Peacekeeper

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Peacekeeper
PeaceKeeper SG.png
Lever-action shotgun
Profile
Type Shotgun
Fire-Modes Single
Ammo Type Shotgun Shells.svg Shotgun Shells
Rate of Fire 58 RPM
Projectile speed 16000
Rechamber time 1.1 seconds
Arenas
Base Cost Materials500
1st Upgrade Cost Materials150
2nd Upgrade Cost Materials250
3rd Upgrade Cost Materials300
Damage
Head 11 (1.25x) per pellet
121 (11x11) total
Body 9 per pellet
99 (9x11) total
Legs 7 (0.8x) per pellet
77 (7x11) total
Body DPS 9-99
Tactical
Magazine Size 5
Tac reload time 2.5 seconds
Full reload time 3.5 seconds
ADS Movespeed -10%
Recoil Negligible

The Peacekeeper is a lever-action shotgun that utilizes Shotgun Shells.svg Shotgun Shells. It fires 11 pellets in the shape of a star (1 pellet in the middle and 2 on each outer line of the star shape).

Damage Profile[edit | edit source]

Target Damage [note 1] Shots to kill [note 2]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 121 1 2 2 2 2
Helmet.svg Level 1 Helmet 117 1 2 2 2 2
Helmet.svg Level 2 Helmet 112 1 2 2 2 3
Helmet.svg Level 3/4 Helmet 110 1 2 2 2 3
Body 99 2 2 2 3 3
Leg 77 2 2 3 3 3
Fortified.svg Fortified Legends[note 3]
Target Damage [note 1] Shots to kill [note 2]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 103 1 2 2 2 3
Helmet.svg Level 1 Helmet 99 2 2 2 3 3
Helmet.svg Level 2 Helmet 95 2 2 2 3 3
Helmet.svg Level 3/4 Helmet 94 2 2 2 3 3
Body 84 2 2 3 3 3
Leg 66 2 3 3 4 4


  1. This assumes all 11 pellets hit the target.
  2. 2.0 2.1 Body Shield.svg Body Shields and Evo Shield.svg Evo Shields increase hitpoints.
  3. Fortified.svg Fortified decreases damage taken by 15%.

Attachments[edit | edit source]

Main article: Attachments
Optics
Other

Arenas Upgrades[edit | edit source]

Attachment 1st Upgrade 2nd Upgrade 3rd Upgrade
1x HCOG Classic.svg 1x HCOG “Classic”
1x Holo.svg 1x Holo
2x HCOG Bruiser.svg 2x HCOG “Bruiser”
1x-2x Variable Holo.svg 1x-2x Variable Holo
1x Digital Threat.svg 1x Digital Threat
Shotgun Bolt.svg Shotgun Bolt

Pros and Cons[edit | edit source]

Pros
  • Extremely high damage if all or almost all pellets connect with a target.
  • The only shotgun that doesn't lose headshot multiplier regardless of range.
  • Hip-fire has a decent tight spread pattern.
  • Aiming down sights further reduces spread, up to three levels.
Cons
  • High recoil.
  • Long reload times (2.5s manually and 3.5s with empty mag).
  • Requires somewhat precise aim to deal high damage.
  • Bad iron sights.

Skins[edit | edit source]

There are a total of 64 weapon skins for Peacekeeper: 14 Legendary, 9 Epic, 25 Rare and 16 Common.

  • Hide and Seek - needs The Demolisher and Legend Tokens 10,500
  1. 1.0 1.1 This skin is reactive.

History[edit | edit source]


Trivia[edit | edit source]

  • The binary code on the Pal 9000 skin reads "Kill Pathfinder".
  • The Peacekeeper's codename is "energy_shotgun" and it shoots blue projectiles like energy weapons. This is due to the Peacekeeper's shells actually being batteries. Despite this, it does not use Energy Ammo.svg Energy Ammo for gameplay reasons.

Gallery[edit | edit source]

Images