Materials[edit | edit source]
Players can find Materials in Supply bins (5 for each bin) or at Material Stations (25 for each Station) that randomly generate near a Replicator. They do not occupy any inventory space and are kept after death (in case the player is respawned). They cannot be looted off death boxes.
Replicator[edit | edit source]
Replicators are stations that can turn materials into loot. It takes 10 seconds to craft, and all players in the nearby area are notified if a Replicator is being used. Replicators have eight slots: two change daily, two change weekly, and four are permanent. Their locations on the map are randomized but players can reveal their locations during the first 10 seconds of the game. Additional Replicators get dropped as the game progresses.
Daily[edit | edit source]
Each day, two high-tier attachments are put in the Replicator and do not spawn on the ground. The items rotate at 10 A.M. Pacific Time.
|Attachment 1||Attachment 2|
|Extended Energy Mag||25||1x Digital Threat||40|
|Extended Heavy Mag||25||2x HCOG "Bruiser"||25|
|Shotgun Bolt||25||1x Digital Threat||40|
|Extended Light Mag||35||Standard Stock||35|
|4x-8x Variable Sniper||35||Extended Sniper Mag||25|
|Extended Heavy Mag||25||Quickdraw Holster||45|
|Extended Light Mag||35||2x-4x Variable AOG||35|
|3x HCOG "Ranger"||30||Shatter Caps||40|
|Extended Sniper Mag||25||Sniper Stock||25|
Weekly[edit | edit source]
Each week, two high-tier loot are put in the Replicator and do not spawn on the ground. The items rotate on Sunday at 10 A.M. Pacific Time.
|Item A||Item B|
|Knockdown Shield||30||Mobile Respawn Beacon||50|
Permanent[edit | edit source]
Replicators can always craft the following:
- A Shield Battery for 20.
- A Med Kit for 20.
- A box of ammo for the player's weapon(s) for 5. If there are two weapons, the cost is 10.
- 100 Evo Points for the player's Evo Shield for 45. The Evo Shield will also be fully charged. The player is left with a Level 0 Evo Shield in the meantime.
Arenas[edit | edit source]
In Arenas, materials are instead used to purchase items and abilities from the shop. Players are given materials for free at the start of each round. Players can also earn materials through combat (75 per kill), or by collecting them in the canisters spread throughout the map. Unlike in Battle Royale, these canisters can only be used once per round and they give 200 to an entire team. Even though there are supply bins in Arenas, players do not get any materials by opening them.
History[edit | edit source]
See Also[edit | edit source]