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The subject of this article appears in Apex Legends. The subject of this article appears in Apex Legends Mobile.

Grenades are throwable explosive weapons that go in the inventory like items. There are currently three types of grenades: the Frag Grenade, the Thermite Grenade, and the Arc Star.

Grenades can be accessed by holding G or Right/Right. You can then use the fire button on PC, RT for Xbox or R2 for the PS5 to aim and throw.

Frag Grenade[]

Frag Grenade Frag Grenade
Type Thrown
Ignition Time 4 seconds
Description Explosive ordnance. Throw to start fuse.

  • Deals 10 impact damage and up to 100 explosion damage in an 8 m explosion radius, with a 2.4 m inner radius.
  • Damages and destroys doors.

  • Frag Grenades also can bounce or roll on the environment before detonating. This can be used to hit enemies around a corner
  • Frag Grenades can be used to force enemies out of cover.
  • Looking up and throwing a Frag Grenade directly up in the sky will have it fall directly back where you're currently standing in the next 3 seconds and explode on impact. This is great if you're outside a door and someone is about to break it down on the opposite side or do this if you're being chased while running.
    • This will not work with Fuse unless the throw power is disabled, as the grenade will explode in mid-air.


Thermite Grenade[]

Thermite Grenade Thermite Grenade
Type Thrown
Ignition Time Instant
Description Creates a horizontal wall of flames.

  • The wall is 6 m long and is horizontal, perpendicular to the direction it was thrown from.
  • Deals 4 damage per tick when standing in the flames, and applies an over-time burn effect that lasts for 25 damage.
  • Bypasses the Knockdown Shield Knockdown Shield.
  • Damages and destroys doors.
  • The wall of flames lasts for 8 seconds after impact with the ground.
  • Can be used to increase the fire rate of the Rampage LMG.

  • It can be useful to seal off an enclosed area such as a doorway to prevent enemies from pushing a position, as well as a mild way to break the line of sight of an enemy.
  • If an enemy is body blocking a door, you can throw a Thermite at the bottom of the door. It will destroy the door and burn the enemy.
  • Can be useful against an enemy raising their Knockdown Shield Knockdown Shield, as raising the shield slows them and forces them to take more damage from the flames.


Arc Star[]

Arc Star Arc Star
Type Thrown
Ignition Time 2.8 seconds
Description Sticks, then explodes after a short delay. Causes damage and blurred vision.

  • Deals 10 impact damage and up to 75 explosion damage in an 8.75 m explosion radius, with a 1.8 m inner radius. Slows those affected for up to 5 seconds.
  • Projectile launch speed is faster than the other grenades (2200 UPS instead of 1300 UPS).
  • Damages and destroys doors. Also, it disables the Trident for a very short amount of time.
  • Does not stick to squadmates, will instead bounce off them.

  • The explosion's "splash" damage decreases with distance from the Arc Star itself so plan accordingly.
  • If you come across extra high-tier armor such as epic or Legendary ones and you or your squad don't need it, equip an Arc Star, look at your feet and throw the Arc Star on the ground. You'll break your armor, but now you can swap to the new extra armor. Thus, leaving a broken armor on the ground for an enemy to potentially pick up or be forced to heal it.
  • Some legends can shake the stuck Arc Star off by activating their ability. For example, Into the Void Into the Void by Wraith and Phase Breach Phase Breach by Ash.


Frost Grenade[]

File:Frost Grenade.svg Frost Grenade
Type Thrown
Ignition Time ???
Description Explosion inflicts damage and speed reduction.

  • Mobile exclusive.


Rev Shell[]

Rev Shell Rev Shell
Type Thrown & Homing
Time to use On impact
Description Automatic target seeking grenade, throw it in the direction of enemies and watch rev shell hunt down its prey.

  • Exclusive to the Living Shell Trios mode.
  • Flies in a straight line until it locates a nearby enemy, after which it will lock on to them or else it vanishes after flying for a certain time.
    • Target will be marked on player's HUD.
    • The targets will know when they are is locked on the Rev Shell, as a message reading "Rev Shell Lock On" and the Rev Shell indicator will appear on their HUD.
  • After reaching its target, it stops and take 0.5 seconds to explode, dealing 58 ~ 79 damage.
  • It has 30 HP. Can be shot down or melee when close enough.

  • It can be used as probe to seek enemy in the hiding spot to avoid being ambushed.
  • As it can be shot down easily, when it starts chasing the target, provide suppressing fire on the locked-on target so they could get distracted.


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