Crafting is a mechanic introduced in Season 6. It allows players to craft loot.
Materials[]
Players can find Materials in supply bins (
5 per bin) or at Material Stations (
25 per station) that randomly generate near a
Replicator. They do not occupy any inventory space and are kept after death (in case the player is respawned). They cannot be looted off death boxes.
Players can also earn materials by clearing Wildlife Nests on Storm Point: 90 per spider nest,
150 per prowler nest, and
250 for the large prowler nest in the Forbidden Zone. These materials are split among the squadmates that are nearby at the time of clearing. However, for the large prowler nest, all players in the area (regardless of squad) gets a share.
Replicator[]

Replicator menu.
Replicators are stations that can turn materials into loot. It takes 10 seconds to craft, and all players in the nearby area are notified if a Replicator is being used. Replicators have ten slots: two change daily, two change weekly, and six are permanent. Their locations on the map are randomized but players can reveal their locations during the first 10 seconds of the game. Additional Replicators get dropped as the game progresses.
Daily[]
Each day, two high-tier attachments are put in the Replicator and do not spawn on the ground. The items rotate at 10 A.M. Pacific Time.
Possible combinations:
Attachment 1 | Attachment 2 | ||
---|---|---|---|
Weekly[]
Each week, two high-tier loot are put in the Replicator and do not spawn on the ground. The items rotate on Sunday at 10 A.M. Pacific Time.
Possible combinations:
Item A | Item B | ||
---|---|---|---|
Seasonal[]
- A Wingman with
40 for
30.
- A C.A.R. SMG with
40 for
30.
Permanent[]
Replicators can always craft the following:
- A
Shield Battery for
20.
- A
Med Kit for
15.
60/
60/
60/
32/
24/
16 for
10, per weapon.
150 Evo Points for the player's
Evo Shield for
50.
- The Evo Shield will be fully charged.
- The player is left with a Level 0 Evo Shield in the meantime.
Weapons in the Replicator do not spawn on the ground.
Arenas[]
In Arenas, materials are instead used to purchase items and abilities from the shop. Players are given materials for free at the start of each round. Players can also earn materials through combat (
75 per kill), or by collecting them in the canisters spread throughout the map. Unlike in Battle Royale, these canisters can only be used once per round and they give
200 to an entire team. Even though there are supply bins in Arenas, players do not get any materials by opening them.
History[]
Patch notes |
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See Also[]
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