser |
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+ | | magType = light |
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+ | | optics = true |
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+ | | stock = standard |
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+ | | hopup = disruptor |
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+ | | damageBody = 16<br>{{Symbol|Disruptor Rounds}} 19 |
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+ | | damageHead = 20 <small>(1.25×)</small><br>{{Symbol|Disruptor Rounds}} 24<small>(1.25×)</small> |
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+ | | damageLegs = 13 <small>(0.8×)</small><br>{{Symbol|Disruptor Rounds}} 15<small>(0.8×)</small> |
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| rateOfFire = 600 |
| rateOfFire = 600 |
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+ | | dps = 160<br>{{Symbol|Disruptor Rounds}} 190 |
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− | | projectileSpeed = 19500 |
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− | | cost1 = 400 |
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− | | cost2 = 150 |
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− | | cost3 = 250 |
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− | | cost4 = 300 |
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− | | damageBody = 16 |
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− | | damageLegs = 13 (0.8×) |
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− | | damageHead = 24 (1.5×) |
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− | | damageDps = 160 |
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| magazineSize = {{Level0123|19|22|25|27}} |
| magazineSize = {{Level0123|19|22|25|27}} |
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− | | |
+ | | tacReload = {{Level0123|1.9|1.84|1.77|1.71}} |
− | | |
+ | | fullReload = {{Level0123|2.23|2.16|2.08|2.01}} |
− | | ADSspeed = 15 |
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− | | recoil = Vertical |
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}} |
}} |
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− | The '''Alternator SMG''' is a [[ |
+ | The '''Alternator SMG''', or '''Alternator''', is a [[submachine gun]] that utilizes {{ItemLink|Light Rounds}}. As the name implies, it fires through two alternating barrels. |
+ | The twin barrel design provides a stable recoil pattern, allowing the Alternator to be effective at medium range. Compared to its cousin the [[R-99 SMG|R-99]], the Alternator has better ranged accuracy and more damage per magazine at the cost of lower raw DPS. |
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− | == Damage profile == |
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+ | |||
− | {{Damage profile |
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+ | The Alternator can be enhanced with {{ItemLink|Disruptor Rounds|text={{Legendary|Disruptor Rounds}}}}, which increases damage dealt against shielded targets by 20%. |
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− | |24|22|21|20|16|13 |
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− | <!-- Fortified --> |
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− | |20|19|18|17|14|11 |
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− | }} |
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− | <references group="note"/> |
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− | == |
+ | == Stats == |
+ | === Attachments === |
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{{main|Attachments}} |
{{main|Attachments}} |
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; [[Optic]]s |
; [[Optic]]s |
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* {{ItemLink|1x-2x Variable Holo|text={{Rare|1x-2x Variable Holo}}}} |
* {{ItemLink|1x-2x Variable Holo|text={{Rare|1x-2x Variable Holo}}}} |
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* {{ItemLink|2x HCOG "Bruiser"|image=2x HCOG Bruiser.svg|text={{Rare|2x HCOG "Bruiser"}}}} |
* {{ItemLink|2x HCOG "Bruiser"|image=2x HCOG Bruiser.svg|text={{Rare|2x HCOG "Bruiser"}}}} |
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+ | |||
− | * {{ItemLink|1x Digital Threat|text={{Legendary|1x Digital Threat}}}} |
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; Others |
; Others |
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− | * {{ItemLink| |
+ | * {{ItemLink|Laser Sight}} ({{Common}}, {{Rare}}, {{Epic}}) |
* {{ItemLink|Extended Light Mag}} ({{Common}}, {{Rare}}, {{Epic}}, {{Legendary}}) |
* {{ItemLink|Extended Light Mag}} ({{Common}}, {{Rare}}, {{Epic}}, {{Legendary}}) |
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* {{ItemLink|Standard Stock}} ({{Common}}, {{Rare}}, {{Epic}}) |
* {{ItemLink|Standard Stock}} ({{Common}}, {{Rare}}, {{Epic}}) |
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+ | * {{ItemLink|Disruptor Rounds|text={{Legendary|Disruptor Rounds}}}} |
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− | == |
+ | === Damage Profile === |
+ | {{Damage profile |
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− | ; Pros |
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+ | | damage = 16 |
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− | * Easy to control recoil. |
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+ | | headshotMdfr = 1.25 |
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− | * Tight hipfire spread. |
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+ | | legMdfr = 0.8 |
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− | * High damage output per magazine. |
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+ | }} |
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− | * Good iron sights. |
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+ | |||
− | * Minimal ADS movement speed penalty. |
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+ | |||
+ | === Advanced Stats === |
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+ | {| class="wikitable mw-collapsible mw-collapsed" style="text-align:left; width:75%" |
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+ | |- |
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+ | ! colspan="3" | <big>mp_weapon_alternator_smg</big> |
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+ | |- |
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+ | ! Variable !! Value !! Description |
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+ | |- |
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+ | | fire_rate |
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+ | | style="text-align:center" | 10 |
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+ | | Rounds fired in one second. |
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+ | |- |
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+ | | projectile_launch_speed |
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+ | | style="text-align:center" | 19500 |
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+ | | Speed at which projectiles travel.<br>Expressed in [https://en.wikipedia.org/wiki/List_of_unusual_units_of_measurement#Hammer_unit hammer units] per second, equals to 495 meters per second. |
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+ | |- |
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+ | | headshot_distance |
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+ | | style="text-align:center" | 1500 |
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+ | | Distance at which shots can no longer deal headshots.<br>Expressed in [https://en.wikipedia.org/wiki/List_of_unusual_units_of_measurement#Hammer_unit hammer units], equals to 38 meters. |
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+ | |- |
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+ | | spread_stand_hip |
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+ | | style="text-align:center" | 2 |
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+ | | Hipfire spread radius while standing. |
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+ | |- |
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+ | | spread_stand_hip_run |
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+ | | style="text-align:center" | 3 |
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+ | | Hipfire spread radius while walking. |
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+ | |- |
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+ | | spread_stand_hip_sprint |
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+ | | style="text-align:center" | 5 |
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+ | | Hipfire spread radius while sprinting. |
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+ | |- |
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+ | | spread_crouch_hip |
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+ | | style="text-align:center" | 1.6 |
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+ | | Hipfire spread radius while crouching. |
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+ | |- |
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+ | | spread_air_hip |
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+ | | style="text-align:center" | 7 |
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+ | | Hipfire spread radius while in the air. |
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+ | |- |
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+ | | deployfirst_time |
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+ | | style="text-align:center" | 1.2 |
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+ | | Time before the weapon can be fired after picking it up for the first time. Expressed in seconds. |
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+ | |- |
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+ | | deploy_time |
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+ | | style="text-align:center" | 0.35 |
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+ | | Time to bring out the weapon. Expressed in seconds. |
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+ | |- |
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+ | | holster_time |
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+ | | style="text-align:center" | 0.3 |
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+ | | Time to holster the weapon. Expressed in seconds. |
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+ | |- |
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+ | | raise_time |
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+ | | style="text-align:center" | 0.3 |
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+ | | Time to bring out the weapon after performing an action. Expressed in seconds. |
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+ | |- |
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+ | | lower_time |
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+ | | style="text-align:center" | 0.2 |
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+ | | Time to holster the weapon before performing an action. Expressed in seconds. |
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+ | |- |
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+ | | zoom_time_in |
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+ | | style="text-align:center" | 0.22 |
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+ | | Time to enter ADS with the weapon. Expressed in seconds. |
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+ | |- |
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+ | | zoom_time_out |
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+ | | style="text-align:center" | 0.2 |
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+ | | Time to exit ADS with the weapon. Expressed in seconds. |
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+ | |- |
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+ | | ads_move_speed_scale |
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+ | | style="text-align:center" | 0.75 |
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+ | | Multiplier applied to the Legend's movement speed while ADS with the weapon. |
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+ | |- |
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+ | | spread_stand_ads |
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+ | | style="text-align:center" | 0.35 |
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+ | | Spread radius when standing and ADS. |
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+ | |- |
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+ | | spread_crouch_ads |
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+ | | style="text-align:center" | 0.25 |
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+ | | Spread radius when crouching and ADS. |
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+ | |- |
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+ | | spread_air_ads |
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+ | | style="text-align:center" | 5 |
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+ | | Spread radius when in the air and ADS. |
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+ | |} |
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+ | |||
+ | |||
+ | == Weapon Mastery == |
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+ | {| class="wikitable" style="text-align:center; width:75%" |
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+ | |- |
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+ | ! colspan="4" | <span class="invert-image">[[File:{{PAGENAME}} Icon.svg|x30px|link=]]</span> <big>MASTERY TRIALS</big> |
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+ | |- |
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+ | ! Level !! Trial Name !! colspan="2" | Requirements |
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+ | |- |
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+ | | 20 |
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+ | | ''Iron Eyes'' |
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+ | | style="text-align:left" | Down an enemy with ADS without optic attachment equipped. |
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+ | | 20 times |
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+ | |- |
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+ | | 40 |
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+ | | ''Alternate Fire'' |
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+ | | style="text-align:left" | Down an enemy while ADS after dealing damage on the target with hipfire. |
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+ | | 15 times |
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+ | |- |
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+ | | 60 |
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+ | | ''Eyes Up'' |
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+ | | style="text-align:left" | Down an enemy within 5 seconds after reloading. |
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+ | | 15 times |
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+ | |- |
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+ | | 80 |
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+ | | ''Iron Clad'' |
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+ | | style="text-align:left" | Down at least 2 enemies without breaking your armor in the fight. |
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+ | | 5 times |
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+ | |- |
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+ | | 100 |
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+ | | ''Champ'' |
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+ | | style="text-align:left" | Kill at least 3 enemies with the weapon while a minimum [{{Epic|Lv.3 Extended Light Mag}}] attachment is equipped in one match. |
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+ | | 5 times |
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+ | |} |
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+ | |||
+ | |||
+ | == Lore == |
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+ | {{Quote|The Alternator is famous for its accuracy; featuring twin barrels that alternate fire from a single magazine, it suffers less of the barrel-wear that reduces accuracy in other firearms. However, its patented receiver and barrel assembly ensured it could only be manufactured by Burrell Industries, hampering widespread adoption during the Frontier War. After Burrell's collapse following the Blackout, the design was reverse-engineered by surviving competitors, and current models have reached nearly the same level of sophistication.}} |
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+ | |||
+ | The Alternator A-2 is a double-barrel submachine gun developed by [[Burrell Defense]]. The successor to the [[Frontier War]]-era Alternator A-1, a notable visual change includes a more ergonomic handguard. It is chambered with a 10mm round and fires 1000 rounds per minute. Nicknamed the "Hatchet" due to its shape, high rate of fire, and brutally "chopping" up its targets in close quarters engagements. Its firing range is effective at 200 meters with a muzzle velocity of 800 m/s and has a muzzle energy of 510j in 9.78 m/s². |
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+ | |||
+ | Tried and true, the recoil dampening system is ideal for firing while in movement. Its high speed, lightweight, compact design allows its user to operate melee weapons while accurately delivering a hail of gunfire downrange.<ref>SP-14 Hatchet Concept Art</ref> |
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− | ; Cons |
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− | * Lower DPS compared to other SMGs because of the slower rate of fire. |
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− | * 1× headshot multiplier at 39+ meters. |
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== Skins == |
== Skins == |
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− | There are a total of |
+ | There are a total of 81 skins for the Alternator SMG: 20 {{Legendary}}, 13 {{Epic}}, 33 {{Rare}}, and 16 {{Common}}. |
<tabber> |
<tabber> |
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− | Legendary |
+ | Legendary= |
− | <gallery widths=" |
+ | <gallery widths="290" heights="300" mode="nolines"> |
− | + | The Alternative Remedy Alternator SMG.png|{{Legendary|The Alternative Remedy}}<br/>{{CraftingMetals|1,200}} |
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− | + | Search & Rescue Alternator SMG.png|{{Legendary|Search & Rescue}}<br/>{{CraftingMetals|1,200}} |
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− | + | LED Rez Alternator SMG.png|{{Legendary|LED Rez}}<br/>{{CraftingMetals|1,200}} |
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− | + | The Galvanizer Alternator SMG.png|{{Legendary|The Galvanizer}}<br/>{{CraftingMetals|1,200}} |
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− | + | Placebo Effect Alternator SMG.png|{{Cosmetic-NI|Recolor|Legendary|The Placebo Effect}}<br/>Needs {{Legendary|The Alternative Remedy}} |
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− | + | The Illuminator Alternator SMG.png|{{Cosmetic-NI|Recolor|Legendary|The Illuminator}}<br/>Needs {{Legendary|LED Rez}} |
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− | + | The Swashbuckler Alternator SMG.png|{{Cosmetic|Iron Crown|Legendary|The Swashbuckler}} |
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− | + | Haymaker Alternator SMG.png|{{Cosmetic|Fight or Fright 2019|Legendary|Haymaker}} |
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− | + | Code Blue Alternator SMG.png|{{Cosmetic-NI|Recolor|Legendary|Code Blue}}<br/>Needs {{Legendary|Search & Rescue}} |
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+ | Devil's Right Hand Alternator SMG.png|{{Cosmetic|System Override|Legendary|Devil's Right Hand}} |
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− | <!-- The Illuminator, Code Blue --> |
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− | + | Ocean Spray Alternator SMG.png|{{Cosmetic-NI|Recolor|Legendary|Ocean Spray}}<br/>Needs {{Legendary|LED Rez}} |
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− | + | Palate Cleanser Alternator SMG.png|{{Cosmetic-NI|Recolor|Legendary|Palate Cleanser}}<br/>Needs {{Legendary|The Galvanizer}} |
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− | + | Amped Up Alternator SMG.png|{{Cosmetic|Aftermarket|Legendary|Amped Up}} |
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+ | Dark Hearted Alternator SMG.png|{{Cosmetic|Fight Night|Legendary|Dark Hearted}} |
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+ | Combined Powers Alternator SMG.png|{{Cosmetic|Genesis|Legendary|Combined Powers}} |
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+ | Power Coil Alternator SMG.png|{{Cosmetic|Raiders|Legendary|Power Coil}} |
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+ | Mark of Death Alternator SMG.png|{{Cosmetic|Beast of Prey|Legendary|Mark of Death}} |
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+ | Slipstream Alternator SMG.png|{{Cosmetic|Spellbound|Legendary|Slipstream}} |
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+ | Shell Shot Alternator SMG.png|{{Cosmetic|Sun Squad|Legendary|Shell Shot}} |
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+ | Deathweaver Alternator SMG.png|{{Cosmetic|Harbingers|Legendary|Deathweaver}} |
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</gallery> |
</gallery> |
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+ | |||
− | * {{Legendary|The Illuminator}} - needs {{Legendary|LED Rez}} and {{Tokens|6,500}} |
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− | * {{Legendary|Code Blue}} - needs {{Legendary|Search & Rescue}} and {{Tokens|10,500}} |
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− | <references group=note/> |
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|-| |
|-| |
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+ | |||
− | Epic skins= |
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+ | Epic= |
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− | <gallery widths="150px" heights="300px" mode="nolines"> |
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+ | <gallery widths="290" heights="300" mode="nolines"> |
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− | File:Eye of the Storm Alternator SMG.png|{{Epic|Eye of the Storm}}<br/>{{CraftingMetals|400}} |
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− | + | Eye of the Storm Alternator SMG.png|{{Epic|Eye of the Storm}}<br/>{{CraftingMetals|400}} |
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− | + | Trial by Fire Alternator SMG.png|{{Epic|Trial by Fire}}<br/>{{CraftingMetals|400}} |
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− | + | Code of Honor Alternator SMG.png|{{Epic|Code of Honor}}<br/>{{CraftingMetals|400}} |
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− | + | Off the Grid Alternator SMG.png|{{Epic|Off the Grid}}<br/>{{CraftingMetals|400}} |
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− | + | Break the Enemy Alternator SMG.png|{{Epic|Break the Enemy}}<br/>{{CraftingMetals|400}} |
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− | + | Molten Forge Alternator SMG.png|{{Cosmetic|Season 2|Epic|Molten Forge}}<br/>Level 72 |
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− | + | Melternator Alternator SMG.png|{{Cosmetic|Holo-Day Bash 2019|Epic|Melternator}} |
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− | + | Star Chart Alternator SMG.png|{{Cosmetic|Lost Treasures|Epic|Star Chart}} |
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+ | Treadrunner Alternator SMG.png|{{Cosmetic|Chaos Theory|Epic|Treadrunner}} |
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+ | Cyber Hide Alternator SMG.png|{{Cosmetic|Dark Depths|Epic|Cyber Hide}} |
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+ | Spotted Alternator.png|{{Cosmetic|Season 14|Epic|Spotted}}<br/>Level 88 |
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+ | Summoning Circle Alternator SMG.png|{{Cosmetic|Season 15|Epic|Summoning Circle}} |
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+ | Great Northern Way Alternator SMG.png|{{Cosmetic|Wintertide|Epic|Great Northern Way}} |
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</gallery> |
</gallery> |
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+ | |||
|-| |
|-| |
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+ | |||
− | Rare skins= |
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+ | Rare= |
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− | <gallery widths="150px" heights="300px" mode="nolines"> |
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+ | <gallery widths="290" heights="300" mode="nolines"> |
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− | File:Out for Blood Alternator SMG.png|{{Rare|Out for Blood}}<br/>{{CraftingMetals|60}} |
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− | + | Out for Blood Alternator SMG.png|{{Rare|Out for Blood}}<br/>{{CraftingMetals|60}} |
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− | + | Surprise Party Alternator SMG.png|{{Rare|Surprise Party}}<br/>{{CraftingMetals|60}} |
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− | + | Carnivale Alternator SMG.png|{{Rare|Carnivale}}<br/>{{CraftingMetals|60}} |
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− | + | Solar Flare Alternator SMG.png|{{Rare|Solar Flare}}<br/>{{CraftingMetals|60}} |
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− | + | Wildlands Alternator SMG.png|{{Rare|Wildlands}}<br/>{{CraftingMetals|60}} |
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− | + | Headgames Alternator SMG.png|{{Rare|Headgames}}<br/>{{CraftingMetals|60}} |
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− | + | Paper Trail Alternator SMG.png|{{Rare|Paper Trail}}<br/>{{CraftingMetals|60}} |
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− | + | Icebreaker Alternator SMG.png|{{Rare|Icebreaker}}<br/>{{CraftingMetals|60}} |
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− | + | Trident Alternator SMG.png|{{Rare|Trident}}<br/>{{CraftingMetals|60}} |
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− | + | Tagged Alternator SMG.png|{{Rare|Tagged}}<br/>{{CraftingMetals|60}} |
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− | + | Warm Rave Alternator SMG.png|{{Rare|Warm Rave}}<br/>{{CraftingMetals|60}} |
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− | + | Urban Edge Alternator SMG.png|{{Rare|Urban Edge}}<br/>{{CraftingMetals|60}} |
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− | + | Recluse Alternator SMG.png|{{Rare|Recluse}}<br/>{{CraftingMetals|60}} |
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− | + | Cold Wave Alternator SMG.png|{{Rare|Cold Wave}}<br/>{{CraftingMetals|60}} |
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− | + | Digital Afterimage Alternator SMG.png|{{Rare|Digital Afterimage}}<br/>{{CraftingMetals|60}} |
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− | + | Patchwork Alternator SMG.png|{{Cosmetic|Season 1|Rare|Patchwork}}<br/>Level 44 |
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− | + | Battle Clasp Alternator SMG.png|{{Cosmetic|Season 2|Rare|Battle Clasp}}<br/>Level 46 |
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− | + | Winged Phoenix Alternator SMG.png|{{Cosmetic|Season 3|Rare|Winged Phoenix}}<br/>Level 50 |
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− | + | Hypertrophy Alternator SMG.png|{{Cosmetic|Season 4|Rare|Hypertrophy}}<br/>Level 35 |
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− | + | Entombed Alternator SMG.png|{{Cosmetic|Season 5|Rare|Entombed}}<br/>Level 59 |
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− | + | Hot Pursuit Alternator SMG.png|{{Cosmetic|Season 6|Rare|Hot Pursuit}}<br/>Level 48 |
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− | + | Fragmentation Alternator SMG.png|{{Cosmetic|Season 8|Rare|Fragmentation}}<br/>Level 17 |
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− | + | Flower Bed Alternator SMG.png|{{Cosmetic|Season 9|Rare|Flower Bed}}<br/>Level 02 |
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+ | Copperhead Alternator SMG.png|{{Cosmetic|ALGS Champ 2021|Rare|Copperhead}} |
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+ | Charged Alternator SMG.png|{{Cosmetic|Season 10|Rare|Charged}}<br/>Level 14 |
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+ | Spring Serenity Alternator SMG.png|{{Cosmetic-NI|PlayStation+ Pack|Rare|Spring Serenity}}</br>August 2021 |
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+ | Jawmuncher Alternator SMG.png|{{Cosmetic|Season 11|Rare|Jawmuncher}}<br/>Level 53 |
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+ | Paisley Parade Alternator SMG.png|{{Cosmetic|Season 12|Rare|Paisley Parade}}<br/>Level 17 |
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+ | Virtual Hero Alternator SMG.png|{{Cosmetic|Season 13|Rare|Virtual Hero}}<br/>Level 79 |
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+ | Serpentine Alternator.png|{{Cosmetic|Season 14|Rare|Serpentine}}<br/>Level 82 |
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+ | Bound in Bone Alternator SMG.png|{{Cosmetic|Season 15|Rare|Bound in Bone}}<br/>Level 37 |
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+ | Gem Shredder Alternator SMG.png|{{Cosmetic-NI|Prime Gaming|Rare|Gem Shredder}}<br/>November 2022 |
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+ | Face Off Alternator SMG.png|{{Cosmetic|S18|Rare|Face Off}}<br>Level 63 |
||
</gallery> |
</gallery> |
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+ | |||
|-| |
|-| |
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+ | |||
− | Common skins= |
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+ | Common= |
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− | <gallery widths="150px" heights="300px" mode="nolines"> |
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+ | <gallery widths="290" heights="300" mode="nolines"> |
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− | File:Factory issue Alternator SMG.png|{{Common|Factory Issue}}<br/>Default |
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− | + | Factory Issue Alternator SMG.png|{{Common|Factory Issue}}<br/>Default |
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− | + | Midnight Alternator SMG.png|{{Common|Midnight}}<br/>{{CraftingMetals|30}} |
|
− | + | Cardinal Alternator SMG.png|{{Common|Cardinal}}<br/>{{CraftingMetals|30}} |
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− | + | Arctic Alternator SMG.png|{{Common|Arctic}}<br/>{{CraftingMetals|30}} |
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− | + | Sunfire Alternator SMG.png|{{Common|Sunfire}}<br/>{{CraftingMetals|30}} |
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− | + | Clearwater Alternator SMG.png|{{Common|Clearwater}}<br/>{{CraftingMetals|30}} |
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− | + | Flamingo Alternator SMG.png|{{Common|Flamingo}}<br/>{{CraftingMetals|30}} |
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− | + | Sandstorm Alternator SMG.png|{{Common|Sandstorm}}<br/>{{CraftingMetals|30}} |
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− | + | Rainforest Alternator SMG.png|{{Common|Rainforest}}<br/>{{CraftingMetals|30}} |
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− | + | Evergreen Alternator SMG.png|{{Common|Evergreen}}<br/>{{CraftingMetals|30}} |
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− | + | Orchid Alternator SMG.png|{{Common|Orchid}}<br/>{{CraftingMetals|30}} |
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− | + | Bengal Alternator SMG.png|{{Common|Bengal}}<br/>{{CraftingMetals|30}} |
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− | + | Yellowjacket Alternator SMG.png|{{Common|Yellowjacket}}<br/>{{CraftingMetals|30}} |
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− | + | Lagoon Alternator SMG.png|{{Common|Lagoon}}<br/>{{CraftingMetals|30}} |
|
− | + | Clover Alternator SMG.png|{{Common|Clover}}<br/>{{CraftingMetals|30}} |
|
+ | Oceanic Alternator SMG.png|{{Common|Oceanic}}<br/>{{CraftingMetals|30}} |
||
</gallery> |
</gallery> |
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</tabber> |
</tabber> |
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== History == |
== History == |
||
{{Patch notes| |
{{Patch notes| |
||
− | ; [[ |
+ | ; {{ItemLink|Season 18}} [[August 08, 2023 Patch]] |
+ | * Reduced headshot damage multiplier from 1.5× to 1.25×. |
||
+ | * Reduced ADS movement speed multiplier from 0.85× to 0.75×. |
||
+ | * Added {{ItemLink|Disruptor Rounds|text={{Legendary|Disruptor Rounds}}}}. Compatible with Alternator SMG and [[Peacekeeper]]. |
||
+ | ** Reduced damage multiplier from 1.55× to 1.2×. |
||
+ | * Added to the loot table of [[Fully Kitted Weapon|{{Legendary|Fully Kitted Weapons}}]] for {{ItemLink|Season 18}}. |
||
+ | |||
+ | ; {{ItemLink|Dressed to Kill|noText=yes}} [[June 20, 2023 Patch]] |
||
+ | * Removed from the {{ItemLink|Materials|text=Replicator}}. |
||
+ | |||
+ | ; {{ItemLink|Season 17|noText=yes}} [[May 09, 2023 Patch]] |
||
+ | * Moved in the {{ItemLink|Replicator}}. Craftable for {{Materials|30}}. |
||
+ | * ('''Undocumented''') Changed inspect animation. |
||
+ | |||
+ | ; {{ItemLink|Season 14|noText=yes}} [[August 09, 2022 Patch]] |
||
+ | * Introduced {{ItemLink|Laser Sight|text=Laser Sights}}. Compatible with Alternator SMG, [[P2020]], [[Prowler Burst PDW]], [[R-99 SMG]], [[RE-45 Auto]], and [[Volt SMG]]. |
||
+ | * Removed {{ItemLink|Barrel Stabilizer}} compatibility. |
||
+ | * Increased hipfire spread when crouching from 1 to 2. |
||
+ | * Increased hipfire spread when standing from 1.5 to 3. |
||
+ | * Increased hipfire spread when moving from 2.5 to 5. |
||
+ | * Increased hipfire spread when running from 0.8 to 1.6. |
||
+ | * Increased hipfire spread when in midair from 3.5 to 7. |
||
+ | |||
+ | ; {{ItemLink|Season 12|noText=yes}} [[February 08, 2022 Patch]] |
||
+ | * Removed from the [[Care Package|{{Mythic|Care Package}}]]. |
||
+ | |||
+ | ; {{ItemLink|Season 11|noText=yes}} [[November 02, 2021 Patch]] |
||
+ | * ('''Undocumented''') Changed pre-equipped {{ItemLink|Barrel Stabilizer}} rarity from {{Legendary}} to {{Epic}}. |
||
+ | |||
+ | ; {{ItemLink|Season 10|noText=yes}} [[August 03, 2021 Patch]] |
||
+ | * Moved int the [[Care Package|{{Mythic|Care Package}}]]. Comes pre-equipped with 185 {{ItemLink|Mythic Light Rounds|text=Ammo}} and {{ItemLink|Disruptor Rounds|text={{Epic|Disruptor Rounds}}}}. |
||
+ | |||
+ | ; {{ItemLink|Season 8|noText=yes}} [[February 02, 2021 Patch]] |
||
* Increased damage from 15 to 16. |
* Increased damage from 15 to 16. |
||
− | ; [[November 04, 2020 Patch]] |
+ | ; {{ItemLink|Season 7|noText=yes}} [[November 04, 2020 Patch]] |
− | * Added to the loot table of [[ |
+ | * Added to the loot table of [[Fully Kitted Weapon|{{Legendary|Fully Kitted Weapons}}]] for {{ItemLink|Season 7}}. |
− | ; [[May 12, 2020 Patch]] |
+ | ; {{ItemLink|Season 5|noText=yes}} [[May 12, 2020 Patch]] |
* Increased magazine size from {{Level0123|16|20|23|26}} to {{Level0123|19|22|25|27}}. |
* Increased magazine size from {{Level0123|16|20|23|26}} to {{Level0123|19|22|25|27}}. |
||
− | ; [[March 03, 2020 Patch]] |
+ | ; {{ItemLink|System Override|noText=yes}} [[March 03, 2020 Patch]] |
* Reduced the intensity of muzzle flash while aiming down sights. |
* Reduced the intensity of muzzle flash while aiming down sights. |
||
− | ; [[February 04, 2020 Patch]] |
+ | ; {{ItemLink|Season 4|noText=yes}} [[February 04, 2020 Patch]] |
* Improved iron sights accuracy. |
* Improved iron sights accuracy. |
||
− | ; [[October 01, 2019 Patch]] |
+ | ; {{ItemLink|Season 3|noText=yes}} [[October 01, 2019 Patch]] |
− | * Removed {{ItemLink|Disruptor Rounds|text={{Epic|Disruptor Rounds}}}} |
+ | * Removed {{ItemLink|Disruptor Rounds|text={{Epic|Disruptor Rounds}}}}. |
− | ; [[September 03, 2019 Patch]] |
+ | ; {{ItemLink|Voidwalker|noText=yes}} [[September 03, 2019 Patch]] |
− | * |
+ | * Removed {{ItemLink|3x HCOG "Ranger"|image=3x HCOG Ranger.svg|text={{Epic|3x HCOG "Ranger"}}}} and {{ItemLink|2x-4x Variable AOG|image=2x-4x Variable AOG.svg|text={{Epic|2x-4x Variable AOG}}}} compatibility. |
− | ; [[August 13, 2019 Patch]] |
+ | ; {{ItemLink|Iron Crown|noText=yes}} [[August 13, 2019 Patch]] |
− | * Reduced |
+ | * Reduced {{ItemLink|Disruptor Rounds|text={{Epic|Disruptor Rounds}}}} damage multiplier from 1.7× to 1.55×. |
; [[July 05, 2019 Patch]] |
; [[July 05, 2019 Patch]] |
||
− | * Reduced |
+ | * Reduced {{ItemLink|Disruptor Rounds|text={{Epic|Disruptor Rounds}}}} damage multiplier from 2.26× to 1.7×. |
− | ; [[July 02, 2019 Patch]] |
+ | ; {{ItemLink|Season 2|noText=yes}} [[July 02, 2019 Patch]] |
− | * |
+ | * Increased damage from 13 to 15. |
+ | * Increased effectiveness for all {{ItemLink|Barrel Stabilizer|text=Barrel Stabilizers}}. |
||
− | * Recoil mitigation increased for all barrel attachments. |
||
* Added {{ItemLink|Disruptor Rounds|text={{Epic|Disruptor Rounds}}}}. Compatible with Alternator SMG and [[RE-45 Auto]]. |
* Added {{ItemLink|Disruptor Rounds|text={{Epic|Disruptor Rounds}}}}. Compatible with Alternator SMG and [[RE-45 Auto]]. |
||
− | * Added to the loot table |
+ | * Added to the loot table of [[Fully Kitted Weapon|{{Legendary|Fully Kitted Weapons}}]] for {{ItemLink|Season 2}}.}} |
+ | |||
+ | |||
+ | == Gallery == |
||
+ | <gallery widths="250" heights="250"> |
||
+ | Amped Up Alternator Concept Art.jpg|Concept art for the {{Cosmetic|Aftermarket|Legendary|Amped Up}} skin.<ref>https://www.artstation.com/artwork/eaG2VJ</ref> |
||
+ | Dark Hearted Alternator Concept Art.jpg|Concept art for the {{Cosmetic|Fight Night|Legendary|Dark Hearted}} skin.<ref>https://www.artstation.com/artwork/qQA2xz</ref> |
||
+ | Combined Powers Alternator Concept Art.jpg|Concept art for the {{Cosmetic|Genesis|Legendary|Combined Powers}} skin.<ref>https://www.artstation.com/artwork/D5nEbO</ref> |
||
+ | Power Coil Alternator SMG Concept Art.jpg|Concept art for the {{Legendary|Power Coil}} skin.<ref>[https://www.artstation.com/artwork/aGlGG8 Gadget-Bot Productions on ArtStation]</ref> |
||
+ | </gallery> |
||
+ | |||
+ | |||
+ | == Trivia == |
||
+ | * Before being named "Alternator" in ''Titanfall 2'', it was originally called the "SP-14 Hatchet". |
||
+ | |||
+ | |||
+ | == See also == |
||
+ | * [[Alternator SMG (Mobile)|Alternator SMG (''Apex Legends Mobile'')]] |
||
+ | * [https://titanfall.fandom.com/wiki/Alternator Alternator (''Titanfall 2'')] |
||
+ | {{Nav-Weapons}} |
||
− | ==See also== |
||
− | * [[titanfall:Alternator|Alternator (Titanfall 2)]] |
||
− | {{Nav weapons}} |
Latest revision as of 13:44, 15 February 2024
Apex Legends content
This article concerns the subject and the content related to it in Apex Legends. For the subject in Apex Legends Mobile, see Alternator SMG (Mobile). |
Alternator SMG |
---|
Twin barrel full-auto SMG. | |||
Profile | |||
Icon | |||
---|---|---|---|
Type | Sub machine gun | ||
Ammo | Light Rounds | ||
Fire modes | Auto | ||
Manufacturer | Burrell Defense | ||
Attachment Slots | |||
Damage | |||
BODY | HEAD | LEGS | |
16 19 |
20 (1.25×) 24(1.25×) |
13 (0.8×) 15(0.8×) | |
Technical | |||
RPM | 600 | ||
DPS | 160 190 | ||
Magazine | 19 / 22 / 25 / 27 | ||
Tac reload time | 1.9 / 1.84 / 1.77 / 1.71 | ||
Full reload time | 2.23 / 2.16 / 2.08 / 2.01 |
The Alternator SMG, or Alternator, is a submachine gun that utilizes Light Rounds. As the name implies, it fires through two alternating barrels.
The twin barrel design provides a stable recoil pattern, allowing the Alternator to be effective at medium range. Compared to its cousin the R-99, the Alternator has better ranged accuracy and more damage per magazine at the cost of lower raw DPS.
The Alternator can be enhanced with Disruptor Rounds, which increases damage dealt against shielded targets by 20%.
Stats[ | ]
Attachments[ | ]
- Others
- Laser Sight (Common, Rare, epic)
- Extended Light Mag (Common, Rare, epic, Legendary)
- Standard Stock (Common, Rare, epic)
- Disruptor Rounds
Damage Profile[ | ]
Target | Modifiers | Damage | Shots to kill | |||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (1.25×) |
- | 20 | 5 | 8 | 9 | 10 | 12 | |
LV.1 | 19 | 6 | 8 | 10 | 11 | 12 | ||
LV.2 | 18 | 6 | 9 | 10 | 12 | 13 | ||
LV.3/4 | 17 | 6 | 9 | 11 | 12 | 14 | ||
Body | - | 16 | 7 | 10 | 11 | 13 | 15 | |
Fortified | 14 | 8 | 11 | 13 | 15 | 17 | ||
Leg (0.8×) |
- | 13 | 8 | 12 | 14 | 16 | 18 | |
Fortified | 11 | 10 | 14 | 16 | 19 | 21 |
Ability Modifiers | ||||||||
---|---|---|---|---|---|---|---|---|
Target | Modifiers | Damage | Shots to kill | |||||
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Amped Cover (1.2x) | ||||||||
Head (1.25×) |
- | 24 | 5 | 7 | 8 | 9 | 10 | |
LV. 1 | 23 | 5 | 7 | 8 | 9 | 10 | ||
LV. 2 | 22 | 5 | 7 | 8 | 10 | 11 | ||
LV. 3/4 | 21 | 5 | 8 | 9 | 10 | 11 | ||
Body | - | 19 | 6 | 8 | 10 | 11 | 12 | |
Fortified | 16 | 7 | 10 | 11 | 13 | 15 | ||
Leg (0.8×) |
- | 15 | 7 | 10 | 12 | 14 | 15 | |
Fortified | 13 | 8 | 12 | 14 | 16 | 18 | ||
Marked with Sniper's Mark (1.15x) | ||||||||
Head (1.25×) |
- | 23 | 5 | 7 | 8 | 9 | 10 | |
LV. 1 | 22 | 5 | 7 | 8 | 10 | 11 | ||
LV. 2 | 21 | 5 | 8 | 9 | 10 | 11 | ||
LV. 3/4 | 20 | 5 | 8 | 9 | 10 | 12 | ||
Body | - | 18 | 6 | 9 | 10 | 11 | 13 | |
Fortified | 16 | 7 | 10 | 11 | 13 | 15 | ||
Leg (0.8×) |
- | 15 | 7 | 10 | 12 | 14 | 15 | |
Fortified | 13 | 8 | 12 | 14 | 16 | 18 | ||
Amped Cover + Marked with Sniper's Mark | ||||||||
Head (1.25×) |
- | 28 | 4 | 6 | 7 | 8 | 9 | |
LV. 1 | 26 | 4 | 6 | 7 | 8 | 9 | ||
LV. 2 | 25 | 4 | 6 | 7 | 8 | 9 | ||
LV. 3/4 | 24 | 5 | 7 | 8 | 9 | 10 | ||
Body | - | 22 | 5 | 7 | 8 | 10 | 11 | |
Fortified | 19 | 6 | 8 | 10 | 11 | 12 | ||
Leg (0.8×) |
- | 18 | 6 | 9 | 10 | 12 | 13 | |
Fortified | 15 | 7 | 10 | 12 | 14 | 15 |
Advanced Stats[ | ]
mp_weapon_alternator_smg | ||
---|---|---|
Variable | Value | Description |
fire_rate | 10 | Rounds fired in one second. |
projectile_launch_speed | 19500 | Speed at which projectiles travel. Expressed in hammer units per second, equals to 495 meters per second. |
headshot_distance | 1500 | Distance at which shots can no longer deal headshots. Expressed in hammer units, equals to 38 meters. |
spread_stand_hip | 2 | Hipfire spread radius while standing. |
spread_stand_hip_run | 3 | Hipfire spread radius while walking. |
spread_stand_hip_sprint | 5 | Hipfire spread radius while sprinting. |
spread_crouch_hip | 1.6 | Hipfire spread radius while crouching. |
spread_air_hip | 7 | Hipfire spread radius while in the air. |
deployfirst_time | 1.2 | Time before the weapon can be fired after picking it up for the first time. Expressed in seconds. |
deploy_time | 0.35 | Time to bring out the weapon. Expressed in seconds. |
holster_time | 0.3 | Time to holster the weapon. Expressed in seconds. |
raise_time | 0.3 | Time to bring out the weapon after performing an action. Expressed in seconds. |
lower_time | 0.2 | Time to holster the weapon before performing an action. Expressed in seconds. |
zoom_time_in | 0.22 | Time to enter ADS with the weapon. Expressed in seconds. |
zoom_time_out | 0.2 | Time to exit ADS with the weapon. Expressed in seconds. |
ads_move_speed_scale | 0.75 | Multiplier applied to the Legend's movement speed while ADS with the weapon. |
spread_stand_ads | 0.35 | Spread radius when standing and ADS. |
spread_crouch_ads | 0.25 | Spread radius when crouching and ADS. |
spread_air_ads | 5 | Spread radius when in the air and ADS. |
Weapon Mastery[ | ]
MASTERY TRIALS | |||
---|---|---|---|
Level | Trial Name | Requirements | |
20 | Iron Eyes | Down an enemy with ADS without optic attachment equipped. | 20 times |
40 | Alternate Fire | Down an enemy while ADS after dealing damage on the target with hipfire. | 15 times |
60 | Eyes Up | Down an enemy within 5 seconds after reloading. | 15 times |
80 | Iron Clad | Down at least 2 enemies without breaking your armor in the fight. | 5 times |
100 | Champ | Kill at least 3 enemies with the weapon while a minimum [Lv.3 Extended Light Mag] attachment is equipped in one match. | 5 times |
Lore[ | ]
“ | The Alternator is famous for its accuracy; featuring twin barrels that alternate fire from a single magazine, it suffers less of the barrel-wear that reduces accuracy in other firearms. However, its patented receiver and barrel assembly ensured it could only be manufactured by Burrell Industries, hampering widespread adoption during the Frontier War. After Burrell's collapse following the Blackout, the design was reverse-engineered by surviving competitors, and current models have reached nearly the same level of sophistication. |
The Alternator A-2 is a double-barrel submachine gun developed by Burrell Defense. The successor to the Frontier War-era Alternator A-1, a notable visual change includes a more ergonomic handguard. It is chambered with a 10mm round and fires 1000 rounds per minute. Nicknamed the "Hatchet" due to its shape, high rate of fire, and brutally "chopping" up its targets in close quarters engagements. Its firing range is effective at 200 meters with a muzzle velocity of 800 m/s and has a muzzle energy of 510j in 9.78 m/s².
Tried and true, the recoil dampening system is ideal for firing while in movement. Its high speed, lightweight, compact design allows its user to operate melee weapons while accurately delivering a hail of gunfire downrange.[1]
Skins[ | ]
There are a total of 81 skins for the Alternator SMG: 20 Legendary, 13 epic, 33 Rare, and 16 Common.
History[ | ]
Patch notes |
|
Gallery[ | ]
Concept art for the Amped Up skin.[2]
Concept art for the Dark Hearted skin.[3]
Concept art for the Combined Powers skin.[4]
Concept art for the Power Coil skin.[5]
Trivia[ | ]
- Before being named "Alternator" in Titanfall 2, it was originally called the "SP-14 Hatchet".
See also[ | ]
|