Heart Stealer |
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Damage enemies to heal yourself and nearby teammates. | |||
Profile | |||
Icon | |||
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Type | Marksman weapon | ||
Ammo | Mythic Arrows | ||
Fire modes | Single | ||
Attachment Slots | |||
Damage | |||
BODY | HEAD | LEGS | |
25-70 35-84 |
31-122 (1.25×)-(1.75×) 42-105 (1.25×) |
20-63 (0.8×)-(0.9×) 28-84 (0.8x)-(1×) | |
Technical | |||
RPM | 180-92 | ||
DPS | 75-107 105-129 | ||
Magazine | ∞ |
The Heart Stealer is a variant of the Bocek Compound Bow introduced in Season 15 that utilizes Mythic Arrows, exclusive to the Date Night Limited Time Takeover. It only spawns in specific spots of the map, marked by a magenta beam, pointing at a Loot Tick. Breaking the Tick will drop a Heart Stealer. If a Care Package would spawn a Bocek, it spawns a Heart Stealer instead.
The Heart Stealer is functionally identical to the Bocek. However, dealing damage to enemy players will heal the player wielding it by half the damage dealt. If a player's teammate is inside the magenta circle created whenever the Heart Stealer is equipped, they also get healed.
Being a Supply Drop Weapon, it is equipped with all of its highest rarity attachments, and cannot equip foreign ammo. It also comes pre-equipped with 60 Ammo. Due to the pre-equipped Shatter Caps, hipfiring the Heart Stealer allows it to fire multiple arrows similarly to shotguns.
The Heart Stealer utilizes the Cupid's Arrow skin and the Love Struck Weapon Charm by default, but it can be converted into the equipped skin and Charm combination currently in use for the Bocek.
Stats[]
Attachments[]
- Optics
Damage profile[]
- Minimum draw
Target | Modifiers | Damage | Shots to kill | |||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (1.25×) |
- | 31 | 4 | 5 | 6 | 7 | 8 | |
LV.1 | 30 | 4 | 5 | 6 | 7 | 8 | ||
LV.2 | 28 | 4 | 6 | 7 | 8 | 9 | ||
LV.3/4 | 27 | 4 | 6 | 7 | 8 | 9 | ||
Body | - | 25 | 4 | 6 | 7 | 8 | 9 | |
Fortified | 21 | 5 | 8 | 9 | 10 | 11 | ||
Leg (0.8×) |
- | 20 | 5 | 8 | 9 | 10 | 12 | |
Fortified | 17 | 6 | 9 | 11 | 12 | 14 |
Ability Modifiers | ||||||||
---|---|---|---|---|---|---|---|---|
Target | Modifiers | Damage | Shots to kill | |||||
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Amped Cover (1.2x) | ||||||||
Head (1.25×) |
- | 38 | 3 | 4 | 5 | 6 | 6 | |
LV. 1 | 36 | 3 | 5 | 5 | 6 | 7 | ||
LV. 2 | 34 | 3 | 5 | 6 | 6 | 7 | ||
LV. 3/4 | 33 | 4 | 5 | 6 | 7 | 7 | ||
Body | - | 30 | 4 | 5 | 6 | 7 | 8 | |
Fortified | 26 | 4 | 6 | 7 | 8 | 9 | ||
Leg (0.8×) |
- | 24 | 5 | 7 | 8 | 9 | 10 | |
Fortified | 20 | 5 | 8 | 9 | 10 | 12 | ||
Marked with Sniper's Mark (1.15x) | ||||||||
Head (1.25×) |
- | 36 | 3 | 5 | 5 | 6 | 7 | |
LV. 1 | 35 | 3 | 5 | 5 | 6 | 7 | ||
LV. 2 | 32 | 4 | 5 | 6 | 7 | 8 | ||
LV. 3/4 | 31 | 4 | 5 | 6 | 7 | 8 | ||
Body | - | 29 | 4 | 6 | 7 | 7 | 8 | |
Fortified | 24 | 5 | 7 | 8 | 9 | 10 | ||
Leg (0.8×) |
- | 23 | 5 | 7 | 8 | 9 | 10 | |
Fortified | 20 | 5 | 8 | 9 | 10 | 12 | ||
Amped Cover + Marked with Sniper's Mark | ||||||||
Head (1.25×) |
- | 43 | 3 | 4 | 5 | 5 | 6 | |
LV. 1 | 41 | 3 | 4 | 5 | 5 | 6 | ||
LV. 2 | 39 | 3 | 4 | 5 | 6 | 6 | ||
LV. 3/4 | 38 | 3 | 4 | 5 | 6 | 6 | ||
Body | - | 34 | 3 | 5 | 6 | 6 | 7 | |
Fortified | 29 | 4 | 6 | 7 | 7 | 8 | ||
Leg (0.8×) |
- | 28 | 4 | 6 | 7 | 8 | 9 | |
Fortified | 23 | 5 | 7 | 8 | 9 | 10 |
- Max draw
Target | Modifiers | Damage | Shots to kill | |||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (1.75×) |
- | 123 | 1 | 2 | 2 | 2 | 2 | |
LV.1 | 112 | 1 | 2 | 2 | 2 | 3 | ||
LV.2 | 96 | 2 | 2 | 2 | 3 | 3 | ||
LV.3/4 | 88 | 2 | 2 | 2 | 3 | 3 | ||
Body | - | 70 | 2 | 3 | 3 | 3 | 4 | |
Fortified | 60 | 2 | 3 | 3 | 4 | 4 | ||
Leg (0.9×) |
- | 63 | 2 | 3 | 3 | 4 | 4 | |
Fortified | 54 | 2 | 3 | 4 | 4 | 5 |
Ability Modifiers | ||||||||
---|---|---|---|---|---|---|---|---|
Target | Modifiers | Damage | Shots to kill | |||||
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Amped Cover (1.2x) | ||||||||
Head (1.75×) |
- | 147 | 1 | 2 | 2 | 2 | 2 | |
LV. 1 | 134 | 1 | 2 | 2 | 2 | 2 | ||
LV. 2 | 116 | 1 | 2 | 2 | 2 | 2 | ||
LV. 3/4 | 106 | 1 | 2 | 2 | 2 | 3 | ||
Body | - | 84 | 2 | 2 | 3 | 3 | 3 | |
Fortified | 71 | 2 | 3 | 3 | 3 | 4 | ||
Leg (0.9×) |
- | 76 | 2 | 2 | 3 | 3 | 3 | |
Fortified | 64 | 2 | 3 | 3 | 4 | 4 | ||
Marked with Sniper's Mark (1.15x) | ||||||||
Head (1.75×) |
- | 141 | 1 | 2 | 2 | 2 | 2 | |
LV. 1 | 129 | 1 | 2 | 2 | 2 | 2 | ||
LV. 2 | 111 | 1 | 2 | 2 | 2 | 3 | ||
LV. 3/4 | 102 | 1 | 2 | 2 | 2 | 3 | ||
Body | - | 80 | 2 | 2 | 3 | 3 | 3 | |
Fortified | 68 | 2 | 3 | 3 | 3 | 4 | ||
Leg (0.9×) |
- | 72 | 2 | 3 | 3 | 3 | 4 | |
Fortified | 62 | 2 | 3 | 3 | 4 | 4 | ||
Amped Cover + Marked with Sniper's Mark | ||||||||
Head (1.75×) |
- | 169 | 1 | 1 | 2 | 2 | 2 | |
LV. 1 | 155 | 1 | 1 | 2 | 2 | 2 | ||
LV. 2 | 133 | 1 | 2 | 2 | 2 | 2 | ||
LV. 3/4 | 122 | 1 | 2 | 2 | 2 | 2 | ||
Body | - | 97 | 2 | 2 | 2 | 3 | 3 | |
Fortified | 82 | 2 | 2 | 3 | 3 | 3 | ||
Leg (0.9×) |
- | 87 | 2 | 2 | 3 | 3 | 3 | |
Fortified | 74 | 2 | 3 | 3 | 3 | 4 |
- Shatter Caps, minimum draw
Target | Modifiers | Damage[note 1] | Bursts to kill | |||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (1.25×) |
- | 42 | 3 | 4 | 5 | 5 | 6 | |
LV.1 | 42 | 3 | 4 | 5 | 5 | 6 | ||
LV.2 | 42 | 3 | 4 | 5 | 5 | 6 | ||
LV.3/4 | 35 | 3 | 5 | 5 | 6 | 7 | ||
Body | - | 35 | 3 | 5 | 5 | 6 | 7 | |
Fortified | 28 | 4 | 6 | 7 | 8 | 9 | ||
Leg (0.8×) |
- | 28 | 4 | 6 | 7 | 8 | 9 | |
Fortified | 21 | 5 | 8 | 9 | 10 | 11 |
Ability Modifiers | ||||||||
---|---|---|---|---|---|---|---|---|
Target | Modifiers | Damage[note 1] | Shots to kill | |||||
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Amped Cover (1.2x) | ||||||||
Head (1.25×) |
- | 56 | 2 | 3 | 4 | 4 | 5 | |
LV. 1 | 49 | 3 | 4 | 4 | 5 | 5 | ||
LV. 2 | 49 | 3 | 4 | 4 | 5 | 5 | ||
LV. 3/4 | 49 | 3 | 4 | 4 | 5 | 5 | ||
Body | - | 42 | 3 | 4 | 5 | 5 | 6 | |
Fortified | 35 | 3 | 5 | 5 | 6 | 7 | ||
Leg (0.8×) |
- | 35 | 3 | 5 | 5 | 6 | 7 | |
Fortified | 28 | 4 | 6 | 7 | 8 | 9 | ||
Marked with Sniper's Mark (1.15x) | ||||||||
Head (1.25×) |
- | 49 | 3 | 4 | 4 | 5 | 5 | |
LV. 1 | 49 | 3 | 4 | 4 | 5 | 5 | ||
LV. 2 | 42 | 3 | 4 | 5 | 5 | 6 | ||
LV. 3/4 | 42 | 3 | 4 | 5 | 5 | 6 | ||
Body | - | 40 | 3 | 4 | 5 | 5 | 6 | |
Fortified | 35 | 3 | 5 | 5 | 6 | 7 | ||
Leg (0.8×) |
- | 35 | 3 | 5 | 5 | 6 | 7 | |
Fortified | 28 | 4 | 6 | 7 | 8 | 9 | ||
Amped Cover + Marked with Sniper's Mark | ||||||||
Head (1.25×) |
- | 63 | 2 | 3 | 3 | 4 | 4 | |
LV. 1 | 56 | 2 | 3 | 4 | 4 | 5 | ||
LV. 2 | 56 | 2 | 3 | 4 | 4 | 5 | ||
LV. 3/4 | 56 | 2 | 3 | 4 | 4 | 5 | ||
Body | - | 48 | 3 | 4 | 4 | 5 | 5 | |
Fortified | 42 | 3 | 4 | 5 | 5 | 6 | ||
Leg (0.8×) |
- | 42 | 3 | 4 | 5 | 5 | 6 | |
Fortified | 35 | 3 | 5 | 5 | 6 | 7 |
- ↑ Shot consists of 7 pellets, dealing 5 damage each.
- Shatter Caps, max draw
Target | Modifiers | Damage[note 1] | Bursts to kill | |||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head (1.25×) |
- | 105 | 1 | 2 | 2 | 2 | 3 | |
LV.1 | 98 | 2 | 2 | 2 | 3 | 3 | ||
LV.2 | 98 | 2 | 2 | 2 | 3 | 3 | ||
LV.3/4 | 91 | 2 | 2 | 2 | 3 | 3 | ||
Body | - | 84 | 2 | 2 | 3 | 3 | 3 | |
Fortified | 70 | 2 | 3 | 3 | 3 | 4 | ||
Leg (1×) |
- | 84 | 2 | 2 | 3 | 3 | 3 | |
Fortified | 70 | 2 | 3 | 3 | 3 | 4 |
Ability Modifiers | ||||||||
---|---|---|---|---|---|---|---|---|
Target | Modifiers | Damage[note 1] | Shots to kill | |||||
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Amped Cover (1.2x) | ||||||||
Head (1.25×) |
- | 126 | 1 | 2 | 2 | 2 | 2 | |
LV. 1 | 119 | 1 | 2 | 2 | 2 | 2 | ||
LV. 2 | 112 | 1 | 2 | 2 | 2 | 3 | ||
LV. 3/4 | 112 | 1 | 2 | 2 | 2 | 3 | ||
Body | - | 101 | 1 | 2 | 2 | 2 | 3 | |
Fortified | 84 | 2 | 2 | 3 | 3 | 3 | ||
Leg (1×) |
- | 98 | 2 | 2 | 2 | 3 | 3 | |
Fortified | 84 | 2 | 2 | 3 | 3 | 3 | ||
Marked with Sniper's Mark (1.15x) | ||||||||
Head (1.25×) |
- | 119 | 1 | 2 | 2 | 2 | 2 | |
LV. 1 | 119 | 1 | 2 | 2 | 2 | 2 | ||
LV. 2 | 112 | 1 | 2 | 2 | 2 | 3 | ||
LV. 3/4 | 105 | 1 | 2 | 2 | 2 | 3 | ||
Body | - | 97 | 2 | 2 | 2 | 3 | 3 | |
Fortified | 84 | 2 | 2 | 3 | 3 | 3 | ||
Leg (1×) |
- | 98 | 2 | 2 | 2 | 3 | 3 | |
Fortified | 84 | 2 | 2 | 3 | 3 | 3 | ||
Amped Cover + Marked with Sniper's Mark | ||||||||
Head (1.25×) |
- | 147 | 1 | 2 | 2 | 2 | 2 | |
LV. 1 | 140 | 1 | 2 | 2 | 2 | 2 | ||
LV. 2 | 133 | 1 | 2 | 2 | 2 | 2 | ||
LV. 3/4 | 126 | 1 | 2 | 2 | 2 | 2 | ||
Body | - | 116 | 1 | 2 | 2 | 2 | 2 | |
Fortified | 98 | 2 | 2 | 2 | 3 | 3 | ||
Leg (1×) |
- | 119 | 1 | 2 | 2 | 2 | 2 | |
Fortified | 98 | 2 | 2 | 2 | 3 | 3 |
- ↑ Shot consists of 7 pellets, dealing 11 damage each.
Advanced Stats[]
mp_weapon_bow | ||
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Variable | Value | Description |
cupid_arrow_heal_percent | 0.5 | Multiplier applied to damage dealt, due to the Heart Stealer mechanic of regenerating health on target hit. |
charge_time | 0.54 | Time to charge shots for higher damage. Expressed in seconds. |
fire_rate | 3 | Rounds fired in one second. |
projectile_launch_speed | 10000 | Speed at which projectiles travel. Expressed in hammer units per second, equals to 254 meters per second. |
projectile_launch_speed_full_charge | 28000 | Speed at which charged projectiles travel. Expressed in hammer units per second, equals to 711 meters per second. |
projectile_launch_speed_shatter_arrows | 16000 | Speed at which Shatter Caps projectiles travel. Expressed in hammer units per second, equals to 406 meters per second. |
headshot_distance | 11828 | Distance at which shots can no longer deal headshots. Expressed in hammer units, equals to 300 meters. |
spread_stand_hip | 2.75 | Hipfire spread radius while standing. |
spread_stand_hip_run | 3.75 | Hipfire spread radius while walking. |
spread_stand_hip_sprint | 4 | Hipfire spread radius while sprinting. |
spread_crouch_hip | 2.25 | Hipfire spread radius while crouching. |
spread_air_hip | 3.25 | Hipfire spread radius while in the air. |
deployfirst_time | 1.53 | Time before the weapon can be fired after picking it up for the first time. Expressed in seconds. |
deploy_time | 0.36 | Time to bring out the weapon. Expressed in seconds. |
holster_time | 0.5 | Time to holster the weapon. Expressed in seconds. |
raise_time | 0.43 | Time to bring out the weapon after performing an action. Expressed in seconds. |
lower_time | 0.4 | Time to holster the weapon after performing an action. Expressed in seconds. |
zoom_time_in | 0.26 | Time to enter ADS with the weapon. Expressed in seconds. |
zoom_time_out | 0.23 | Time to exit ADS with the weapon. Expressed in seconds. |
ads_move_speed_scale | 0.425 | Multiplier applied to the Legend's movement speed while ADS with the weapon. |
spread_stand_ads | 0 | Spread radius when standing and ADS. |
spread_crouch_ads | 0 | Spread radius when crouching and ADS. |
spread_air_ads | 3.5 | Spread radius when in the air and ADS. |
History[]
Patch notes |
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Trivia[]
- The Heart Seeker arrows' glowing sections are magenta-colored.
- The Heart Seeker is the first holiday-themed weapon to not be for April Fools.