Obtaining experience is based on several different factors. The list below shows how the total experience gained for each match is calculated:
|Won Match||900 XP|
|Top 5 Finish||300 XP|
|Time Survived||3 XP per second survived|
|Kills||50 XP per kill|
|Damage Done||0.25 XP per 1 damage point|
|Revive Ally||25 XP per revive|
|Respawn Ally||200 XP per respawn|
|First Kill of the Day||500 XP|
|Killed Champion||500 XP per kill of the champion squad|
|Kill Leader||50 XP if the player had been the kill leader in a match at any point|
|Champion Squad||500 XP if the player was the champion squad going into a match|
|Playing with Friends||+5% XP bonus to Time Survived|
|Playing with Friends (x2)||+10% XP bonus to Time Survived|
Battle Pass XP Boosts can be obtained as a Premium Battle Pass reward or as an Event reward. These add a 10% bonus to Top 5 and Win XP. They stack and apply to everyone in the player's party (up to 300%), and reset every season.
The player will gain a level every set number of experience. The required experience scales up depending on the current level. Below is a table showing how much XP is required to reach the next level and how much more XP is required for the next level, compared to the previous level.
In total, 199 Apex Packs are available for free through level 1 - 500. After reaching level 500 (the current level cap) the player will still be able to earn 600 for every 18,000 experience.