Apex Legends Wiki
Apex Legends Wiki
November 05, 2019 Patch
Nov05 2019 patch.png
The new Firing Range
Version number 3.1
Previous patch October 25, 2019 Patch
Next patch November 22, 2019 Patch

New Content[]


  • Drone EMP.svg Drone EMP now will damage armor that players have dropped.
  • Fixed a bug where Lifeline’s drone couldn’t heal Crypto while he was in the drone.
  • Fix for friendly Caustic gas kicking Crypto out of his drone.
  • Rolling Thunder.svg Rolling Thunder: Fixed bug where sometimes the missiles from it would disappear after landing on the train.


  • Reduced the headshot multiplier from 2.15x to 2.1x.
Changes to Projectile Collision

Increased projectile width on the following weapons:[note 1]

Quality of Life[]

  • In an effort to surface easier challenges to players more often and offer a balanced set of challenges each day, Daily Challenge distribution has been adjusted so players are guaranteed to receive 1 easy, 1 medium, and 1 hard challenge.
  • You can now spend Legend Tokens.svg Legend Tokens to reroll Daily Challenges.
    • Cost increases with each purchase before capping out at 1000 Legend Tokens.
    • First reroll: Legend Tokens 200
    • Second reroll: Legend Tokens 500
    • Third or more reroll: Legend Tokens 1,000 for each reroll.
    • Cost resets every day.
  • You can now adjust the game cursor velocity in Settings -> Controller. This will apply to cursor velocity in all menus including the Lobby, Pause/Inventory menus, and Death Box inventories.
  • We now show you what CosmeticIcon Music.png Music Pack you have selected while dropping into the map. If you only have the “default” Pack selected you won’t see anything.
  • Improved flow from Lobby to Match that fixes some minor bugs and will hopefully get players into matches a bit faster.
    • Disabling pregame spawning of players before character selection.[note 2]
    • The “Waiting for Players...” transition now shows the game world instead of a black screen.
    • Removed the 5-second countdown that would start at the beginning of Legend selection.
  • Player will now be able to view the ammo types of their squadmates equipped weapons when in the inventory menu.
  • [Controller] you can now open the quip wheel by holding down on the d-pad (you can still do it the old way - open ping menu and press Y)
  • [PC] Quick Chat binding should now auto bind to F1 if it isn’t bound to anything (assuming nothing is already bound to F1)

Ranked Leagues[]

Main article: Ranked Leagues
  • Players will no longer receive a penalty for abandoning a match if they leave after 2.5 minutes have passed since their Banner was picked up after dying.[note 3]

Bug Fixes[]

  • Fixed a bug where players would stay in place while the train keeps moving when reviving another player.
  • Updated the layout of the minimap that was previously showing a route that doesn’t exist.
  • Fixed cases where players could drop into Out of Bounds areas without getting the timer.
  • Fixed cases of some areas where players could take lava damage near the Volcano when there isn’t any lava.
  • Fixed display issue with post-game where it would show you earning 2 Battle Pass Level.svg Battle Pass Levels for leveling up via Challenge Stars.svg Stars.

Designer Notes[]

  1. We’ve increased the projectile width on some weapons so they are easier to hit with. We made this change to the Triple Take in Season 2.svg Season 2 and the following will be updated for this patch:
  2. This will address cases where players might hear someone voice comms or other sounds before the Legend selection starts.
  3. As a reminder: players will be warned via the menus if their leaving may trigger abandon penalties; if the warning does not show up players are free to leave.