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Rampage LMG
Rampage LMG.png
Fire Powered LMG. Charge with Thermites.
Profile
Type Light machine gun
Fire modes Auto Icon.svg Auto
Ammo type Heavy Rounds.svg Heavy Rounds
Rate of fire 300 RPM
Revved Up 390 RPM
Projectile speed 26500 UPS
Manufacturer Rampart Icon.svg Rampart (Gunsmith)[1]
SWCC (Manufacturer)
Weapon ID mp_weapon_dragon_lmg
Arenas
Base cost Materials450
Level 1 upgrade cost Materials200
Level 2 upgrade cost Materials300
Level 3 upgrade cost Materials400
Total cost Materials1350
Damage
Head 39 (1.5×)
Body 26
Legs 22 (0.85×)
Body DPS 130
Revved Up 169
Tactical
Magazine size 28 / 32 / 34 / 40
Modded Loader 32 / 37 / 39 / 46
Tac reload time 2.6 / 2.51 / 2.43 / 2.34
Modded Loader 1.95 / 1.89 / 1.82 / 1.76
Full reload time 3.33 / 3.22 / 3.11 / 3
Modded Loader 2.5 / 2.42 / 2.33 / 2.25
ADS speed penalty -60%
Recoil Vertical, curve right, curve left, vertical

The Rampage LMG, also called Rampage, is a light machine gun introduced in Season 10.svg Season 10 that utilizes Heavy Rounds.svg Heavy Rounds.

The Rampage has a unique Revved Up Revved Up mechanic that consumes a Thermite Grenade.svg Thermite Grenade. Consuming the grenade and revving up takes 4 seconds. The charge lasts for 90 seconds, but each shot will reduce the timer by 2.5 seconds.

Revved Up Revved Up grants a 30% increase in fire rate and the ability to damage doors. The door damage is half of the damage done by a melee attack. Four shots will destroy a door from full health.

Damage profile[]

Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 39 3 4 5 6 6
Helmet.svg Level 1 Helmet 36 3 5 5 6 7
Helmet.svg Level 2 Helmet 34 3 5 6 6 7
Helmet.svg Level 3/4 Helmet 33 4 5 6 7 7
Body 26 4 6 7 8 9
Leg 22 5 7 8 10 11
Fortified.svg Fortified Legends[note 2]
Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 33 4 5 6 7 7
Helmet.svg Level 1 Helmet 31 4 5 6 7 8
Helmet.svg Level 2 Helmet 29 4 6 7 7 8
Helmet.svg Level 3/4 Helmet 28 4 6 7 8 9
Body 22 5 7 8 10 11
Leg 19 6 8 10 11 12


  1. 1.0 1.1 Body Shield.svg Body Shields and Evo Shield.svg Evo Shields increase hitpoints.
  2. Fortified.svg Fortified decreases damage taken by 15%.

Attachments[]

Main article: Attachments
Optics
Others

Arenas[]

Attachment ★★ ★★★ ★★★★
Barrel Stabilizer.svg Barrel Stabilizer
Extended Heavy Mag.svg Extended Heavy Mag
Standard Stock.svg Standard Stock
1x HCOG Classic.svg 1x HCOG “Classic”
1x Holo.svg 1x Holo
2x HCOG Bruiser.svg 2x HCOG “Bruiser”
1x-2x Variable Holo.svg 1x-2x Variable Holo
3x HCOG Ranger.svg 3x HCOG "Ranger"
2x-4x Variable AOG.svg 2x-4x Variable AOG

Pros and cons[]

Pros
  • Good hipfire accuracy and recoil.
  • High damage.
  • Very good at medium-long range.
  • Can destroy doors when Revved Up Revved Up.
  • Fantastic iron sights.
Cons
  • Slow fire rate for an automatic weapon.
  • Poor close range performance when not revved up, especially when put up against SMGs and ARs.
  • 1x headshot multiplier at 60+ meters.

Skins[]

There are a total of 45 weapon skins for the Rampage: 6 Legendary, 6 Epic, 17 Rare and 16 Common.

  • Raiders Icon.svg Plankwalker

History[]


Trivia[]

  • The Rampage appeared in the Season 8 Devstream. When the explosive holds were being displayed, the weapon can be seen on one of the weapon racks using a very early model.
  • If a Rampage has been Revved up before, then a spent Thermite Grenade will be present in the weapon when inspected, and the grenade will be ejected from the weapon at the start of the next Revved Up animation. This is true even if the weapon was Revved Up by another player. [2]
  • Rampart has a unique animation for picking up the Rampage, where she loads the weapon more subtly than the other legends.

Bugs[]

  • Switching weapon slots with another weapon while the Rampage is revved up and dropping the Rampage causes it to stay revved up indefinitely. This also works with the Sentinel.

References[]


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