R-301 Carbine

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R-301 Carbine
R-301 Carabine AR.png
Full-auto with high accuracy
Profile
Type Assault rifle
Fire-Modes Auto, Single
Ammo Type Light Rounds.svg Light Rounds
Rate of Fire 810 RPM
Projectile speed 29000
Damage
Head 28 (2×)
Body 14
Legs 11 (0.75×)
Body DPS 189
Tactical
Magazine Size 18 / 20 / 25 / 28
Tac reload time 2.40 / 2.28 / 2.16
Full reload time 3.20 / 3.04 / 2.88
ADS Movespeed -50%
Recoil Vertical + curve right

The R-301 Carbine is an assault rifle that utilizes Light Rounds.svg Light Rounds.

The R-301 Carbine semi-auto fire profile can be enhanced with the Anvil Receiver.svg Anvil Receiver Hop-Up, which increases the single-fire damage, but reduces the fire rate and uses 2 ammo per shot.

Description[edit | edit source]

Manufactured by the Lastimosa Armory and commissioned by the IMC, the R-301 is the successor to the R-101 and R-201 rifles from the Frontier War. In the years after the Battle of Typhon, the IMC felt a need to improve on their very successful and reliable R-201 platform. High volumes of data collected from the R-201 and the R-201-A2's internal CPU's indicated that most mechanical failures were due to the rifle frame's exposure to extreme elements which caused misfires and the occasional feed mechanism malfunction. The internal components have been revised with a lighter and stronger composite as the external framework has been strengthened with a composite metallic weave to better compensate for overheating and structural integrity. The piston system was removed overall and the bolt cycling mechanism is completely controlled by the R-301's integrated AI. What you have with this new and improved platform is a reliable and accurate rifle with minimal maintenance and a larger caliber.

Damage Profile[edit | edit source]

Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 28 4 6 7 8 9
Helmet.svg Lvl 1 Helmet 25 4 6 7 8 9
Helmet.svg Lvl 2 Helmet 22 5 7 8 10 11
Helmet.svg Lvl 3/4 Helmet 21 5 8 9 10 11
Body 14 8 11 13 15 17
Leg 11 10 14 16 19 21
Low Profile.png Low Profile Legends[note 2]
Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 30 4 5 6 7 8
Helmet.svg Lvl 1 Helmet 27 4 6 7 8 9
Helmet.svg Lvl 2 Helmet 24 5 7 8 9 10
Helmet.svg Lvl 3/4 Helmet 23 5 7 8 9 10
Body 15 7 10 12 14 15
Leg 15 7 10 12 14 15
Fortified.svg Fortified Legends[note 3]
Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 24 5 7 8 9 10
Helmet.svg Lvl 1 Helmet 22 5 7 8 10 11
Helmet.svg Lvl 2 Helmet 19 6 8 10 11 12
Helmet.svg Lvl 3/4 Helmet 18 6 9 10 12 13
Body 12 9 13 15 17 19
Leg 9 12 17 20 23 25
  1. 1.0 1.1 1.2 Body Shield.svg Body Shields and Evo Shield.svg Evo Shields increase hitpoints.
  2. Low Profile.png Low Profile increases damage taken by 5%.
  3. Fortified.svg Fortified decreases damage taken by 15%.

Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 70[note 2] 2 3 3 3 4
Helmet.svg Lvl 1 Helmet 63[note 2] 2 3 3 4 4
Helmet.svg Lvl 2 Helmet 56[note 2] 2 3 4 4 5
Helmet.svg Lvl 3/4 Helmet 53[note 2] 2 3 4 4 5
Body 35[note 2] 3 5 5 6 7
Leg 26[note 2] 4 6 7 8 9
Low Profile.png Low Profile Legends[note 3]
Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 74[note 2] 2 3 3 3 4
Helmet.svg Lvl 1 Helmet 67[note 2] 2 3 3 3 4
Helmet.svg Lvl 2 Helmet 59[note 2] 2 3 3 4 4
Helmet.svg Lvl 3/4 Helmet 56[note 2] 2 3 4 4 5
Body 37[note 2] 3 5 5 6 7
Leg 37[note 2] 3 5 5 6 7
Fortified.svg Fortified Legends[note 4]
Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 60[note 2] 2 3 3 4 4
Helmet.svg Lvl 1 Helmet 54[note 2] 2 3 4 4 5
Helmet.svg Lvl 2 Helmet 48[note 2] 3 4 4 5 5
Helmet.svg Lvl 3/4 Helmet 45[note 2] 3 4 4 5 5
Body 30[note 2] 4 5 6 7 8
Leg 23[note 2] 5 7 8 9 10
  1. 1.0 1.1 1.2 Body Shield.svg Body Shields and Evo Shield.svg Evo Shields increase hitpoints.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 With Anvil Receiver.svg Anvil Receiver Hop-Up attached.
  3. Low Profile.png Low Profile increases damage taken by 5%.
  4. Fortified.svg Fortified decreases damage taken by 15%.

Attachments[edit | edit source]

Main article: Attachments
Optics
Hop-Up
Others

Pros and Cons[edit | edit source]

Pros
  • 2× headshot multiplier.
  • Fast bullet travel speed, third highest in class.
  • One of the easiest weapons to control.
  • High accuracy and rate of fire.
  • Excellent performance at long and medium range.
  • Good performance at close range.
  • Great iron sights, and decent hipfire performance.
Cons
  • Low damage.
  • Low base mag capacity.
  • The vertical and horizontal recoil pattern is harder to control at long range without attachments.

Skins[edit | edit source]

There are a total of 65 weapon skins for the R-301 Carbine: 17 Legendary, 6 Epic, 27 Rare and 16 Common.

  • Predatorial Instincts - needs The Last Spartan and Legend Tokens 6,500
  1. 1.0 1.1 This skin is reactive.

  • PlayStation+ Pack Rune Awakening - May 2020
  1. Included in the Treasure Trove Bundle.

History[edit | edit source]


Trivia[edit | edit source]

  • The R-301 Carbine was the weapon used by ARES guards during the events of the Voidwalker cinematic.
  • The straight-bow trigger in many of the weapon skins visually resembles the CMC Triggers Flat Face drop-in trigger for the Remington 700, AR-15, and AK-47.

Gallery[edit | edit source]

See also[edit | edit source]