| January 09, 2024 Patch | |
|---|---|
| |
| Apex Legends & FINAL FANTASY VII REBIRTH Event. | |
| Version number | 19.0.2 |
| Previous patch | November 20, 2023 Patch |
| Next patch | February 14, 2024 Patch |
New Content[]
- New event: Apex Legends & FINAL FANTASY VII REBIRTH, running from January 9, 2024 to January 30, 2024
- New Buster Sword R5 universal melee weapon skin and One-Winged Angel Death Box skin.
- New LTM: Final Fantasy Takeover
Balance Changes[]
Crafting Rotation
- R-301 Carbine and Volt SMG back on the floor
- Alternator SMG and Hemlok Burst AR added to the crafter
- Tactical reload time reduced to 0.9 (was 1.03)
- Empty reload time reduced to 1.6 (was 1.7)
- Draw Time reduced to 0.45 (was 0.8)
- Damage reduced to 12 (was 13)
- Damage reduced to 11 (was 12)
Catalyst
- Tactical:
Piercing Spikes
- Now require line-of-sight of an enemy player to activate
- Spikes that have not been activated will still slow players
- Improved Horizon audio to make “falls” less silent
Spacewalk: Soft Landings now play audio in world (not just for Horizon)
Gravity Lift: Gravity Lift exit audio range increased to make it easier to hear characters who exit
Castle Wall
- impact will now destroy Conduit’s
Energy Barricade mines
Mobile Shield: can now be destroyed by enemy Crypto EMP
- Delayed balance adjustments from the Season 19.0 patch are now fully integrated
- impact will now destroy Conduit’s
Amped Walls are no longer destroyed by friendly
Crypto EMP or Mad Maggie’s
Wrecking Ball
Maps[]
Map Rotation
Storm Point
- Added and adjusted cover at ZEUS Station & ECHO HQ
- Added Ring Console to Coastal Camp
- Added Trident to Barometer
- Adjusted the position of the Ring Console, Survey Beacon and Crafting Station at Lightning Rod
- Reduced volume of ambient audio at ZEUS Station & ECHO HQ
- Removed Ring Console, Survey Beacon and Crafting Station from Thunder Watch
- Resolved a number of additional bugs and rat spots
- Restored missing Ring Console at Command Center
- ECHO HQ
- Added four new staircases at ECHO HQ to improve vertical navigation around the perimeter
- Rooftop of ECHO HQ is now out of bounds, Zipline and rooftop hatch has been removed
- Wattson’s Pylon
- Adjusted position of the ziplines at Wattson's Pylon to improve consistency of mantle jumping
- Reduced amount of ultra rare loot at Wattson's Pylon
- ZEUS Station
- Added additional cover and ziplines at ZEUS Station for Mixtape modes only
- Increased the speed of the redeploy balloon zipline at ZEUS Station by 25%
Mixtape[]
Map Rotation
- Control
- Hammond Labs and Production Yard are out
- Lava Siphon and Caustic Treatment are in
- Gun Run
- TDM
- ZEUS Station, Skulltown, and Phase Runner are out
- Wattson’s Pylon, Party Crasher, and Overflow are in
New
- Added new Legend voice lines that occasionally play on respawn
- Lowered Ratings reward for assists in Control 5 per assist (was 20)
- This is in response to a recent change where we started counting assists in Control and TDM based on the whole team and not just within your individual squad
World Systems[]
Extended Supply Bins
- Added a cap to the number of
Heat Shields a team can receive from the secret drawer
- Added a cap to the number of
Med Kits a team can receive from the secret drawer
Bug Fixes[]
- Firing Range: players dying with a Nessie in their inventory will no longer find the Nessie deleted. Sorry Nessie Hunters!
- Players no longer get stuck due to spamming holosprays while skydiving
- Players no longer drop out of Wraith’s portal before reaching the other side
- Resolved small chance of getting 5 items in secret drawer of Extended Supply Bins
- Resolved bug preventing audio engine from properly utilizing fast storage drives when reading compressed audio data
- Startup logo video audio volume now respects the master volume slider
- Storm Point: players should now be able to use
Evac Towers through the ceiling hatch in Command Center
- Trident collision should no longer occasionally push players through walls and floors
Legends[]
- Ash:
Ultimate can no longer be used with Tridents to get under map
- Bloodhound: Niflheim Hundr skin’s raven now white (was black)
- Catalyst
Piercing Spikes ability description now shows the correct max number of traps
Piercing Spikes can now be pinged again
Ultimate no longer shows as ready in inventory without being fully charged
- Conduit
- Fixed
Energy Barricade V-Shape deployment when looking directly at the ground
Tactical can no longer be used on respawning team still in dropship
- Fixed
- Crypto: fixed Crypto taking ring damage while standing in a
Heat Shield if controlling his drone in the ring
- Loba: restored movement speed while holding
tactical if it was activated while standing still
- Mad Maggie
- Fixed damage numbers not showing correctly when hitting Revenant’s
ultimate shroud with
Wrecking Ball
- Passive no longer works through Catalyst’s
walls
- Fixed damage numbers not showing correctly when hitting Revenant’s
- Revenant: no longer occasionally becomes invincible during his
ulimate if his shroud is broken while marked by Vantage’s
Sniper
- Vantage: corrected
Sniper Ult bullets damage to marked targets when breaking Gibraltar’s
arm shield or Revenant’s
ultimate shroud
- Wattson:
Ultimate correctly recharges shields when placed after Bangalore’s
smoke
Modes[]
- Abilities that outline players should no longer stop functioning after killing an enemy
- Silence abilities should no longer cancel auto healing
- Voice chat is no longer heard outside of the squad in TDM and Control
Control
- Caustic Treatment: weapons cannot be used on the supply ship
- Damage not taken while inside the respawn ship
- Players no longer occasionally spawn in a skydive state when respawning on Kings Canyon
- Players no longer lose invulnerability while still on the dropship when spawning on the MRB
Code Optimizations[]
- Fixed issue with dynamic resolution not reacting fast enough to high graphics load. Improves frame rate stability on consoles
- DX12 (PC) video memory (VRAM) usage is now reduced by 1.5 - 2GB
- DX12 (PC) improved graphics performance with parallelization of rendering workloads
- Upgraded Nvidia Reflex SDK to v1.8 and adds support for latency markers
Quality of Life[]
- Improved visibility for jammers
Ultimate SFX can no longer be heard in other Firing Range instances
Mirage's Decoys
