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| rateOfFire = {{texttip|180|Base}}~{{texttip|69|Max Charge}}<!-- 3.0 RPS, base. 1.15 RPS max charge-->
 
| rateOfFire = {{texttip|180|Base}}~{{texttip|69|Max Charge}}<!-- 3.0 RPS, base. 1.15 RPS max charge-->
 
| projectileSpeed = 10000~28000<br/>{{Symbol|shatter caps}} 10000~16000
 
| projectileSpeed = 10000~28000<br/>{{Symbol|shatter caps}} 10000~16000
| charge = {{texttip|0.56 seconds|Base}} (Base)<br/>[[File:Deadeye's Tempo.svg|22px|Deadeye's Tempo]] 0.38 seconds
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| charge = {{texttip|0.54 seconds|Base}} (Base)<br/>[[File:Deadeye's Tempo.svg|22px|Deadeye's Tempo]] 0.38 seconds
 
| cost1 = 600
 
| cost1 = 600
 
| cost2 = 150
 
| cost2 = 150

Revision as of 02:03, 12 May 2021

Bocek Compound Bow
File:Bocek Icon.png
Hold fire to increase power
Profile
Icon [[Image:{{{name}}} Icon.svg|x25px]]
Type Marksman weapon
Ammo Arrows Arrows
Fire modes
Attachment Slots
Damage
BODY HEAD LEGS
25-60
Shatter Caps 28-77
31-123
Shatter Caps 35-98
20-63
Shatter Caps 21-76
Technical
RPM 180~69
DPS -
Magazine


The Bocek Compound Bow is a compound bow introduced in Season 9 Season 9 that utilizes Arrows Arrows.

Damage Profile

Target Modifiers Damage Damage[note 1] Shots to kill
100 HP 150 HP 175 HP 200 HP 225 HP
Head - Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number.
Helmet LV.1 Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number.
Helmet LV.2 Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number.
Helmet LV.3/4 Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number.
Body - Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number.
Fortified Fortified Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number.
Leg - Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number.
Fortified Fortified Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number.
  1. This accounts for the minimum damage only.

Attachments

Optics
Hop-Ups

Arenas Upgrades

Attachment 1st Upgrade 2nd Upgrade 3rd Upgrade
1x HCOG Classic 1x HCOG “Classic”
1x Holo 1x Holo
2x HCOG Bruiser 2x HCOG “Bruiser”
1x-2x Variable Holo 1x-2x Variable Holo
3x HCOG Ranger 3x HCOG “Ranger”
Shatter Caps Shatter Caps
Deadeye's Tempo Deadeye's Tempo

Pros and Cons

Pros
  • Very high accuracy.
  • Very high DPS with the Deadeye's Tempo hop-up.
  • Very ammo efficient with 48 arrows being enough for the average game, only requiring one inventory slot.
  • Can equip two Hop-Ups simultaneously.
  • Missed arrows can be picked up later at the place they landed and arrows that hit enemies will appear in their death box after they die.
  • Significantly less audible than any other weapon, giving you much more time to fire at someone you have the drop on.
  • Has no magazine, therefore never requiring a reload and allowing consistent damage output.
Cons
  • Poor close range performance without the Shatter Caps hop-up.
  • Takes a while to fully draw back the bow for maximum damage without the Deadeye’s Tempo hop-up.
  • Has no magazine size, therefore requires its respective ammo to be initially used.
  • Cannot equip the 2x-4x Variable AOG 2x-4x Variable AOG optic unlike other marksman weapons.

Skins

  • Night Piercer - Crafting Metals 1,200
  • Meteor Shot - Crafting Metals 1,200
  • Ivory Fire - Crafting Metals 1,200
  • Timeless Timber - Crafting Metals 1,200

  • Eye of the Storm - Crafting Metals 400
  • Trial by Fire - Crafting Metals 400
  • Code of Honor - Crafting Metals 400
  • Off the Grid - Crafting Metals 400
  • Break the Enemy - Crafting Metals 400

  • Generation X - Crafting Metals 60
  • Outback - Crafting Metals 60
  • Sweet 16 - Crafting Metals 60
  • Cold Fusion - Crafting Metals 60
  • Shattered - Crafting Metals 60
  • Stellar - Crafting Metals 60
  • Jungle Frenzy - Crafting Metals 60
  • Cloudburst - Crafting Metals 60
  • Yellow Snake - Crafting Metals 60
  • Skyrise - Crafting Metals 60
  • Jester - Crafting Metals 60
  • Derez - Crafting Metals 60
  • Chaos Theory - Crafting Metals 60
  • Triumphant Arch - Crafting Metals 60
  • New Moon - Crafting Metals 60

  • Factory Issue - Default
  • Midnight - Crafting Metals 30
  • Cardinal - Crafting Metals 30
  • Arctic - Crafting Metals 30
  • Sunfire - Crafting Metals 30
  • Clearwater - Crafting Metals 30
  • Flamingo - Crafting Metals 30
  • Sandstorm - Crafting Metals 30
  • Rainforest - Crafting Metals 30
  • Evergreen - Crafting Metals 30
  • Orchid - Crafting Metals 30
  • Bengal - Crafting Metals 30
  • Yellowjacket - Crafting Metals 30
  • Lagoon - Crafting Metals 30
  • Clover - Crafting Metals 30
  • Oceanic - Crafting Metals 30

History


Trivia

  • The weapon is named after David Bocek, Respawn's Weapon Designer.

References