Bocek Compound Bow

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Bocek Compound Bow
Bocek Icon.png
Hold fire to increase power
Profile
Type Marksman weapon
Ammo type Arrows.svg Arrows
Rate of fire 180~107 RPM
Projectile speed 10000~28000
Shatter Caps 10000~16000 UPS
Charge time 0.56 seconds (Base)
Deadeye's Tempo 0.38 seconds
Arenas
Base cost Materials600
Level 1 upgrade cost Materials150
Level 2 upgrade cost Materials250
Level 3 upgrade cost Materials300
Damage
Head 31-105
Shatter Caps 35-98
Body 25-60
Shatter Caps 28-77
Legs 20-54
Shatter Caps 21-76
Body DPS 75
80.5
Tactical
Magazine size
ADS speed penalty -15%

The Bocek Compound Bow is a compound bow introduced in Season 9.svg Season 9 that utilizes Arrows.svg Arrows.

It features a charge mechanic similar to the 30-30 Repeater, allowing the weapon to do more damage by holding the Fire button before releasing the shot. Pressing Reload while charging an arrow will un-nock it without firing.

Like the L-STAR EMG, the Bocek does not have a magazine but instead draws ammo directly out of your inventory. Single arrows stick to the environment and can be retrieved to be fired again unless fired with the Shatter Caps.svg Shatter Caps hop-up enabled, which causes them to disappear on landing. When carrying a Bocek, stuck arrows will automatically be picked up when moving over them; otherwise they can be picked up manually with Interact. If an arrow hits a player, that arrow will appear in that player's Death Box if they die.

Damage Profile[edit | edit source]

Target Damage [note 1] Shots to kill [note 2]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 31 4 5 6 7 8
Helmet.svg Level 1 Helmet 28 4 6 7 8 9
Helmet.svg Level 2 Helmet 25 4 6 7 8 9
Helmet.svg Level 3/4 Helmet 23 5 7 8 9 10
Body 25 4 6 7 8 9
Leg 20 5 8 9 10 12
Fortified.svg Fortified Legends[note 3]
Target Damage [note 1] Shots to kill [note 2]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 26 4 6 7 8 9
Helmet.svg Level 1 Helmet 23 5 7 8 9 10
Helmet.svg Level 2 Helmet 21 5 8 9 10 11
Helmet.svg Level 3/4 Helmet 20 5 8 9 10 12
Body 21 5 8 9 10 11
Leg 17 6 9 11 12 14


  1. This accounts for the minimum damage only.
  2. 2.0 2.1 Body Shield.svg Body Shields and Evo Shield.svg Evo Shields increase hitpoints.
  3. Fortified.svg Fortified decreases damage taken by 15%.

Attachments[edit | edit source]

Optics
Hop-Ups

Arenas Upgrades[edit | edit source]

Attachment 1st Upgrade 2nd Upgrade 3rd Upgrade
1x HCOG Classic.svg 1x HCOG “Classic”
1x Holo.svg 1x Holo
2x HCOG Bruiser.svg 2x HCOG “Bruiser”
1x-2x Variable Holo.svg 1x-2x Variable Holo
3x HCOG Ranger.svg 3x HCOG “Ranger”
Shatter Caps.svg Shatter Caps
Deadeye's Tempo.svg Deadeye's Tempo

Pros and Cons[edit | edit source]

Pros
  • Very high accuracy.
  • Very high DPS with the Deadeye's Tempo.svg Deadeye's Tempo hop-up.
  • Has no magazine, therefore never requiring a reload and allowing consistent damage output.
  • Somewhat ammo efficient with 28 arrows per inventory slot.
  • Can equip two Hop-Ups simultaneously.
  • Missed arrows can be picked up later at the place they landed and arrows that hit enemies will appear in their death box after they die.
  • Significantly less audible than any other weapon, giving you much more time to fire at someone you have the drop on.
Cons
  • Poor close range performance without the Shatter Caps.svg Shatter Caps hop-up.
  • Takes a while to fully draw back the bow for maximum damage without the Deadeye's Tempo.svg Deadeye's Tempo hop-up.
  • Has no magazine size, therefore requires its respective ammo to be initially used.
  • Cannot equip the 2x-4x Variable AOG.svg 2x-4x Variable AOG optic unlike other marksman weapons.

Skins[edit | edit source]

  • Night Piercer - Crafting Metals 1,200
  • Meteor Shot - Crafting Metals 1,200
  • Ivory Fire - Crafting Metals 1,200
  • Timeless Timber - Crafting Metals 1,200

  • Eye of the Storm - Crafting Metals 400
  • Trial by Fire - Crafting Metals 400
  • Code of Honor - Crafting Metals 400
  • Off the Grid - Crafting Metals 400
  • Break the Enemy - Crafting Metals 400

  • Generation X - Crafting Metals 60
  • Outback - Crafting Metals 60
  • Sweet 16 - Crafting Metals 60
  • Cold Fusion - Crafting Metals 60
  • Shattered - Crafting Metals 60
  • Stellar - Crafting Metals 60
  • Jungle Frenzy - Crafting Metals 60
  • Cloudburst - Crafting Metals 60
  • Yellow Snake - Crafting Metals 60
  • Skyrise - Crafting Metals 60
  • Jester - Crafting Metals 60
  • Derez - Crafting Metals 60
  • Chaos Theory - Crafting Metals 60
  • Triumphant Arch - Crafting Metals 60
  • New Moon - Crafting Metals 60

  • Factory Issue - Default
  • Midnight - Crafting Metals 30
  • Cardinal - Crafting Metals 30
  • Arctic - Crafting Metals 30
  • Sunfire - Crafting Metals 30
  • Clearwater - Crafting Metals 30
  • Flamingo - Crafting Metals 30
  • Sandstorm - Crafting Metals 30
  • Rainforest - Crafting Metals 30
  • Evergreen - Crafting Metals 30
  • Orchid - Crafting Metals 30
  • Bengal - Crafting Metals 30
  • Yellowjacket - Crafting Metals 30
  • Lagoon - Crafting Metals 30
  • Clover - Crafting Metals 30
  • Oceanic - Crafting Metals 30

History[edit | edit source]


Trivia[edit | edit source]

  • The weapon is named after David Bocek, Respawn's Weapon Designer.
  • Loaded arrows emit a bluish-white color when in single fire mode, when changed to split-shot mode using Shatter Caps, they emit a reddish-orange color.

References[edit | edit source]