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Charge Rifle
Charge Rifle.png
Charged beam sniper rifle.
Profile
Type Sniper
Fire modes Single-fire Icon.svg Single
Ammo type Sniper Ammo.svg Sniper Ammo
Rate of fire 26 RPM
Projectile speed N/A UPS
Charge time 1.25 seconds
Manufacturer Icon Vinson Dynamics.png Vinson Dynamics
Weapon ID mp_weapon_defender
Arenas
Base cost Materials700
Level 1 upgrade cost Materials250
Level 2 upgrade cost Materials300
Level 3 upgrade cost Materials400
Total cost Materials1650
Damage
Head 4×15 + 56 (1.25×) (<150m)
Body 3×15 + 45 (<150m)
Legs 3×15 + 45 (<150m)
Body DPS 39 (<150m)
Tactical
Magazine size 8
Tac reload time 4 / 3.87 / 3.73 / 3.6
Full reload time 5.1 / 4.93 / 4.76 / 4.59
ADS speed penalty -65%
Recoil Curves up when charging

The Charge Rifle is a directed-energy battery-fed sniper rifle introduced in Season 3.svg Season 3 that utilizes Sniper Ammo.svg Sniper Ammo.

It is currently the only hitscan weapon in Apex Legends, meaning that every shot will go instantly where the weapon is pointed at.

Damage profile[]

Target Damage [note 1] Shots to kill [note 2]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 116 1 2 2 2 2
Helmet.svg Level 1 Helmet 111 1 2 2 2 3
Helmet.svg Level 2 Helmet 106 1 2 2 2 3
Helmet.svg Level 3/4 Helmet 93 2 2 2 3 3
Body 90 2 2 2 3 3
Leg 90 2 2 2 3 3
Fortified.svg Fortified Legends[note 3]
Target Damage [note 1] Shots to kill [note 2]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 99 2 2 2 3 3
Helmet.svg Level 1 Helmet 94 2 2 2 3 3
Helmet.svg Level 2 Helmet 90 2 2 2 3 3
Helmet.svg Level 3/4 Helmet 79 2 2 3 3 3
Body 77 2 2 3 3 3
Leg 77 2 2 3 3 3


  1. Assuming a full hit at less than 150 meters.
  2. 2.0 2.1 Body Shield.svg Body Shields and Evo Shield.svg Evo Shields increase hitpoints.
  3. Fortified.svg Fortified decreases damage taken by 15%.

Attachments[]

Main article: Attachments
Optics
Others

Pros and cons[]

Pros
  • Infinite range, and doesn't require aim compensation for moving targets or bullet drop.
  • Always 100% accurate, even while falling or on ziplines
  • 1× legshot multiplier.
Cons
  • Uses 2 ammo per shot (4 shots per mag).
  • Long reload time, especially with an empty mag.
  • Cannot equip Extended Sniper Mag.svg Extended Sniper Mags.
  • Unlike other sniper rifles, shots do not penetrate enemies.
  • Unlike other sniper rifles, shots have damage falloff over distance.
  • Beam can give away position.
  • If hip firing, while charging, the beam sways violently, but the final blast will always be 100% accurate.

Lore[]

The Charge Rifles used in the Apex Games are manufactured by Vinson Dynamics. Notable changes from its Frontier War-era model include a smaller profile, more compact build, and a completely reworked firing system, shooting out a beam that rapidly increases in damage instead of charging for a single massive blast.

Skins[]

There are a total of 56 weapon skins for the Charge Rifle: 9 Legendary, 8 Epic, 23 Rare and 16 Common.

  1. It was named "Nocturnal Elegance" before it was changed due to sharing a name to a Devotion LMG skin.

  • Raiders Icon.svg Thunderbuss

History[]


Trivia[]

Gallery[]

Images

See also[]

References[]


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