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MrBot5 (talk | contribs)
(→‎top: Updated rateOfFire and dps parameters)
 
Line 6: Line 6:
 
| fireModes = Auto
 
| fireModes = Auto
 
| ammoType = Shotgun Shells
 
| ammoType = Shotgun Shells
| rateOfFire = 180 [[RPM]] <!-- 3 RPS * 60 -->
+
| rateOfFire = 180 <!-- 3 RPS * 60 -->
 
| projectileSpeed = 10000
 
| projectileSpeed = 10000
 
| cost1 = N/A
 
| cost1 = N/A
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| damageLegs = 18 per pellet<br/>54 (18×3) total
 
| damageLegs = 18 per pellet<br/>54 (18×3) total
 
| damageHead = 29 (1.5x) per pellet<br/>87 (29×3) total
 
| damageHead = 29 (1.5x) per pellet<br/>87 (29×3) total
| damageDps = 33~99
+
| dps = 33~99
 
| magazineSize = 9
 
| magazineSize = 9
 
| tacreload = 2.10 seconds
 
| tacreload = 2.10 seconds

Latest revision as of 00:12, 19 June 2021

Mozambique Shotgun
Mozambique SG.png
Triple-barrel shotgun pistol
Profile
Type Shotgun
Fire modes Auto
Ammo type Shotgun Shells.svg Shotgun Shells
Rate of fire 180 RPM
Projectile speed 10000 UPS
Arenas
Base cost N/A
Total cost Materials?
Damage
Head 29 (1.5x) per pellet
87 (29×3) total
Body 19 per pellet
57 (19×3) total
Legs 18 per pellet
54 (18×3) total
Body DPS 33~99
Tactical
Magazine size 9
Tac reload time 2.10 seconds
Full reload time 2.60 seconds
ADS speed penalty -0%
Recoil Negligible

The April Fools variant of the Mozambique Shotgun is a fully automatic triple-barrel shotgun pistol that utilizes Shotgun Shells.svg Shotgun Shells. It shoots three pellets in the shape of a triangle.

This variant of the Mozambique replaces the standard version on April 1st. Compared to the original, the April Fools variant does not equip Hammerpoint Rounds.svg Hammerpoint Rounds, but has a larger magazine, faster fire rate, and higher damage per pellet. It is always found as a fully kitted weapon.

Damage Profile[]

Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 87 2 2 3 3 3
Helmet.svg Level 1 Helmet 80 2 2 3 3 3
Helmet.svg Level 2 Helmet 74 2 3 3 3 4
Helmet.svg Level 3/4 Helmet 71 2 3 3 3 4
Body 57 2 3 4 4 4
Leg 54 2 3 4 4 5
Fortified.svg Fortified Legends[note 2]
Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 74 2 3 3 3 4
Helmet.svg Level 1 Helmet 68 2 3 3 3 4
Helmet.svg Level 2 Helmet 63 2 3 3 4 4
Helmet.svg Level 3/4 Helmet 60 2 3 3 4 4
Body 48 3 4 4 5 5
Leg 46 3 4 4 5 5


  1. 1.0 1.1 Body Shield.svg Body Shields and Evo Shield.svg Evo Shields increase hitpoints.
  2. Fortified.svg Fortified decreases damage taken by 15%.

History[]



See also[]