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| description = Semi-auto sniper |
| description = Semi-auto sniper |
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| type = Sniper |
| type = Sniper |
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⚫ | |||
+ | | ammoType = Sniper Ammo |
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⚫ | |||
+ | | projectileSpeed = 30500 |
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+ | | cost1 = 400 |
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+ | | cost2 = 250 |
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+ | | cost3 = 300 |
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+ | | cost4 = 400 |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | | dps = 78 |
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| magazineSize = {{Level0123|6|8|10|12}} |
| magazineSize = {{Level0123|6|8|10|12}} |
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+ | | tacreload = {{Level023|2.66|2.53|2.39}} |
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⚫ | |||
− | | |
+ | | fullreload = {{Level023|3.66|3.48|3.29}} |
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | | damageDps = 64 |
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| ADSspeed = 65 |
| ADSspeed = 65 |
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| recoil = Strong curve left |
| recoil = Strong curve left |
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}} |
}} |
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⚫ | |||
⚫ | |||
⚫ | |||
== Damage Profile == |
== Damage Profile == |
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− | <tabber> |
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− | Base= |
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{{Damage profile |
{{Damage profile |
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− | | |
+ | |129|115|101|95|60|48 |
− | |99|2|2|2|3|3 |
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− | |88|2|2|2|3|3 |
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− | |83|2|2|3|3|3 |
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− | |55|2|3|4|4|5 |
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− | |44|3|4|4|5|6 |
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− | <!-- Low Profile !--> |
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− | |116|1|2|2|2|2 |
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− | |104|1|2|2|2|3 |
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− | |93|2|2|2|3|3 |
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− | |87|2|2|3|3|3 |
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− | |58|2|3|4|4|4 |
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− | |58|2|3|4|4|4 |
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<!-- Fortified !--> |
<!-- Fortified !--> |
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− | | |
+ | |110|98|86|80|51|41 |
− | |85|2|2|3|3|3 |
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− | |75|2|2|3|3|3 |
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− | |71|2|3|3|3|4 |
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− | |47|3|4|4|5|5 |
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− | |38|3|4|5|6|6 |
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}} |
}} |
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<references group="note"/> |
<references group="note"/> |
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− | |-| |
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− | Skullpiercer Rifling= |
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− | {{ItemLink|Skullpiercer Rifling|text={{Legendary|Skullpiercer Rifling}}}} increases the headshot multiplier of the Longbow DMR from 2x to 2.5x. |
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− | |||
− | {{Damage profile |
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− | |138|1|2|2|2|2 |
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− | |124|1|2|2|2|2 |
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− | |110|1|2|2|2|3 |
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− | |104|1|2|2|2|3 |
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− | |55|2|3|4|4|5 |
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− | |44|3|4|4|5|6 |
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− | <!-- Low Profile !--> |
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− | |145|1|2|2|2|2 |
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− | |131|1|2|2|2|2 |
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− | |116|1|2|2|2|2 |
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− | |109|1|2|2|2|3 |
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− | |58|2|3|4|4|4 |
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− | |58|2|3|4|4|4 |
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− | <!-- Fortified !--> |
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− | |118|1|2|2|2|2 |
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− | |106|1|2|2|2|3 |
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− | |94|2|2|2|3|3 |
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− | |89|2|2|2|3|3 |
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− | |47|3|4|4|5|5 |
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− | |38|3|4|5|6|6 |
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− | }} |
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− | <references group="note"/> |
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− | </tabber> |
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== Attachments == |
== Attachments == |
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* {{ItemLink|4x-8x Variable Sniper|text={{Epic|4x-8x Variable Sniper}}}} |
* {{ItemLink|4x-8x Variable Sniper|text={{Epic|4x-8x Variable Sniper}}}} |
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* {{ItemLink|4x-10x Digital Sniper Threat|text={{Legendary|4x-10x Digital Sniper Threat}}}} |
* {{ItemLink|4x-10x Digital Sniper Threat|text={{Legendary|4x-10x Digital Sniper Threat}}}} |
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− | ; Hop Up |
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− | * {{ItemLink|Skullpiercer Rifling|text={{Legendary|Skullpiercer Rifling}}}} |
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; Others |
; Others |
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− | * {{ItemLink|Barrel Stabilizer}} ({{Common}}, {{Rare}}, {{Epic |
+ | * {{ItemLink|Barrel Stabilizer}} ({{Common}}, {{Rare}}, {{Epic}}) |
− | * {{ItemLink|Extended Sniper Mag}} ({{Common}}, {{Rare}}, {{Epic}}) |
+ | * {{ItemLink|Extended Sniper Mag}} ({{Common}}, {{Rare}}, {{Epic}}, {{Legendary}}) |
* {{ItemLink|Sniper Stock}} ({{Common}}, {{Rare}}, {{Epic}}) |
* {{ItemLink|Sniper Stock}} ({{Common}}, {{Rare}}, {{Epic}}) |
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==Pros and Cons== |
==Pros and Cons== |
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; Pros |
; Pros |
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− | * High damage per shot. |
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− | * Very high headshot damage with the {{ItemLink|Skullpiercer Rifling}} Hop-Up. |
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* Bullets penetrate enemies, allowing you to hit multiple targets with one shot. |
* Bullets penetrate enemies, allowing you to hit multiple targets with one shot. |
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− | * Has the highest |
+ | * Has the highest ammo capacity of all snipers. |
+ | * Can open doors by shooting the handle. |
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− | * Very large capacity with extended mags. |
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+ | *Fastest fire rate in Sniper Class, very easy to spam shots. |
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; Cons |
; Cons |
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− | * Low fire rate. |
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* Low DPS. |
* Low DPS. |
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⚫ | |||
− | * Slow projectile speed. |
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⚫ | |||
== Skins == |
== Skins == |
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− | There are a total of |
+ | There are a total of 65 weapon skins for the Longbow DMR; 15 {{Legendary}}, 11 {{Epic}}, 25 {{Rare}} and 16 {{Common}}. |
<tabber> |
<tabber> |
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Line 127: | Line 81: | ||
<!-- File:Cryogenesis Longbow.png|{{Legendary|Cryogenesis}}<br/>{{Tokens|10,500}}<br/>Needs {{Legendary|Nocturnal Predator}} --> |
<!-- File:Cryogenesis Longbow.png|{{Legendary|Cryogenesis}}<br/>{{Tokens|10,500}}<br/>Needs {{Legendary|Nocturnal Predator}} --> |
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File:Hunter Exotica Longbow.png|{{Legendary|Hunter Exotica}}<br/>{{Tokens|6,500}}<br/>Needs {{Legendary|Big Game Hunter}} |
File:Hunter Exotica Longbow.png|{{Legendary|Hunter Exotica}}<br/>{{Tokens|6,500}}<br/>Needs {{Legendary|Big Game Hunter}} |
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⚫ | |||
⚫ | |||
+ | {{Symbol|season 8}} {{Legendary|Blinding Light}}<ref group=note name=Reactive></ref> - Level 110 |
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+ | File:Dawn's Awakening Longbow.png|{{Legendary|Dawn’s Awakening}}<br/>{{Coins|3,000}}<ref group=note>Included in the Valkyrie Launch Bundle.</ref> |
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</gallery> |
</gallery> |
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* {{Legendary|Cryogenesis}} - needs {{Legendary|Nocturnal Predator}} and {{Tokens|10,500}} |
* {{Legendary|Cryogenesis}} - needs {{Legendary|Nocturnal Predator}} and {{Tokens|10,500}} |
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⚫ | |||
⚫ | |||
<references group=note/> |
<references group=note/> |
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|-| |
|-| |
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Line 141: | Line 97: | ||
File:Break the Enemy Longbow.png|{{Epic|Break the Enemy}}<br/>{{CraftingMetals|400}} |
File:Break the Enemy Longbow.png|{{Epic|Break the Enemy}}<br/>{{CraftingMetals|400}} |
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File:Through the Heart Longbow.png|[[File:Valentines Event Icon.svg|22px|Valentine's Day|link=Valentine's Day]] {{Epic|Through the Heart}}</br>{{Coins|1,100}} |
File:Through the Heart Longbow.png|[[File:Valentines Event Icon.svg|22px|Valentine's Day|link=Valentine's Day]] {{Epic|Through the Heart}}</br>{{Coins|1,100}} |
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− | File:Pumpkin Parlor Longbow.png| |
+ | File:Pumpkin Parlor Longbow.png|{{Symbol|fight or fright 2019}} {{Epic|Pumpkin Parlor}} |
File:Entry Lane Longbow.png|{{Symbol|aftermarket}} {{Epic|Entry Lane}} |
File:Entry Lane Longbow.png|{{Symbol|aftermarket}} {{Epic|Entry Lane}} |
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File:Forward Thinker Longbow.png|{{Symbol|season 7}} {{Epic|Forward Thinker}}<br/>Level 99 |
File:Forward Thinker Longbow.png|{{Symbol|season 7}} {{Epic|Forward Thinker}}<br/>Level 99 |
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File:Green Ripper Longbow.png|{{Symbol|fight night}} {{Epic|Green Ripper}} |
File:Green Ripper Longbow.png|{{Symbol|fight night}} {{Epic|Green Ripper}} |
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+ | File:Dexterity Longbow.png|{{Symbol|genesis}} {{Epic|Dexterity}} |
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</gallery> |
</gallery> |
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|-| |
|-| |
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File:Navigator Longbow.png|{{Symbol|season 1}} {{Rare|Navigator}}<br/>Level 14 |
File:Navigator Longbow.png|{{Symbol|season 1}} {{Rare|Navigator}}<br/>Level 14 |
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File:Riptide Longbow.png|{{Symbol|season 2}} {{Rare|Riptide}}<br/>Level 13 |
File:Riptide Longbow.png|{{Symbol|season 2}} {{Rare|Riptide}}<br/>Level 13 |
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− | File:Uprising Longbow.png|{{Symbol|iron crown}} {{Rare|Uprising}}<br/>[[File:Iron Crown Icon.svg|22px|Crowns|link= |
+ | File:Uprising Longbow.png|{{Symbol|iron crown}} {{Rare|Uprising}}<br/>[[File:Iron Crown Icon.svg|22px|Crowns|link=Crowns]] 60 |
File:Cool Heat Longbow.png|{{Symbol|season 3}} {{Rare|Cool Heat}}<br/>Level 90 |
File:Cool Heat Longbow.png|{{Symbol|season 3}} {{Rare|Cool Heat}}<br/>Level 90 |
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File:Orbital Longbow.png|{{Symbol|season 4}} {{Rare|Orbital}}<br/>Level 27 |
File:Orbital Longbow.png|{{Symbol|season 4}} {{Rare|Orbital}}<br/>Level 27 |
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Line 172: | Line 129: | ||
File:Rumble Strip Longbow.png|{{Symbol|season 6}} {{Rare|Rumble Strip}}<br/>Level 15 |
File:Rumble Strip Longbow.png|{{Symbol|season 6}} {{Rare|Rumble Strip}}<br/>Level 15 |
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File:Sunspot Longbow.png|{{Symbol|season 7}} {{Rare|Sunspot}}<br/>Level 17 |
File:Sunspot Longbow.png|{{Symbol|season 7}} {{Rare|Sunspot}}<br/>Level 17 |
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+ | File:Triangulation Longbow.png|{{Symbol|season 8}} {{Rare|Triangulation}}<br/>Level 25 |
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+ | File:Enflamed Longbow.png|{{Symbol|season 9}}{{Rare|Enflamed}}<br/>Level 7 |
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</gallery> |
</gallery> |
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+ | * {{Symbol|ps+}} {{Rare|Diamond Cutter}} - February 2021 |
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|-| |
|-| |
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Common skins= |
Common skins= |
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== History == |
== History == |
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{{Patch notes| |
{{Patch notes| |
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+ | ; [[June 29, 2021 Patch]] |
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+ | * Damage increased from 55 to 60. |
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+ | |||
+ | ; [[May 04, 2021 Patch]] |
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⚫ | |||
+ | * Adjusted headshot multiplier from 2.0 to 2.15. |
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+ | |||
+ | ; [[March 09, 2021 Patch]] |
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+ | * The [[Fully kitted weapons|{{Legendary|Gold Longbow’s}}]] optic can now be removed and replaced with a different one. |
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+ | |||
+ | ; [[February 02, 2021 Patch]] |
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+ | * Added to the loot table of [[Fully kitted weapons]] for {{ItemLink|Season 8}}. |
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+ | |||
; [[May 12, 2020 Patch]] |
; [[May 12, 2020 Patch]] |
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* Headshot scale reduced from 2.15 to 2.0. |
* Headshot scale reduced from 2.15 to 2.0. |
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− | * Brought back {{ItemLink|Skullpiercer Rifling|text={{Legendary|Skullpiercer Rifling}}}} |
+ | * Brought back {{ItemLink|Skullpiercer Rifling|text={{Legendary|Skullpiercer Rifling}}}} compatibility as it got re-added into the game. |
* Added to the loot table of [[Fully Kitted Weapons]] for {{ItemLink|Season 5}}. |
* Added to the loot table of [[Fully Kitted Weapons]] for {{ItemLink|Season 5}}. |
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Line 211: | Line 184: | ||
; [[October 01, 2019 Patch]] |
; [[October 01, 2019 Patch]] |
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− | * |
+ | * Removed {{ItemLink|Skullpiercer Rifling|text={{Legendary|Skullpiercer Rifling}}}} compatibility as it got removed from the game. |
* Adjusted headshot multiplier from 2.0 to 2.15. |
* Adjusted headshot multiplier from 2.0 to 2.15. |
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− | * Reduced rate of fire from 1.6 to 1.3 |
+ | * Reduced rate of fire from 1.6 to 1.3. |
− | * Reduced leg damage multiplier from 0.9 to 0.8 |
+ | * Reduced leg damage multiplier from 0.9 to 0.8. |
; [[April 16, 2019 Patch]] |
; [[April 16, 2019 Patch]] |
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==Trivia== |
==Trivia== |
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*In Titanfall, the Longbow DMR's model name was D-101, indicating its relation to the [[R-301]] and its predecessors.<ref>[https://www.reddit.com/r/titanfall/comments/672pcz/i_framed_my_tier_1_diecast_tf2_weapons_shiny/dip21l7/ Comment by Ryan Lastimosa (brockhaurd) on r/titanfall]</ref> |
*In Titanfall, the Longbow DMR's model name was D-101, indicating its relation to the [[R-301]] and its predecessors.<ref>[https://www.reddit.com/r/titanfall/comments/672pcz/i_framed_my_tier_1_diecast_tf2_weapons_shiny/dip21l7/ Comment by Ryan Lastimosa (brockhaurd) on r/titanfall]</ref> |
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+ | *The Longbow is classified as a "[[sniper]]" but it is actually a [[wikipedia:Designated marksman rifle|DMR (designated marksman rifle)]]. Interestingly, when the "[[marksman]]" class was added in {{ItemLink|Season 9}}, the Longbow stayed in the sniper class. |
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==See also== |
==See also== |
Revision as of 11:08, 1 July 2021
Longbow DMR |
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File:Longbow DRM SR.png |
Semi-auto sniper | |||
Profile | |||
Icon | |||
---|---|---|---|
Type | Sniper | ||
Ammo | Sniper Ammo | ||
Fire modes | Single | ||
Attachment Slots | |||
Damage | |||
BODY | HEAD | LEGS | |
60 | 129 (2.15x) | 48 (0.8x) | |
Technical | |||
RPM | 78 | ||
DPS | 78 | ||
Magazine | 6 / 8 / 10 / 12 |
The Longbow DMR is a designated marksman rifle that utilizes Sniper Ammo.
Damage Profile
Target | Modifiers | Damage | Shots to kill | |||||
---|---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Head | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
LV.1 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
LV.2 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
LV.3/4 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
Body | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
Fortified | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
Leg | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
Fortified | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. |
Ability Modifiers | ||||||||
---|---|---|---|---|---|---|---|---|
Target | Modifiers | Damage | Shots to kill | |||||
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
Amped Cover (1.2x) | ||||||||
Head | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
LV. 1 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
LV. 2 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
LV. 3/4 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
Body | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
Fortified | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
Leg | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
Fortified | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
Marked with Sniper's Mark (1.15x) | ||||||||
Head | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
LV. 1 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
LV. 2 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
LV. 3/4 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
Body | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
Fortified | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
Leg | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
Fortified | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
Amped Cover + Marked with Sniper's Mark | ||||||||
Head | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
LV. 1 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
LV. 2 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
LV. 3/4 | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
Body | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
Fortified | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | |||||||
Leg | - | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. | ||||||
Fortified | Lua error in Module:ShotsToKill at line 36: attempt to compare nil with number. |
Attachments
Main article: Attachments
- 1x Holo
- 1x HCOG "Classic"
- 2x HCOG "Bruiser"
- 1x-2x Variable Holo
- 6x Sniper
- 3x HCOG "Ranger"
- 2x-4x Variable AOG
- 4x-8x Variable Sniper
- 4x-10x Digital Sniper Threat
- Others
- Barrel Stabilizer (Common, Rare, epic)
- Extended Sniper Mag (Common, Rare, epic, Legendary)
- Sniper Stock (Common, Rare, epic)
Pros and Cons
- Pros
- Bullets penetrate enemies, allowing you to hit multiple targets with one shot.
- Has the highest ammo capacity of all snipers.
- Can open doors by shooting the handle.
- Fastest fire rate in Sniper Class, very easy to spam shots.
- Cons
- Low DPS.
- Poor hip-fire accuracy.
Skins
There are a total of 65 weapon skins for the Longbow DMR; 15 Legendary, 11 epic, 25 Rare and 16 Common.
History
Patch notes |
|
Trivia
- In Titanfall, the Longbow DMR's model name was D-101, indicating its relation to the R-301 and its predecessors.[1]
- The Longbow is classified as a "sniper" but it is actually a DMR (designated marksman rifle). Interestingly, when the "marksman" class was added in Season 9, the Longbow stayed in the sniper class.
See also
References
|