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Apex Legends Wiki
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Bangalore
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=== Smoke Launcher === {{Ability | name = Smoke Launcher | type = Tactical | cooldown = 35 | description = Fire a high-velocity smoke canister that explodes into a smoke wall on impact. | info = * Has two charges, allowing it to be used twice in a row. * The launcher allows Bangalore to fire canisters farther than grenades can be thrown. * Holding Tactical button delays the launch. Melee cancels the launch. * The launcher can be used at the same time as other actions: firing, reloading, healing, etc. * Upon landing, the canister splits into three, which land in a line perpendicular to where it was launched from. Takes 11 seconds to evaporate. | interactions = * Threat highlighters, such as the {{ItemLink|1x Digital Threat|text={{Legendary|1x Digital Threat}}}}, {{ItemLink|4x-10x Digital Sniper Threat|text={{Legendary|4x-10x Digital Sniper Threat}}}}, or [[Bloodhound | Bloodhound's]] {{AbilityLink|Beast of the Hunt}}, can see through the smoke. * [[Wattson | Wattson's]] {{AbilityLink|Interception Pylon}} can shoot down the smoke canisters. * [[Wattson | Wattson's]] {{AbilityLink|Perimeter Security}} fences can't be seen through the smoke. * The smoke residue can be tracked by [[Bloodhound | Bloodhound's]] {{AbilityLink|Tracker}}. * The smoke disables the aim assist provided by using a controller. | tips = * The Smoke Launcher can be used both offensively and defensively; to ambush an unsuspecting squad by removing their ability to see you and respond, or as a weapon of escape to obscure yourself and your team from enemies. ** However, to effectively use this ability to attack, use a {{ItemLink|1x Digital Threat|text={{Legendary|1x Digital Threat}}}} and/or {{ItemLink|4x-10x Digital Sniper Threat|text={{Legendary|4x-10x Digital Sniper Threat}}}}, or use a legend such as [[Bloodhound]] or [[Seer]] to reveal the enemies inside the smoke. * Bangalore can also use the smoke canister while she is currently using a [[regen|consumable]] item such as a {{ItemLink|Med Kit}} or {{ItemLink|Shield Battery}}, as both only require one hand. Use this to your advantage to cover yourself while you heal. * The smoke can be seen by other teams from some distance and attract them. * The smoke should be on the enemy, not your team. The smoke can also be between you and enemy, effectively acts as a visual barrier between you and enemy. **If smoke is on your team, the enemy sees everywhere you cannot, but they know generally where you are. **Conversely, smoke on the enemy obscures their vision, forcing them to move out and possibly disperse to engage, while your team retains a wider range of movement and vision, giving your team an advantage. ** Thus, using smoke to cover your team's revive can be considered a gamble, as your vision is just as obscured. * Throw a {{ItemLink|Frag Grenade}} or some explosive device into a smokescreen. This will either deal damage to enemies inside it, force them to come to you, or force them to retreat. You can also have [[Caustic]]'s {{AbilityLink|Nox Gas Grenade}} in the smoke to obscure the enemies' vision and deal damage. | bugs = <!-- Please leave this section empty if there are no bugs --> * Crouching and hip-firing while the smoke launcher is primed will increase your accuracy. }}
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