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G7 Scout
G7 Scout
Semi-auto light marksman rifle.
Profile
Icon G7 Scout Icon
Type Marksman weapon
Ammo Light Rounds Light Rounds
Fire modes Single-fire Icon Single
Manufacturer Lastimosa Armory Lastimosa Armory
Attachment Slots
Barrel StabilizerExtended Light MagOpticsSniper Stock
Damage
BODY HEAD LEGS
32 56 (1.75×) 24 (0.75×)
Technical
RPM 240
DPS 128
Magazine 10 / 15 / 18 / 20
Tac reload time 2.16 / 2.09 / 2.02 / 1.94
Full reload time 2.7 / 2.61 / 2.52 / 2.43


The G7 Scout is a semi-automatic battle rifle that utilizes Light Rounds Light Rounds.

Stats[ | ]

Attachments[ | ]

Optics
Others

Damage Profile[ | ]

Target Modifiers Damage Damage Shots to kill
100 HP 150 HP 175 HP 200 HP 225 HP
Head
(1.75×)
- 56 2 3 4 4 5
Helmet LV.1 51 2 3 4 4 5
Helmet LV.2 44 3 4 4 5 6
Helmet LV.3/4 40 3 4 5 5 6
Body - 32 4 5 6 7 8
Fortified Fortified 27 4 6 7 8 9
Leg
(0.75×)
- 24 5 7 8 9 10
Fortified Fortified 20 5 8 9 10 12

Advanced Stats[ | ]

mp_weapon_g2
Variable Value Description
fire_rate 4 Rounds fired in one second.
Double Tap Trigger 10
burst_fire_delay 0.375 Time delay between two bursts. Expressed in seconds.
projectile_launch_speed 30000 Speed at which projectiles travel.
Expressed in hammer units per second, equals to 761 meters per second.
headshot_distance 17716 Distance at which shots can no longer deal headshots.
Expressed in hammer units, equals to 450 meters.
spread_stand_hip 3 Hipfire spread radius while standing.
spread_stand_hip_run 6.25 Hipfire spread radius while walking.
spread_stand_hip_sprint 7.5 Hipfire spread radius while sprinting.
spread_crouch_hip 2.25 Hipfire spread radius while crouching.
spread_air_hip 7 Hipfire spread radius while in the air.
deployfirst_time 1.42 Time before the weapon can be fired after picking it up for the first time. Expressed in seconds.
deploy_time 0.6 Time to bring out the weapon. Expressed in seconds.
holster_time 0.5 Time to holster the weapon. Expressed in seconds.
raise_time 0.4 Time to bring out the weapon after performing an action. Expressed in seconds.
lower_time 0.35 Time to holster the weapon before performing an action. Expressed in seconds.
zoom_time_in 0.32 Time to enter ADS with the weapon. Expressed in seconds.
zoom_time_in 1x HCOG Classic 1x Holo 1x-2x Variable Holo 2x HCOG Bruiser 0.35 Time to enter ADS with the weapon. Expressed in seconds.
zoom_time_in 3x HCOG Ranger 2x-4x Variable AOG 0.42 Time to enter ADS with the weapon. Expressed in seconds.
zoom_time_out 0.28 Time to exit ADS with the weapon. Expressed in seconds.
zoom_time_out 1x HCOG Classic 1x Holo 1x-2x Variable Holo 2x HCOG Bruiser 0.28 Time to exit ADS with the weapon. Expressed in seconds.
zoom_time_out 3x HCOG Ranger 2x-4x Variable AOG 0.35 Time to exit ADS with the weapon. Expressed in seconds.
ads_move_speed_scale 0.425 Multiplier applied to the Legend's movement speed while ADS with the weapon.
spread_stand_ads 0 Spread radius when standing and ADS.
spread_crouch_ads 0 Spread radius when crouching and ADS.
spread_air_ads 6 Spread radius when in the air and ADS.


Weapon Mastery[ | ]

G7 Scout Icon MASTERY TRIALS
Level Trial Name Requirements
20 Adaptable Down an enemy with ADS with no optic attachment equipped. 25 times
40 Getting Ahead Down an enemy with at least one headshot on the target. 20 times
60 Spotted Down an enemy at least 80 meters away. 15 times
80 Flow State Deal at least 500 damage at 120 meters away in one match. 15 times
100 Break Free Break at least 2 enemies' armor without reloading at least 100 meters away in one match. 10 times


Lore[ | ]

The G7 Scout comes from good stock. The successor to the G2A4 Assault Rifle and the G2A5 Battle Rifle, the G7 features a simple design and parts that are easy to reproduce, making it a crowd favorite in the Outlands' most remote regions. The Scout adds a new feature to the family with its updated sniper stock, improving long-range accuracy while not sacrificing mid-range effectiveness.

The G2A6, later renamed to the G7 Scout, has been simplified from its design in Titanfall 2. Based on the M14/M1A rifle platform, the G7's drop in frame was replaced from a milled tactical stock to a solid composite body intended to serve the role as a Scout Sniper Rifle. This weapon uses 6.19x97mm LEC bullets that gives it quite a punch at mid range to long distance. When used as a DMR, your team can effectively advance and maneuver using your sight acquisition as a base of fire. It's overall mechanics haven't changed much throughout the years, as its reliability and brutal precision is a testament to its real-world inspiration.[1]


Skins[ | ]

There are a total of 87 skins for the G7 Scout: 22 Legendary, 13 epic, 36 Rare, and 16 Common.

  1. 1.0 1.1 This skin is reactive.

History[ | ]


Gallery[ | ]


Trivia[ | ]

  • The G7 Scout is the only weapon to have a rare reload animation, where the empty magazine may be ejected and then a new one is inserted both from the top. This particular reload is a reference to the M1 Garand, which the M14 and, by extension, the G7 Scout, are based on.
  • The G7 Scout is the only weapon whose classification changed twice, first from sniper rifle to assault rifle in Season 4 Season 4, and then from assault rifle to marksman weapon in Season 9 Season 9.
  • It was originally designated as the G2A6, making it more in line with the naming scheme of its Frontier War ancestors.
  • The G7 Scout appearance is based on the real Springfield Armory M1A SOCOM 16 semi-automatic rifle fitted with a J. Allen Enterprises JAE-100 chassis.
  • The Crimson Firedrake skin sports the phrase "You Owe Me Awe", a nod to the 1986 thriller Manhunter, in which the main antagonist Francis Dolarhyde says this line to his victim Freddy Lounds before murdering him.
  • The G7 Scout is Bangalore's favorite weapon. It is seen in a few of her banner poses, her character select animation, and her lobby animations.[4]
  • The Season 6 Icon Supersonic and Season 6 Icon Hypersonic skins are weapon mods designed by Rampart, indicated by the presence of a Rampart Mods stamp.

See also[ | ]


References[ | ]

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