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Apex Legends Wiki
1,386
pages
Explore
Main Page
All Pages
Interactive Maps
Navigation
Recent changes
Community portal
Admin noticeboard
Rules for editors
Style guide
Useful pages
Weapons
Items
Gear
Regen
Attachments
Grenades
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Kings Canyon
World's Edge
Olympus
Storm Point
Broken Moon
Game modes
Battle Royale
Ranked
Control
Team Deathmatch
Gun Run
Arenas
Seasons
Events
Legends
Assault
Bangalore
Fuse
Ash
Mad Maggie
Ballistic
Skirmisher
Pathfinder
Wraith
Octane
Revenant
Horizon
Valkyrie
Recon
Bloodhound
Crypto
Seer
Vantage
Support
Gibraltar
Lifeline
Mirage
Loba
Newcastle
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Controller
Caustic
Wattson
Rampart
Catalyst
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==Map Features Exclusive to World's Edge== {{Main|World's Edge}} {{clear}} ===Train === [[File:Worlds edge train.png|thumb|256px|The train at Refinery]] [[File:MapIcon Train.png|32px]] A Train that follows a rail encompassing most of the map, stopping at various points of interest. It carries several [[Supply Bin]]s which contain high-tier loot. Its location is always visible on the map, and the front car emits a blue light similar to [[Care Package]]s. It is disabled and does not move in the current incarnation of World's Edge. The train is made of six cars. The front car contains a control panel that can be used to stop the train while it is in motion. The other five cars alternate between open-air platforms, which have two supply bins on each, and indoor cars with no loot. The supply bins have a high chance of containing a [[fully kitted weapon]]. The train will not do any damage from running into players but can crush them against some walls close to the track. However, do take note that the train can push players into [[The Ring]] as the game progresses in Rounds, which will likely eliminate the player(s). It no longer moves, and is now separated into different sections around the map. ===Geysers === [[File:Season6 Springsend after.jpg|thumb|256px]] Geysers are similar to [[Jump Tower]]s, relaunching the player into the sky, but work much faster and have a shorter glide distance. {{Clear}} ===Cargo Bots=== [[File:Fight Night tt 3.jpg|thumb|256px|Cargo orbs in Fight Night.]] '''Cargo Bots''' fly around the map carrying orbs that cycle through {{Rare|Blue}}, {{Epic|Purple}}, and {{Legendary|Gold}} colors. When shot, it will drop the orb, which contains loot appropriate to the color it was when it was shot. Some cargo bots also give off {{Heirloom|Red}} lights, indicating that they will drop a {{ItemLink|Vault Key|text={{Heirloom|Vault Key}}}}. The bot itself deals a small amount of damage when it hits the ground. Each color has different time windows for how long they are displayed, with yellow lights having the shortest windows and blue lights the longest. After shooting down the drone, the orb will not change the light colors. This requires players to carefully time their shots if they wish to receive {{Legendary}} items. A cargo orb is used as a disco ball in the [[Mirage Voyage]] and works the same way. Two purple (sometimes a gold) would spawn if the party button is pressed. The orbs spawned by the party do not change their color and rarity of items. Players can also find cargo orbs at [[Town Takeover#Olympus|Pathfinder’s Fight Night]]. They can be found inside the boxing ring and can be punched open. They can still contain [[weapons]] and [[grenades]], but they can’t be used until the player exits the boxing ring. ;Tips * Shooting down the bot itself as opposed to the orb is recommended, as the bot can be destroyed in a single shot with most weapons. *When aiming at a cargo bot, aim down sights on the bot and wait until the color to turn gold. As soon as it does, shoot down the bot to have the best chance at receiving high-tier loots. *There is a glitch in which a player is crushed by a cargo orb when punching it on a rising Blast Wall.
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