Attachments are items that can improve a weapon's stats.
There are 5 categories:
- Barrels reduce recoil.
- Mags increase magazine size and reduce reload time.
- Shotgun Bolts increase the rate of fire for shotguns. They are classified as mags even if they don't provide any magazine increase.
- Optics provide an optic to look through while aiming down sights.
- Stocks improve handling and reduce aim drift.
- Hop-Ups modify the weapons in unique ways.
The number of attachments a weapon can have varies from weapon to weapon. Some weapons can have up to five attachments, while others only need two. Fully kitted weapons come with all their attachments but they cannot be removed, except for the optic.
Barrels, Mags, and Stocks
The following attachments come in different levels, each a different rarity. Level 4 attachments have the same stats as Level 3, but come with additional perks.
Attachment | Type | Compatible weapons | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|---|---|
Barrel Stabilizer | Barrel | ARs: Hemlok, R-301 SMGs: Alternator, R-99, Volt LMGs: Devotion, Spitfire Marksman: G7 Scout Sniper: Longbow Pistol: RE-45 |
• 5% less recoil • 20% less pitch randomness • 10% less yaw randomness |
• 10% less recoil • 25% less pitch randomness • 15% less yaw randomness |
• 15% less recoil • 30% less pitch randomness • 20% less yaw randomness |
• Flash Hider[note 1] [Minimizes muzzle flash.] |
Shotgun Bolt | Mag | weapons | • 15% higher fire rate (10% for the Mastiff) OR • 7.5% less rechamber time (Peacekeeper only) |
• 25% higher fire rate (15% for the Mastiff) OR • 13% less rechamber time (Peacekeeper only) |
• 35% higher fire rate (20% for the Mastiff) OR • 16% less rechamber time (Peacekeeper only) |
N/A |
Extended Light Mag | weapons | • Magazine capacity increase | • Magazine capacity increase • 5% less reload time |
• Magazine capacity increase • 10% less reload time |
• Autoloader [Automatically reloads weapons that were stowed for 5 seconds.] | |
Extended Energy Mag | weapons (except the L-STAR) |
• Magazine capacity increase | • Magazine capacity increase • 5% less reload time |
• Magazine capacity increase • 10% less reload time | ||
Extended Heavy Mag | weapons | • Magazine capacity increase | • Magazine capacity increase • 8% less reload time |
• Magazine capacity increase • 13% less reload time | ||
Extended Sniper Mag | weapons (except the Charge Rifle) |
• Magazine capacity increase | • Magazine capacity increase • 5% less reload time |
• Magazine capacity increase • 10% less reload time | ||
Standard Stock | Stock | ARs, SMGs, LMGs, marksman (except the Bocek) |
• 15% less ADS time • 15% less deploy/holster time • 10% less raise/lower time • 15% less aim drift |
• 20% less ADS time • 20% less deploy/holster time • 15% less raise/lower time • 25% less aim drift |
• 25% less ADS time • 25% less deploy/holster time • 20% less raise/lower time • 45% less aim drift |
N/A |
Sniper Stock | Snipers | • 10% less ADS time • 15% less deploy/holster time • 10% less raise/lower time • 30% less aim drift • 10% slower drift speed |
• 15% less ADS time • 20% less deploy/holster time • 15% less raise/lower time • 50% less aim drift • 15% slower drift speed |
• 20% less ADS time • 25% less deploy/holster time • 20% less raise/lower speed • 85% less aim drift • 20% slower drift speed |
Tips
- It is better to equip a Standard Stock on heavier weapons first (LMGs, then ARs, then SMGs) to minimize switch time as the heavier the weapon, the slower their equip and holster speed usually are.[1]
Optics
Optic attachments, or sights, are attachments that give zoom and more precision to guns. They offer magnification while aiming down sights.
Optic | Range | Compatible weapons[note 2] | Additional functions |
---|---|---|---|
1x HCOG "Classic" | Close range | All | |
1x Holo | Close range | All | |
2x HCOG "Bruiser" | Close range | All | |
1x-2x Variable Holo | Close range | All | Variable zoom[note 3] |
6x Sniper | Sniper | Snipers | |
3x HCOG "Ranger" | Mid-range | ARs, LMGs, marksman, snipers | |
2x-4x Variable AOG | Mid-range | ARs, LMGs, marksman (except the Bocek), snipers | Variable zoom[note 3] |
4x-8x Variable Sniper | Sniper | Snipers | Variable zoom[note 3] |
1x Digital Threat | Close range | Pistols, shotguns, SMGs | Threat highlighting[note 4] |
4x-10x Digital Sniper Threat[note 5] | Sniper | Snipers | Variable zoom[note 3] Threat highlighting[note 4] |
Gallery
Hop-Ups
Hop-Ups enhance the capabilities of a weapon in unique ways.
Hop-Up | Effect | Compatible weapons |
---|---|---|
Anvil Receiver | Increased semi auto firemode damage at the cost of 2 ammo for each shot and reduced fire rate. | R-301 Carbine, VK-47 Flatline |
Turbocharger | Removes or reduces weapon charge-up times. | Devotion LMG, HAVOC Rifle |
Deadeye's Tempo | Speeds up fire rate while continuously firing. | Bocek Compound Bow, Sentinel |
Quickdraw Holster | Reduces weapon's swap time, ADS time, and hipfire spread. | Wingman, RE-45 Auto |
Shatter Caps | Gives the weapon a shotgun pattern. | Bocek Compound Bow, 30-30 Repeater |
Vaulted attachments
These attachments are vaulted and currently not available in any loot pool. They may return in the future.
Attachment | Effect | Compatible weapons | Introduced | Removed |
---|---|---|---|---|
Disruptor Rounds | Increases shielded damage. | Alternator SMG, RE-45 Auto | July 02, 2019 Patch | October 01, 2019 Patch |
Double Tap Trigger | Two shots per trigger pull. | EVA-8 Auto, G7 Scout | October 01, 2019 Patch | February 02, 2021 Patch |
Hammerpoint Rounds | Increases unshielded damage. | Mozambique Shotgun, P2020 | July 02, 2019 Patch | May 04, 2021 Patch |
Precision Choke | Reduces weapon spread. | Peacekeeper, Triple Take | Game release | August 18, 2020 Patch |
Selectfire Receiver | Unlocks additional fire modes. | HAVOC Rifle, Prowler Burst PDW | Game release | November 04, 2020 Patch |
Barrel Stabilizer | Level 3 stats + hides muzzle flash. | Any weapon that accepts Barrels | Game release | February 02, 2021 Patch |
Skullpiercer Rifling | Increases headshot damage. | Longbow DMR, Wingman | Game release (first addition) May 12, 2020 Patch (re-added) |
October 01, 2019 Patch (first removal) May 04, 2021 Patch (second removal) |
History
Patch notes |
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Trivia
- HCOG means "Holographic Combat Optical Gunsight" while AOG means "Advanced Optical Gunsight".
See also
Notes
- ↑ The Level 4 Barrel Stabilizer is no longer in the loot pool and can only be found on fully kitted weapons.
- ↑ The Kraber .50-Cal Sniper is not compatible with any sight besides its own 6x-10x Variable.
- ↑ 3.0 3.1 3.2 3.3 Magnification can be changed by pressing the sprint key while aiming down sights.
- ↑ 4.0 4.1 Enemies seen through this sight will be highlighted in red, even through smoke.
- ↑ The 4x-10x Digital Sniper Threat can only be found in Care Packages or on fully kitted snipers.
References
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