Apex Legends Wiki

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Apex Legends Wiki

The subject of this article appears in Apex Legends. The subject of this article appears in Apex Legends Mobile.

The slots for attachments. From left to right: Barrel, Mag, Optic, Stock, and Hop-Up.

Attachments are items that can improve a weapon's stats.

There are 5 categories:

  • Barrels Barrel Stabilizer.svg reduce recoil.
  • Mags Extended Light Mag.svg Extended Energy Mag.svg Extended Heavy Mag.svg Extended Sniper Mag.svg increase magazine size.
    • Shotgun Bolts Shotgun Bolt.svg increase the rate of fire for shotguns. They are classified as mags even though they do not provide any magazine increase.
  • Optics Optics Slot.svg provide an optic to look through while aiming down sights.
  • Stocks Standard Stock.svg Sniper Stock.svg improve handling, reduce aim drift, and reduce reload time.
  • Hop-Ups modify the weapons in unique ways.

The number of attachments a weapon can have varies from weapon to weapon. Some weapons can have up to five attachments, while others only need two. Fully kitted weapons come with all their attachments but they cannot be removed, except for the optic.

Barrels, Mags, and Stocks[]

The following attachments come in different levels, each a different rarity. Level 4 attachments have the same stats as Level 3, but come with additional perks.

Attachment Compatible weapons Level 1 Level 2 Level 3 Level 4
Barrel Stabilizer.svg
Barrel Stabilizer
ARs: Hemlok, R-301
SMGs: Alternator, C.A.R., R-99
LMGs: Devotion, L-STAR, Rampage
Sniper: Longbow
Pistol: RE-45
5% less recoil
(3% for L-STAR)
20% less pitch randomness
(5% for L-STAR)
10% less yaw randomness
(5% for L-STAR)
10% less recoil
(6% for L-STAR)
25% less pitch randomness
(7% for L-STAR)
15% less yaw randomness
(7% for L-STAR)
15% less recoil
(10% for L-STAR)
30% less pitch randomness
(10% for L-STAR)
20% less yaw randomness
(10% for L-STAR)
Extended Energy Mag.svg
Extended Energy Mag
Energy Ammo.svg weapons • Magazine capacity increase, based on the weapon Autoloader
[Automatically reloads weapons
that were stowed for 5 seconds.]
Extended Heavy Mag.svg
Extended Heavy Mag
Heavy Rounds.svg weapons
Extended Light Mag.svg
Extended Light Mag
Light Rounds.svg weapons
Extended Sniper Mag.svg
Extended Sniper Mag
Sniper Ammo.svg weapons
(except the Charge Rifle)
Shotgun Bolt.svg
Shotgun Bolt
Shotgun Shells.svg weapons 15% higher fire rate
(10% for EVA-8 and Mastiff)
7.5% less rechamber time
(Peacekeeper only)
25% higher fire rate
(15% for EVA-8 and Mastiff)
13% less rechamber time
(Peacekeeper only)
35% higher fire rate
(20% for EVA-8 and Mastiff)
16% less rechamber time
(Peacekeeper only)
Standard Stock.svg
Standard Stock
ARs, SMGs, LMGs 15% less ADS time
15% less deploy/holster time
10% less raise/lower time
15% less aim drift
3.3% less reload time
20% less ADS time
20% less deploy/holster time
15% less raise/lower time
25% less aim drift
6.7% less reload time
25% less ADS time
25% less deploy/holster time
20% less raise/lower time
45% less aim drift
10% less reload time
Sniper Stock.svg
Sniper Stock
Snipers, marksman
(except the Bocek)
10% less ADS time
15% less deploy/holster time
10% less raise/lower time
30% less aim drift
10% slower drift speed
3.3% less reload time
(5% for 30-30)
15% less ADS time
20% less deploy/holster time
15% less raise/lower time
50% less aim drift
15% slower drift speed
6.7% less reload time
(12.5% for 30-30)
20% less ADS time
25% less deploy/holster time
20% less raise/lower speed
80% less aim drift
20% slower drift speed
10% less reload time
(20% for 30-30)


  • It is better to equip a Standard Stock.svg Standard Stock on heavier weapons first (LMGs, then ARs, then SMGs) to minimize switch time as the heavier the weapon, the slower their equip and holster speed usually are.[1]



Optic attachments, or sights, are attachments that give zoom and more precision to guns. They offer magnification while aiming down sights. The Kraber .50-Cal Sniper has its own 6x-10x Variable optic and cannot accept any others.

Optic Range Compatible weapons
1x HCOG Classic.svg 1x HCOG "Classic" Close range All
1x Holo.svg 1x Holo Close range All
2x HCOG Bruiser.svg 2x HCOG "Bruiser" Close range All
1x-2x Variable Holo.svg 1x-2x Variable Holo Close range All
6x Sniper.svg 6x Sniper Sniper Snipers
3x HCOG Ranger.svg 3x HCOG "Ranger" Mid-range ARs, LMGs, marksman, snipers
2x-4x Variable AOG.svg 2x-4x Variable AOG Mid-range ARs, LMGs, marksman (except the Bocek), snipers
4x-8x Variable Sniper.svg 4x-8x Variable Sniper Sniper Snipers
1x Digital Threat.svg 1x Digital Threat Close range Pistols, shotguns, SMGs
4x-10x Digital Sniper Threat.svg 4x-10x Digital Sniper Threat Sniper Snipers

Legendary optics highlight enemies, even through smoke. Since this is especially potent long range, the 4x-10x Digital Sniper Threat.svg 4x-10x Digital Sniper Threat can only be found in Care Packages or on fully kitted weapons.

In Apex Legends Mobile, the 4x-10x Digital Sniper Threat.svg 4x-10x Digital Sniper Threat can be used on any sniper rifle by default in Team Deathmatch.



Main article: Hop-Up

Hop-Ups enhance the capabilities of a weapon in unique ways.

Hop-Up Effect Compatible weapons
Boosted Loader.svg Boosted Loader Boosts reload time and overloads weapon when the magazine is almost empty. Hemlok Burst AR, Wingman
Turbocharger.svg Turbocharger Removes or reduces weapon charge-up times. Devotion LMG, HAVOC Rifle
Deadeye's Tempo.svg Deadeye's Tempo Speeds up fire rate while continuously firing. Bocek Compound Bow, Sentinel
Hammerpoint Rounds.svg Hammerpoint Rounds Increases unshielded damage. Mozambique Shotgun, P2020, RE-45 Auto
Kinetic Feeder.svg Kinetic Feeder Faster choke and automatic gradual reload while sliding. Peacekeeper, Triple Take
Shatter Caps.svg Shatter Caps Gives the weapon a shotgun pattern. Bocek Compound Bow, 30-30 Repeater

Vaulted attachments[]

These attachments are vaulted and are currently not available in any loot pool. They may return in the future.

Attachment Effect Compatible weapons Introduced Removed
Disruptor Rounds.svg Disruptor Rounds Increases shielded damage. Alternator SMG, RE-45 Auto July 02, 2019 Patch October 01, 2019 Patch
Double Tap Trigger.svg Double Tap Trigger Two shots per trigger pull. EVA-8 Auto, G7 Scout October 01, 2019 Patch February 02, 2021 Patch
Dual Shell.svg Dual Shell Reloads 2 rounds at a time. Mastiff Shotgun, 30-30 Repeater November 02, 2021 Patch May 10, 2022 Patch
Precision Choke.svg Precision Choke Reduces weapon spread. Peacekeeper, Triple Take Game release August 18, 2020 Patch
Quickdraw Holster.svg Quickdraw Holster Reduces weapon's swap time, ADS time, and hipfire spread. Wingman, RE-45 Auto November 04, 2020 Patch August 03, 2021 Patch
Selectfire Receiver.svg Selectfire Receiver Unlocks additional fire modes. HAVOC Rifle, Prowler Burst PDW Game release November 04, 2020 Patch
Anvil Receiver.svg Anvil Receiver Increased semi auto firemode damage at the cost of 2 ammo for each shot and reduced fire rate. R-301 Carbine, VK-47 Flatline October 01, 2019 Patch (first addition)
February 02, 2021 Patch (re-added)
May 12, 2020 Patch (first removal)
August 03, 2021 Patch (second removal)
Barrel Stabilizer lvl4.svg Barrel Stabilizer Level 3 stats + hides muzzle flash. Any weapon that accepts Barrels Game release February 02, 2021 Patch
Skullpiercer Rifling.svg Skullpiercer Rifling Increases headshot damage. Longbow DMR, Wingman Game release (first addition)
May 12, 2020 Patch (re-added)
October 01, 2019 Patch (first removal)
May 04, 2021 Patch (second removal)



  • HCOG means "Holographic Combat Optical Gunsight" while AOG means "Advanced Optical Gunsight".

See also[]