This is a glossary of terms that the player may encounter in-game alongside other terms used by the community.
List of terms[]
- ADS(ing)
- Aim(ing) Down Sights; using the weapon's sights to increase accuracy.
- AFK
- Away From Keyboard; someone who has the game running but is not present to perform actions.
- armor
- Evo Shield, Body Shield.
- bang
- Bangalore.
- barrel
- Caustic's Nox Gas Traps.
- batt
- Shield Battery.
- BH, blood
- Bloodhound.
- bubble
- Gibraltar's Dome of Protection.
- camp(ing)
- Someone holding a position without moving much.
- cat
- Catalyst.
- comm(s)
- Communication(s).
- CR
- Either Charge Rifle or "cracked".
- crack(ed)
- Enemy lost his Shield health following an attack.
- crafter
- Replicator.
- down(ed)
- Bleeding Out, when referring to someone.
- duo manning, 2-manning
- Group of two players that queued together by joining the same party in the Lobby.
- duo stack(ing), 2-stack(ing)
- Group of two players that queued together by joining the same party in the Lobby.
- DMG
- Damage.
- DPS
- Damage per second.
- flank(ing)
- Attacking an enemy or enemy team from the opposite direction they're looking at.
- flesh
- Enemy lost his Shield health for some reason, or was cracked and received additional damage.
- gibby
- Gibraltar.
- god spot
- Either "heaven" or "rat spot".
- god tier loot
- Very good loot.
- ground loot
- Loot that spawns normally and that is not in Replicators or Care Packages (like Supply Drop Weapons).
- hard-focus(ing)
- Someone whose current objective is eliminating a specific player no matter what.
- heaven
- Location that is normally unreachable without the use of Legends whose abilities can provide vertical direction, such as Horizon, Pathfinder, or Valkyrie.
- high ground
- Location located higher than another location. What players should look for every time a fight starts.
- hori
- Horizon.
- hotdrop(ping)
- Dropping in a highly-contested area of the map.
- JM
- Jumpmaster; someone assigned to initiate the drop sequence from the dropship at the start of the match.
- knock(ed)
- Entered the Bleeding Out state.
- KP
- Kill Point/s; refers to the number of kills and assists scored in a Ranked match, which impact the number of Ranked Points given at the end of the match.
- krab
- Kraber .50-Cal Sniper.
- LL
- Lifeline.
- loot pool
- The list of items a loot source can spawn.
- low
- The enemy is close to dying.
- LTM
- Limited Time Mode.
- MnK, M&K
- Mouse and Keyboard; a type of video game input device.
- nade
- Grenade.
- NC
- Newcastle.
- nofill(ing)
- Turning "Fill Teammates" off, preventing matchmaking from adding randoms to the player's team.
- noreg(ging)
- Shots that visibly hit the target, but dealt no damage due to lag compensation.
- oneshot, one, 1
- Enemy is one punch (30 HP or less) away from getting downed/killed. Depending on certain weapon loadouts, enemy health may be higher (50 HP or less).
- peter
- 30-30 Repeater.
- PF, path
- Pathfinder.
- pill
- Supply Bin.
- pity match
- Match granted by SBMM where enemies can be killed easily.
- PK
- Peacekeeper.
- POI
- Point of Interest; a named area of a map.
- pred
- premade
- Group of players that queued together by joining the same party in the Lobby.
- pubs
- Game modes that aren't Ranked.
- push(ing)
- Aggressively approaching the enemy team in order to quickly eliminate them.
- q
- A Legend's Tactical.
- random
- Someone joining the player's party because they were automatically added through matchmaking, due to the "Fill Teammates" option being turned on.
- rat(ting)
- Someone choosing the path of non-violence, hiding from visibility to get to the later rounds.
- rat spot
- Hiding spot of a rat, sometimes not intended by the developers to exist.
- rev
- Revenant.
- roller
- Controller; a type of video game input device.
- rotating
- Moving from the current location to another.
- RP
- Ranked Points; the number of points received at the end of a Ranked match, which contribute to increasing or decreasing a player's Rank.
- RPM
- Rounds per minute; a weapon's fire rate.
- RPS
- Rounds per second; a weapon's fire rate.
- SBMM
- Skill-based Matchmaking; a behavior added into Apex's matchmaking system in order to attempt to put together in the same server players whose performance in their most recent matches was similar.
- swap(ing)
- Replacing a Evo Shield / Body Shield with another one.
- solo queue, soloq
- Queuing for a game mode without any Lobby teammates, letting matchmaking create a squad with randoms.
- tag(ged)
- Someone under the effect of Sniper's Mark debuff.
- third-party(ing), 3p
- Attacking a squad who is already fighting another squad. The number increases (fourth, fifth, etc.) the more teams join the fight.
- thirst(ing)
- Finishing off a downed enemy rather than going after the rest of their squad.
- trio manning, 3-manning
- Group of three players that queued together by joining the same party in the Lobby.
- trio stack(ing), 3-stack(ing)
- Group of three players that queued together by joining the same party in the Lobby.
- TT
- Either Triple Take or Town Takeover.
- TTK
- Time to kill; how fast a weapon renders an enemy harmless, usually expressed in seconds.
- ult
- A Legend's Ultimate.
- valk
- Valkyrie.
- watt
- Wattson.
- w-key(ing)
- Aggressively approaching every enemy team in sight no matter what.