I'm Marvin, but my best friends call me Pathfinder. I love being an Apex Legend because that means my banner is on display for everyone in the Outlands to see, especially my creator whoever they are. Competing alongside so many skilled fighters each match is really cool and it makes me very excited to know that I am everyone’s favorite squadmate to fight with; my friend Mirage told me that. He also said that I don’t get sarcasm, which was also nice to hear...I think.[1]
Pathfinder is a ReconLegend. He is unlocked by default.
Pathfinder is a Legend very useful on movement and rotation. His Grappling Hook ability allows you to reach higher places and to tactically reposition while his Insider Knowledge and Zipline Gun abilities allow him to support your squad by letting them know the position of the next ring and provide a zipline on-the-fly to allow quick escapes and to reposition respectively.
Throws a grappling hook that will attach to the first solid object it hits (including players and ziplines) and pull you towards it.
The maximum length of the grappling hook is 21 meters. There is a circle on Pathfinder's crosshair that turns blue to indicate when the surface you're pointing at is within grapple range.
By aiming to the side, you can swing in that direction instead of being pulled straight in. The grapple will disconnect after swinging to a 90° angle, and you will keep your momentum.
The grappling hook can also attach to players, pulling the two of you together.
The cooldown's length scales based on the distance Pathfinder travels, with more emphasis placed on horizontal movement. It stops increasing when Pathfinder's velocity returns to standard sprinting speed or after 5 seconds, whichever comes first.
If you grapple onto a zipline, you will immediately start riding it when you reel yourself in.
Grappling a flying Valkyrie will pull you to her, rather than her to you.
Grappling a zipline-riding Legends will force them to uncouple from the zipline and pull toward you.
The grapple will cancel if you get hit by Revenant’s Silence.
When your hook connects to a surface, you will get a slight push forward towards the direction you are aiming.
If thrown at an object while maintaining momentum in a different direction, you will swing while being pulled towards the object, allowing for tactical repositioning.
Jumping just after the grappling hook reaches a surface will grant you a bit of extra momentum.
While being an extremely useful tool to reach high positions or just move faster on the map, it can also be used for flanking and evading opponents, which can often turn fights in your favor.
Keep in mind that both you and your grabbed opponent can continue shooting while the hook is retracting.
The animation can be canceled at any time by pressing the crouch button or the attack button.
Grappling a Death Box combined with a Launch Pad will cause the trap to fly upward indefinitely with the player still grappling it.
Sliding before grappling will give the player 100% accuracy with any weapon in mid-air.
Sometimes grappling near a enemy will glitch the grappling hook and attach it to the enemy.
Creates a zipline between your current location and a target location, which you, your teammates, and enemies can use to move quickly between both points.
The other end of the zipline can be attached to any surface, allowing them to lead to places that players can't stand.
The maximum length of the zipline is 110 meters.
Up to 4 ziplines can be active on the map at once.
The Train that moves on the tracks on World's Edge can destroy the zipline.
Can zoom in about 1.5x while preparing a zipline.
The zipline is very useful for getting to usually unreachable locations, escaping an unwinnable fight, or just progress quickly on the map (to escape the ring, for example). Ziplines can be deployed to most surfaces, however certain structures (frame of the map) may not be used. You cannot use them to reach "out of the map" zones.
In an emergency, you can interrupt the use of a zipline by selecting any other item (weapons/healing) or ability (Grappling Hook).
Remember foes can use them too, don't get cornered or ambushed by your own zipline!
You can also use this ability to set up an ambush for an enemy squad after your escape, very quickly changing the tables dramatically.
Remember, a zip line follows a straight line. DO NOT send zip line straight into battle. Going head-on will get you killed.
If you think your team is in a dangerous position, you can plant a zipline as an escape route. Even though your team might not use it immediately, you can use it as a quick escape route.
Make use of Pathfinder's passive Insider Knowledge to cooldown zipline faster.
Pathfinder is the picture of optimism, despite his circumstances. A MRVN (Mobile Robotic Versatile eNtity) modified to specialize in location scouting and surveying, he booted up decades ago in an abandoned warehouse with no idea who created him or why. With only his MRVN designation to hint at his identity, Pathfinder eventually set off in search of his creator.
Pathfinder has learned much in his travels since then (like how to make a mean Eastern Leviathan Stew) but hasn’t come any closer to finding his creator. Still, he’s never given up hope, and has joined the Apex Games to gain a following--and hopefully draw the attention of his maker. In the meantime, he remains enthusiastic and helpful, always ready to make new friends (then shoot them).
Cosmetic items
Skins
There are a total of 79 Legend skins for Pathfinder: 27 Legendary, 11 Epic, 25 Rare and 16 Common.
↑SRVN MRVN: Pathfinder once attended a high society charity event on Maita. Unfortunately, the party blew up before he could give a toast to friends, friendship, and riding a zipline with friends.
↑Memoir Noir: Years ago, Pathfinder woke up in an abandoned warehouse with no knowledge of his past. Then, one fateful day, his good friend Victor Maldera helped him unlock pieces of his forgotten memories.
Pathfinder no longer needs to be on the ground for Grappling Hook to be considered finished.
The speed to which Pathfinder needs to drop for Grappling Hook to be considered finished was increased from 300 units per second to 500 units per second.
Reduced maximum cooldown from 35 seconds to 30.
Reduced maximum travel time to 5 seconds, instead of uncapped. This means that effectively, you can never incur more than a 35-second cooldown.
The amount of distance you can travel before you hit maximum cooldown was roughly doubled.
Zipline Gun: Fixed an issue with ziplines going through platforms when deployed from underneath.
Grappling Hook: Reduced the grapple projectile velocity by 33%, meaning it takes a fraction of a second longer to connect the grapple to the wall. The behavior, once you are connected, remains the same.
When grappling a zipline, the trajectory will now pull players to a point below the zipline rather than above. This makes it so players are more likely to connect with the zipline instead of flying over it.
Now has a blue crosshair indicator that will appear when the Grapple is in range of objects it can connect to.
Zipline Gun: Added cooldown [.5 seconds] before you can reuse the last zipline you were on.
Fixed the exploit where you could do infinite wall-climb.
Trivia
Pathfinder's abilities are derived from Titanfall 2's Grapple tactical ability. His interest in high-fives is a reference to a MRVN who would attempt to high-five players on the dropship, only to become sad when it receives none.
Pathfinder is one of the only Legends in the game with a hitbox that does not follow the small, large, or medium rigs.[3] Pathfinder was originally on the large rig (like Caustic and Gibraltar), but because he is so skinny, Pathfinder would get hit by bullets that look like they should miss him. As a result, he was given a unique tall but thin hitbox to better match his model. This dramatically increased his win rate and he had to be given Low Profile to compensate.[4] Pathfinder's hitbox was increased in Season 7 and Low Profile was later removed.
Pathfinder is currently the only legend to switch legend classes. Up until Season 4, he was originally classified as a Support Legend but is now classified as a Recon Legend.
Gallery
Videos
Images
Pathfinder's Memory Log.
Pathfinder cleaning windows and dreaming of fame.
Pathfinder's Default screen faces.
Pathfinder's screen faces for SRVN MRVN skin.
Pathfinder's screen faces for Plastic Fantastic skin.