Apex Legends Wiki

It's Pride Month with Fandom, and Apex Legends' colorful cast of characters includes plenty of LGBTQIA+ representation: Bangalore, Bloodhound, Fuse, Gibraltar, Loba, Mirage, Seer, and Valkyrie. A big thank you to everyone who has helped make those articles and the whole wiki what they are!

There will also be three roundtable discussions in the Fandom Discord server over the month: Discussing LGBTQIA+ video games and characters on June 15, LGBTQIA+ icons and activists on June 22, and a discussion with LGBTQIA+ wiki admins on June 29.


Apex Legends Wiki

The subject of this article appears in Apex Legends. The subject of this article appears in Apex Legends Mobile.

Hm... Son, you think you've got what it takes? They call us Apex Legends. But not all Legends are heroes. Each fight for their own reasons. From the ashes of war, Legends are born. They are icons of strength, power. Outside the ring, they're champions. Inside, they're equals. But the goal remains the same, become an Apex Legend. I say it's a sport of survival. You ask me? It's simple, eh. They kill you, they're better. You kill them, you're better.
Kuben Blisk throughout the opening cinematic


Legends are playable characters in Apex Legends and Apex Legends Mobile. Each Legend is a unique character with their own backstory, abilities, and playstyle. Most Legends need to be unlocked by using Legend Tokens Legend Tokens or Apex Coins Apex Coins. A new Legend is released every season.

Legends are categorized into classes: Offensive.svg Offensive, Defensive.svg Defensive, Support.svg Support, and Recon.svg Recon. These classes can have perks that apply for all Legends of that class. Currently, there is only 1 class with a perk: Legends of the Recon.svg Recon class can scan Survey Beacon.svg Survey Beacons to find the next location of the Ring.

Common Legend Abilities[]

Each Legend is defined by their unique tactical ability, passive ability, and ultimate ability.

However, the following are common to all Legends (unless modified by their abilities):

  • Legends can sprint, jump, crouch, crouch walk, slide and climb walls up to 5-6 meters tall.
  • Using their jump kits, Legends can skydive from high altitudes and boost themselves along zip lines.
  • Legends can equip two weapons of any type, as well as one of each kind of gear.
  • Legends have 10 slots in their inventory that they can use to carry ammo, regen items, grenades, or spare attachments. Equipping a Backpack.svg Backpack adds more slots.
  • Legends can melee attack at any time. It has a short windup, but deals 30 damage, knocks enemies back a bit, and makes the Legend move forward a small distance.
  • When downed, Legends can still crawl slowly and defend themselves with a Knockdown Shield.svg Knockdown Shield if they have one. Squadmates that are still up can revive them.
  • If killed while downed, Legends drop a death box that contains all of the items they had, as well as a banner card that squadmates can use at a Respawn Beacon to bring them back.
  • Legends can perform finishers on downed enemies, refueling their Body Shield.svg Body Shield and finishing off the target. Each Legend has a set of 2-3 unique finishers, whose effectiveness varies because of their differing durations.


Gibraltar, Caustic, Newcastle, Revenant, and Pathfinder are "large" Legends. Wraith, Lifeline, and Wattson are "small" Legends. Everyone else is a "medium" Legend.

Legends come in three different sizes: large, medium, and small. Though each Legend's hitbox is a bit different, in general, Legends of the same size use the same hitbox "rig" in which their hitboxes are based off of.[1][2][3] This means that Caustic's hitbox is the same size as Gibraltar's;[2] Mirage's hitbox is the same size as Bangalore's, Octane's, Crypto's, etc.;[4][5] and Bloodhound has the exact same head hitbox as all the other medium Legends, despite their head looking bigger.[6][7][8] (Daniel Klein provided images of Bloodhound's hitbox and Bangalore's hitbox to prove this.) Because hitbox sizes significantly impact gameplay, Fortified.svg Fortified and Low Profile.svg Low Profile were added in an attempt to even the playing field.[2][9] In Season 9.svg Season 9, Low Profile was removed, causing the small Legends to receive boosts in win rate thanks to them being objectively smaller than other Legends with nothing to counteract it.[10][11] In response, efforts were made to bring hitboxes closer together.


  • Pathfinder and Revenant's hitboxes sit between the large and medium rigs, leaning towards large.[13][3]
    • Pathfinder was originally on the large rig (like Gibraltar and Caustic), but this made little sense with his skinny model.[14] In Season 1.svg Season 1, his hitbox was reduced to the point that it was skinnier than a medium Legend's;[15] however, this increased his win rate so much that he was given Low Profile.svg Low Profile.[14] In Season 7.svg Season 7, Pathfinder's hitbox was increased, and Low Profile was eventually removed.
    • Before being released, Revenant had the same skinny hitbox Pathfinder had (at the time), but it was adjusted to be bigger last minute. The developers were not aware of the last-minute hitbox change, which caused Revenant to be released with Low Profile even though his hitbox did not warrant it;[16] Low Profile was later removed. In the Genesis.svg Genesis event, Revenant's hitbox was reduced.
  • All the small Legends—Wraith, Lifeline, and Wattson—have gotten their hitboxes increased to bring them closer to the medium Legends. They are still smaller than medium Legends, but they now sit in-between the medium rig and the old small rig.[17]

Even with the same hitbox, some Legends are still more difficult to hit due to having unique animations. For example, Wraith used to tucked her head in a lot during her sprint animation which made her harder to hit than other small Legends (back when they were all on the small rig).[2][18]

Offensive Legends[]

Offensive Legend Icon.svg

Offensive Legends have abilities that are useful in combat.

Defensive Legends[]

Defensive Legend Icon.svg

Defensive Legends can provide cover or fortify an area, making it safer for their squad.

Support Legends[]

Support Legend Icon.svg

Support Legends can aid their squad by providing healing or loot.

Recon Legends[]

Recon Legend Icon.svg

Recon Legends can gather valuable intel, such as enemy whereabouts or the next ring location.


This video was released alongside Season 1.svg Season 1; therefore, it only covers the original 8 Legends and Octane.


  • It takes roughly 9-11 months to create a Legend. Pre-production, each Legend's design goes through many changes, but once the design is approved and finalized, the next nine months are spent getting the character out. By that point, quick and sudden changes to the design cannot be made.[19]


  • Pathfinder was originally classified under Support.svg Support. However, he was later moved to Recon.svg Recon at the start of Season 4.svg Season 4.
  • According to Daniel Klein, the Offensive.svg Offensive class is more of an absence of a class than a class of its own.[20] It is where Legends that do not belong in the other three classes are put.
  • Forge was announced as the Legend for Season 4.svg Season 4, but it was a misdirect. Forge was killed by the true Season 4.svg Season 4 Legend, Revenant, in "Up Close and Personal".
  • Some Legends have an alternative descriptor on the official website.
    • Rampart is "Base of Fire" in the game and "Amped Modder" on the website.
    • Fuse is "Explosives Enthusiast" in the game and "Bombastic Explosives Expert" on the website.
    • Newcastle is "Mobile Guardian" in the game and "Heroic Defender" on the website.
  • Season 9 lore implies that the Legends also have additional duties for the Syndicate, such as search and rescue.

See also[]