Apex Legends Wiki
Apex Legends Wiki

The slots for attachments. From left to right: Barrel, Mag, Optic, Stock, and Hop-Up.

Attachments are items that can improve a weapon's stats.

There are 5 categories:

  • Barrels Barrel Stabilizer.svg reduce recoil.
  • Mags Extended Light Mag.svg Extended Energy Mag.svg Extended Heavy Mag.svg Extended Sniper Mag.svg increase magazine size and reduce reload time.
    • Shotgun Bolts Shotgun Bolt.svg increase the rate of fire for shotguns. They are classified as mags even if they don't provide any magazine increase.
  • Optics Optics Slot.svg provide an optic to look through while aiming down sights.
  • Stocks Standard Stock.svg Sniper Stock.svg improve handling and reduce aim drift.
  • Hop-Ups modify the weapons in unique ways.

The number of attachments a weapon can have varies from weapon to weapon. Some weapons can have up to five attachments, while others only need two. Fully kitted weapons come with all their attachments but they cannot be removed, except for the optic.

Barrels, Mags, and Stocks[]

The following attachments come in different levels, each a different rarity. Level 4 attachments have the same stats as Level 3, but come with additional perks.

Attachment Type Compatible weapons Level 1 Level 2 Level 3 Level 4
Barrel Stabilizer.svg
Barrel Stabilizer
Barrel ARs: Hemlok, R-301
SMGs: Alternator, R-99, Volt
LMGs: Devotion, Spitfire
Marksman: G7 Scout
Sniper: Longbow
Pistol: RE-45
5% less recoil
20% less pitch randomness
10% less yaw randomness
10% less recoil
25% less pitch randomness
15% less yaw randomness
15% less recoil
30% less pitch randomness
20% less yaw randomness
Flash Hider[note 1]
[Minimizes muzzle flash.]
Shotgun Bolt.svg
Shotgun Bolt
Mag Shotgun Shells.svg weapons 15% higher fire rate
(10% for the Mastiff)
OR
7.5% less rechamber time
(Peacekeeper only)
25% higher fire rate
(15% for the Mastiff)
OR
13% less rechamber time
(Peacekeeper only)
35% higher fire rate
(20% for the Mastiff)
OR
16% less rechamber time
(Peacekeeper only)
N/A
Extended Light Mag.svg
Extended Light Mag
Light Rounds.svg weapons Magazine capacity increase Magazine capacity increase
5% less reload time
Magazine capacity increase
10% less reload time
Autoloader
[Automatically reloads weapons
that were stowed for 5 seconds.]
Extended Energy Mag.svg
Extended Energy Mag
Energy Ammo.svg weapons
(except the L-STAR)
Magazine capacity increase Magazine capacity increase
5% less reload time
Magazine capacity increase
10% less reload time
Extended Heavy Mag.svg
Extended Heavy Mag
Heavy Rounds.svg weapons Magazine capacity increase Magazine capacity increase
8% less reload time
Magazine capacity increase
13% less reload time
Extended Sniper Mag.svg
Extended Sniper Mag
Sniper Ammo.svg weapons
(except the Charge Rifle)
Magazine capacity increase Magazine capacity increase
5% less reload time
Magazine capacity increase
10% less reload time
Standard Stock.svg
Standard Stock
Stock ARs, SMGs, LMGs, marksman
(except the Bocek)
15% less ADS time
15% less deploy/holster time
10% less raise/lower time
15% less aim drift
20% less ADS time
20% less deploy/holster time
15% less raise/lower time
25% less aim drift
25% less ADS time
25% less deploy/holster time
20% less raise/lower time
45% less aim drift
N/A
Sniper Stock.svg
Sniper Stock
Snipers 10% less ADS time
15% less deploy/holster time
10% less raise/lower time
30% less aim drift
10% slower drift speed
15% less ADS time
20% less deploy/holster time
15% less raise/lower time
50% less aim drift
15% slower drift speed
20% less ADS time
25% less deploy/holster time
20% less raise/lower speed
85% less aim drift
20% slower drift speed

Tips[]

  • It is better to equip a Standard Stock.svg Standard Stock on heavier weapons first (LMGs, then ARs, then SMGs) to minimize switch time as the heavier the weapon, the slower their equip and holster speed usually are.[1]

Optics[]

Inventory Icon for empty Optics slot

Optic attachments, or sights, are attachments that give zoom and more precision to guns. They offer magnification while aiming down sights.

Optic Range Compatible weapons[note 2] Additional functions
1x HCOG Classic.svg 1x HCOG "Classic" Close range All
1x Holo.svg 1x Holo Close range All
2x HCOG Bruiser.svg 2x HCOG "Bruiser" Close range All
1x-2x Variable Holo.svg 1x-2x Variable Holo Close range All Variable zoom[note 3]
6x Sniper.svg 6x Sniper Sniper Snipers
3x HCOG Ranger.svg 3x HCOG "Ranger" Mid-range ARs, LMGs, marksman, snipers
2x-4x Variable AOG.svg 2x-4x Variable AOG Mid-range ARs, LMGs, marksman (except the Bocek), snipers Variable zoom[note 3]
4x-8x Variable Sniper.svg 4x-8x Variable Sniper Sniper Snipers Variable zoom[note 3]
1x Digital Threat.svg 1x Digital Threat Close range Pistols, shotguns, SMGs Threat highlighting[note 4]
4x-10x Digital Sniper Threat.svg 4x-10x Digital Sniper Threat[note 5] Sniper Snipers Variable zoom[note 3]
Threat highlighting[note 4]

Gallery[]

Hop-Ups[]

Main article: Hop-Up

Hop-Ups enhance the capabilities of a weapon in unique ways.

Hop-Up Effect Compatible weapons
Anvil Receiver.svg Anvil Receiver Increased semi auto firemode damage at the cost of 2 ammo for each shot and reduced fire rate. R-301 Carbine, VK-47 Flatline
Turbocharger.svg Turbocharger Removes or reduces weapon charge-up times. Devotion LMG, HAVOC Rifle
Deadeye's Tempo.svg Deadeye's Tempo Speeds up fire rate while continuously firing. Bocek Compound Bow, Sentinel
Quickdraw Holster.svg Quickdraw Holster Reduces weapon's swap time, ADS time, and hipfire spread. Wingman, RE-45 Auto
Shatter Caps.svg Shatter Caps Gives the weapon a shotgun pattern. Bocek Compound Bow, 30-30 Repeater

Vaulted attachments[]

These attachments are vaulted and currently not available in any loot pool. They may return in the future.

Attachment Effect Compatible weapons Introduced Removed
Disruptor Rounds.svg Disruptor Rounds Increases shielded damage. Alternator SMG, RE-45 Auto July 02, 2019 Patch October 01, 2019 Patch
Double Tap Trigger.svg Double Tap Trigger Two shots per trigger pull. EVA-8 Auto, G7 Scout October 01, 2019 Patch February 02, 2021 Patch
Hammerpoint Rounds.svg Hammerpoint Rounds Increases unshielded damage. Mozambique Shotgun, P2020 July 02, 2019 Patch May 04, 2021 Patch
Precision Choke.svg Precision Choke Reduces weapon spread. Peacekeeper, Triple Take Game release August 18, 2020 Patch
Selectfire Receiver.svg Selectfire Receiver Unlocks additional fire modes. HAVOC Rifle, Prowler Burst PDW Game release November 04, 2020 Patch
Barrel Stabilizer lvl4.svg Barrel Stabilizer Level 3 stats + hides muzzle flash. Any weapon that accepts Barrels Game release February 02, 2021 Patch
Skullpiercer Rifling.svg Skullpiercer Rifling Increases headshot damage. Longbow DMR, Wingman Game release (first addition)
May 12, 2020 Patch (re-added)
October 01, 2019 Patch (first removal)
May 04, 2021 Patch (second removal)

History[]


Trivia[]

  • HCOG means "Holographic Combat Optical Gunsight" while AOG means "Advanced Optical Gunsight".

See also[]

Notes[]

  1. The Level 4 Barrel Stabilizer lvl4.svg Barrel Stabilizer is no longer in the loot pool and can only be found on fully kitted weapons.
  2. The Kraber .50-Cal Sniper is not compatible with any sight besides its own 6x-10x Variable.
  3. 3.0 3.1 3.2 3.3 Magnification can be changed by pressing the sprint key while aiming down sights.
  4. 4.0 4.1 Enemies seen through this sight will be highlighted in red, even through smoke.
  5. The 4x-10x Digital Sniper Threat.svg 4x-10x Digital Sniper Threat can only be found in Care Packages or on fully kitted snipers.

References[]