All the weapons in Apex Legends and Apex Legends Mobile utilize various types of ammo.
Energy Ammo[]
Weapons that use Energy Ammo tend to have a discrete fire rate; their bullets are not affected by drag and tend to travel faster and drop less compared to weapons using other types of ammo.
In Battle Royale, Energy Ammo spawns in stacks of 20 (or 40, if spawned with a weapon in a Supply Bin) and a stack of 60 fills one inventory slot.
Heavy Rounds[]
Weapons that use Heavy Rounds tend to deal more damage per round but fire slower and have more bullet drop compared to weapons in its class that use other types of ammo.
In Battle Royale, Heavy Rounds spawn in stacks of 20 (or 40, if spawned with a weapon in a Supply Bin) and a stack of 40 .fills one inventory slot.
Light Rounds[]
Weapons that use Light Rounds tend to have a faster fire rate but deal less damage per round compared to weapons in its class that use other types of ammo.
In Battle Royale, Light Rounds spawn in stacks of 20 (or 40 if spawned with a weapon in a Supply Bin) and a stack of 60 fills one inventory slot.
Shotgun Shells[]
Shotgun Shells are used by shotguns.
In Battle Royale, Shotgun Shells spawn in stacks of 8 (or 16, if spawned with a weapon in a Supply Bin) and a stack of 16 fills one inventory slot.
Sniper Ammo[]
Sniper Ammo is generally used by sniper rifles.
In Battle Royale, Sniper Ammo spawns in stacks of 14 (or 28, if spawned with a weapon in a Supply Bin) and a stack of 28 fills one inventory slot.
Mythic Ammo / Eternal Ammo[]
Mythic Ammo / Eternal Ammo is used by Supply Drop Weapons. It is unique to the weapon, take no inventory space, cannot be dropped, and cannot be replenished.
Weapons[]
The following is a list of weapons that utilize Ammo.
Class | Game | Weapon | Ammo | Game | Weapon | Ammo |
---|---|---|---|---|---|---|
Marksman | 30-30 Repeater |
30-30 |
||||
SMG | Alternator SMG |
Alternator SMG |
||||
Marksman | Bocek Compound Bow |
N/A | ||||
SMG | C.A.R. SMG |
N/A | ||||
Sniper | Charge Rifle |
Charge Rifle |
||||
LMG | Devotion LMG |
Devotion LMG |
||||
Shotgun | EVA-8 Auto |
EVA-8 Auto |
||||
Marksman | G7 Scout |
G7 Scout |
||||
AR | HAVOC Rifle |
Havoc Rifle |
||||
AR | Hemlok Burst AR |
Hemlok Burst AR |
||||
Sniper | Kraber .50-Cal Sniper |
Kraber |
||||
LMG | L-STAR EMG |
L-STAR EMG |
||||
Sniper | Longbow DMR |
Longbow DMR |
||||
LMG | M600 Spitfire |
Spitfire |
||||
AR | Nemesis Burst AR |
N/A | ||||
Shotgun | Mastiff Shotgun |
Mastiff Shotgun |
||||
Shotgun | Mozambique Shotgun |
Mozambique Shotgun |
||||
Pistol | P2020 |
P2020 |
||||
Shotgun | Peacekeeper |
Peacekeeper |
||||
SMG | Prowler Burst PDW |
Prowler Burst PDW |
||||
SMG | R-99 SMG |
R-99 SMG |
||||
AR | R-301 Carbine |
R-301 Carbine |
||||
LMG | Rampage LMG |
Rampage LMG |
||||
Pistol | RE-45 Auto |
RE-45 Auto |
||||
Sniper | Sentinel |
Sentinel |
||||
Special | Throwing Knife |
N/A | ||||
Marksman | Triple Take |
Triple Take |
||||
AR | VK-47 Flatline |
Flatline |
||||
SMG | Volt SMG |
Volt SMG |
||||
Pistol | Wingman |
Wingman |
Gallery[]
History[]
Apex Legends | ||
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Trivia[]
- There is a myth that only Heavy Rounds can slow enemies down unlike other ammo types.
- All ammo slows down Legends without the Fortified passive perk by 40% for 0.25 seconds[1]. This can only happen once every 3 seconds.
- Non-energy weapons fire orange projectiles, regardless of if they are using Light Rounds, Heavy Rounds, Shotgun Shells, or Sniper Ammo. Energy weapons fire blue projectiles or, in the case of the L-STAR EMG, red projectiles.
- The Peacekeeper is an energy weapon that fires blue projectiles, but since it is a shotgun, it uses Shotgun Shells instead of Energy Ammo.
- Prior to Season 6, Mythic Ammo used to have a golden color like the one Supply Drop Weapons once had. Both the weapons and their ammo's rarity was upgraded from Legendary to Mythic to differentiate them from fully kitted weapons.
- Before the introduction of Sniper Ammo in Season 4, the Kraber .50-Cal Sniper and Longbow DMR used Heavy Rounds, while the Charge Rifle used Energy Ammo.
- Arrows are the first and currently only ammo type that has been removed from ground loot.
- The Nemesis Burst AR is currently the only season-introduced weapon that has not gone into the Care Package.
References[]
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