Crafting is a mechanic introduced in Season 6. It allows players to craft loot.
Materials[]
Players can gain Materials by opening Supply Bins or by interacting with Materials Harvesters that randomly generate near a Replicator. Supply Bins grant 5 to the player that opened them, whereas Harvesters grant 25 to everyone in the squad. They do not occupy any inventory space and are kept after death (in case the player is respawned). They cannot be looted off death boxes.
Players can also earn materials by clearing Wildlife Nests on Storm Point: 90 per spider nest, 150 per prowler nest, and 250 for the large prowler nest in the Forbidden Zone. These materials are split among the squadmates that are nearby at the time of clearing. However, for the large prowler nest, all players in the area (regardless of squad) gets a share.
Replicator[]
Replicators are stations that can turn collected materials into loot. Their locations on the map are randomized but players can reveal their locations during the first 10 seconds of the game. Additional Replicators get dropped as the game progresses.
Crafting in a replicator takes 10 seconds, and all players in the nearby area are notified if a Replicator is being used. Replicators have ten slots: two change daily, two change weekly, two change every season and four are permanent.
Daily[]
Each day, two high-tier attachments are put in the Replicator and do not spawn on the ground. The items rotate at 10 A.M. Pacific Time.
Possible combinations:
Attachment 1 | Attachment 2 | ||
---|---|---|---|
Extended Light Mag | 35 | Standard Stock | 25 |
4x-8x Variable Sniper | 35 | Extended Sniper Mag | 35 |
Extended Heavy Mag | 35 | Hammerpoint Rounds | 45 |
Barrel Stabilizer | 25 | Turbocharger | 45 |
Extended Light Mag | 35 | 2x-4x Variable AOG | 30 |
3x HCOG "Ranger" | 30 | Skullpiercer Rifling | 45 |
Sniper Stock | 25 | Double Tap Trigger | 40 |
Extended Energy Mag | 35 | 1x Digital Threat | 40 |
Shotgun Bolt | 35 | Double Tap Trigger | 45 |
Extended Heavy Mag | 35 | 2x HCOG "Bruiser" | 25 |
Laser Sight | 25 | 1x Digital Threat | 40 |
Weekly[]
Each week, two high-tier loot are put in the Replicator and do not spawn on the ground. The items rotate on Sunday at 10 A.M. Pacific Time.
Possible combinations:
Item 1 | Item 2 | ||
---|---|---|---|
Helmet | 30 | Backpack | 75 |
Knockdown Shield | 30 | Mobile Respawn Beacon | 50 |
Seasonal[]
Seasonal rotation features two weapons that do not spawn on the ground. The weapon comes with two boxes of ammo and – unless specified – no attachments.
Weapon 1 | Weapon 2 | ||
---|---|---|---|
RE-45 Autopistol + Hammerpoint Rounds | 30 | 30-30 Repeater | 30 |
Permanent[]
Replicators always have the following options.
Permanent options | |
---|---|
Shield Battery | 20 |
Med Kit | 15 |
Full stack of ammo ( 60 / 60 / 60 / 28 / 16) per equipped weapon | 10 per weapon |
200 Evo Points for the player's Evo Shield
|
50 |
Banners
|
30 |
Special[]
Armed and Dangerous ( Gaiden)[]
When players play Armed and Dangerous LTM in Gaiden, Peacekeeper, Longbow DMR, Extended Sniper Mag and 4x-10x Digital Sniper Threat can be crafted in Replicator. Kraber .50-Cal Sniper and Mastiff Shotgun were craftable but only in Saturday and Sunday.
Attachment 1 | Attachment 2 | Weapon 1 | Weapon 2 | ||||
---|---|---|---|---|---|---|---|
4x-10x Digital Sniper Threat | 75 | Extended Sniper Mag | 55 | Kraber .50-Cal Sniper | 150 | Mastiff Shotgun | 150 |
Longbow DMR | 30 | Peacekeeper | 30 |
Golden Ticket (Oct 12 to Oct 19)[]
All Replicators add a craftable item that costs 125 to craft a Golden Ticket and a random Fully kitted weapon with 1 equivalent ammo stack. If you or other players don't pick the ticket up, fabricate slot will be unusable until the ticket disappears by itself within one minute.
Note:
- This golden ticket only put into your game account, doesn't go into your Inventory.
- If already own a golden ticket, will not able to pick up the golden ticket again, although you still can craft the golden ticket to get a random Fully kitted weapon.
Arenas[]
In Arenas, materials are instead used to purchase items and abilities from the shop. Players are given materials for free at the start of each round. Players can also earn materials through combat (75 per kill), or by collecting them from the Materials Harvesters spread throughout the map. The Harvesters can each only be used once per round and they give 200 to an entire team. Even though there are Supply Bins in Arenas, players do not get any materials by opening them.
History[]
Patch notes |
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See Also[]
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