Peacekeeper
Peacekeeper | |
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Lever-action shotgun | |
Profile | |
Type | Shotgun |
Fire-Modes | Single |
Ammo Type | |
Rate of Fire | 58 RPM |
Projectile speed | 16000 |
Rechamber time | 0.9 seconds |
Damage | |
Head | 13 (1.25x) per pellet 143 (13×11) total |
Body | 10 per pellet 110 (10×11) total |
Legs | 8 per pellet 88 (8×11) total |
Body DPS | 10-110 |
Tactical | |
Magazine Size | 5 |
Tac reload time | 2.45 seconds |
Full reload time | 3.35 seconds |
ADS Movespeed | -10% |
Recoil | Negligible |
The Peacekeeper is an Heirloom rarity lever action shotgun that utilizes special Shotgun Shells. It fires 11 pellets in the shape of a star (1 pellet in the middle and 2 on each outer line of the star shape).
As a care package weapon, it can only be found in Care Packages, and cannot be equipped with foreign ammo. It comes pre-equipped with 20 backup ammo and a 1x Digital Threat scope.
Damage Profile[edit | edit source]
Target | Damage | Shots to kill [note 1] | |||||
---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | |||
Head | 143 | 1 | 2 | 2 | 2 | 2 | |
129 | 1 | 2 | 2 | 2 | 2 | ||
114 | 1 | 2 | 2 | 2 | 2 | ||
107 | 1 | 2 | 2 | 2 | 2 | ||
Body | 110 | 1 | 2 | 2 | 2 | 2 | |
Leg | 88 | 2 | 2 | 2 | 2 | 3 |
Low Profile Legends[note 2]
Target | Damage | Shots to kill [note 1] | |||||
---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | |||
Head | 154 | 1 | 1 | 1 | 2 | 2 | |
139 | 1 | 2 | 2 | 2 | 2 | ||
123 | 1 | 1 | 2 | 2 | 2 | ||
116 | 1 | 1 | 2 | 2 | 2 | ||
Body | 121 | 1 | 2 | 2 | 2 | 2 | |
Leg | 121 | 1 | 2 | 2 | 2 | 2 |
Target | Damage | Shots to kill [note 1] | |||||
---|---|---|---|---|---|---|---|
100 HP | 150 HP | 175 HP | 200 HP | 225 HP | |||
Head | 121 | 1 | 2 | 2 | 2 | 2 | |
109 | 1 | 2 | 2 | 2 | 2 | ||
97 | 2 | 2 | 2 | 2 | 3 | ||
91 | 2 | 2 | 2 | 2 | 3 | ||
Body | 99 | 2 | 2 | 2 | 2 | 3 | |
Leg | 77 | 2 | 2 | 3 | 3 | 3 |
- ↑ 1.0 1.1 1.2
Body Shields and
Evo Shields increase hitpoints.
- ↑
Low Profile increases damage taken by 5%.
- ↑
Fortified decreases damage taken by 15%.
Attachments[edit | edit source]
Main article: Attachments
Pros and Cons[edit | edit source]
- Pros
- Extremely high damage if all pellets connect with a target.
- The only shotgun that doesn't lose headshot multiplier regardless of range.
- Hip-fire has a decent tight spread pattern.
- Aiming down sights further reduces spread, up to three levels.
- Uses exclusive shotgun shells which do not require inventory space to hold.
- Cons
- High recoil.
- Long reload times (2.45s manually and 3.35s with empty mag).
- Requires somewhat precise aim to deal high damage.
- Uses exclusive shotgun shells, of which only 20 are available per Peacekeeper, and more cannot be obtained outside of finding another Peacekeeper and replacing it.
Skins[edit | edit source]
There are a total of 64 weapon skins for Peacekeeper: 14 Legendary, 9 Epic, 25 Rare and 16 Common.
History[edit | edit source]
Patch notes |
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Trivia[edit | edit source]
- The binary code on the Pal 9000 skin reads "Kill Pathfinder".
- The Peacekeeper's codename is "energy_shotgun" and it shoots blue projectiles like energy weapons. This is due to the Peacekeeper's shells actually being batteries. Despite this, it does not use
Energy Ammo for gameplay reasons.
Gallery[edit | edit source]
- Images
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