Apex Legends Wiki
Ol' Nessie
Ol' Nessie
You all laughed. Who's laughing now?
Icon Mozambique Shotgun Icon
Type Shotgun
Ammo Shotgun Shells Shotgun Shells
Fire modes Auto Auto
Attachment Slots
0[1] 0[1] 0[1]
RPM 96
Magazine 2
Tac reload time 2.28
Full reload time 2.88

The Ol' Nessie is an April Fools' variant of the Mozambique Shotgun that utilizes Shotgun Shells Shotgun Shells.

Ol' Nessie fires waist-tall "Baby Nessies" that behave like Storm Point's spiders, automatically seeking and attacking opponents either by charging at them or firing a web-like substance from a distance, otherwise wandering aimlessly. All nessies fired by Ol' Nessie automatically "die" after 8.5 seconds, but enemy ones can be shot at and quickly killed due to their low amount of health. The nessies deal 24 damage per hit.

Ol' Nessie utilizes the Jungle Frenzy skin and the Season 3 Nessy Charm Weapon Charm by default, but it can be converted into the equipped skin and Charm combination the player is currently using for the Mozambique.

This is one of the seven April Fools' weapons in Apex Legends, the other six being: April Fools' Mozambique Shotgun, April Fools' P2020, Mozambeam, Mozamblam, Mozambrrr, and Mozamburst.

Stats[ | ]

Advanced Stats[ | ]

mp_weapon_shotgun_pistol    hopup_april_fools
Variable Value Description
fire_rate 1.6 Rounds fired in one second.
projectile_launch_speed 800 Speed at which projectiles travel.
Expressed in hammer units per second, equals to 254 meters per second.
spread_stand_hip 0 Hipfire spread radius while standing.
spread_stand_hip_run 0 Hipfire spread radius while walking.
spread_stand_hip_sprint 0 Hipfire spread radius while sprinting.
spread_crouch_hip 0 Hipfire spread radius while crouching.
spread_air_hip 0 Hipfire spread radius while in the air.
deployfirst_time 1 Time before the weapon can be fired after picking it up for the first time. Expressed in seconds.
deploy_time 0.8 Time to bring out the weapon. Expressed in seconds.
holster_time 0.4 Time to holster the weapon. Expressed in seconds.
raise_time 0.3 Time to bring out the weapon after performing an action. Expressed in seconds.
lower_time 0.25 Time to holster the weapon after performing an action. Expressed in seconds.
zoom_time_in 0.22 Time to enter ADS with the weapon. Expressed in seconds.
zoom_time_out 0.2 Time to exit ADS with the weapon. Expressed in seconds.
ads_move_speed_scale 0.9 Multiplier applied to the Legend's movement speed while ADS with the weapon.
spread_stand_ads 0 Spread radius when standing and ADS.
spread_crouch_ads 0 Spread radius when crouching and ADS.
spread_air_ads 0 Spread radius when in the air and ADS.

Pros and cons[ | ]

  • It fires cute nessies.
  • Arguably the best weapon in the game, aesthetically speaking.
  • Doesn't require aiming at the target to deal damage due to the nessies automatically going towards opponents.
  • It fires cute nessies and not actual bullets.
  • Arguably the worst weapon in the game, mechanically speaking.
  • Extremely slow "bullet" speed, meaning that if a nessie is fired vertically, it will take quite some time for it to land and start targeting opponents.
  • Very small magazine size.
  • Even if it's considered a Fully Kitted Weapon, Ol' Nessie doesn't have any attachment equipped and cannot equip any optic.
  • Nessies have 30 HP and can be killed easily. They also die automatically after 8.5 seconds.
  • Nessies deal too little damage and are very unreliable due to taking some time between attacks, implying their attacks even connect.
  • Killing nessies makes you a heartless monster. Shame on you.

History[ | ]

Trivia[ | ]

Ol' Nessie Teaser

Teaser for the Ol' Nessie.

  • The model used for the nessies fired by Ol' Nessie is the same one used for two of Wattson's Energy Reader Heirloom inspections.
  • Ol' Nessie got teased a day before being first introduced with a Twitter post.[2]
  • Enemies killed by Nessies will not be awarded as kills.

References[ | ]

  1. 1.0 1.1 1.2 The weapon itself does no damage, it's up to the nessies to do so.
  2. Apex Legends on Twitter