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There are two ranked modes: Ranked Leagues for Battle Royale and Ranked Arenas for Arenas.svg Arenas.

Ranked Leagues[]

Ranked Leagues Information Screen

Ranked Leagues is a game mode introduced in Season 2.svg Season 2. It differs from the normal Play Apex game mode in that players are matched with other players of the same or adjacent tier.

The Ranked Leagues seasons coincide with the main seasons. At the end of a season, players receive a reward based on their rank.

Mechanics[]

Ranked matches play the same as the normal Play Apex in squads of three with the only difference being the matchmaking and the awarding of Ranked Points (RP) after every match. In Ranked, players are matched with players of the same or similar tier with placement. RP is is used to measure progress to the next tier. Each match deducts a small amount of RP to enter, but the players can earn more by getting kills, assists and high placement.

Starting in Season 4.svg Season 4, Ranked Seasons are divided into "splits". Tiers reset after each split and the player's final ranked rewards are determined by the highest rank reached on either split.

Abandon and Penalties[]

Prematurely leaving matches results in an abandon penalty. This starts from match is being connected, all the way up to the entire team being eliminated. Even after a player is eliminated, players will still receive penalties if they leave while their banners are still available to be picked up. If their banners do get picked up, players must wait 2 minutes and 30 seconds before they can leave without penalties.

Disconnecting due to server issues or client end will also result in penalties if the player fails to reconnect within 2 minutes. If one or both teammates go AFK, or seen partially disconnect (that is to say, their name banner still shows in HUD), leaving is considered as abandoning and results in a penalty. If the player does not have a full team (either due to teammates disconnect/abandoning or failure to fill by matchmaking), player must wait until they are in the dropship before they can leave.

Players will be warned via the menus if their leaving may trigger abandon penalties; if the warning does not show up, players are free to leave, subject to the server's calculation.

In Ranked Leagues, these are the penalties:

  • A minimum of 10 minutes lockout from ALL modes, including Firing Range and Training.
  • Forfeiture of any RP earned, and a double subtraction of the entry cost.

Loss Forgiveness[]

Screen displayed when a player hits three used forgiveness abandons.

When a player is eligible for Loss Forgiveness and would lose RP after a match, Loss Forgiveness will grant them enough RP to negate the loss, making the total RP change zero.

Loss Forgiveness is granted in the following scenarios:

  • A match-made teammate abandons the game. (This does NOT apply if the player is partied with the leaver; in that case, all members of the party get penalized.)
  • The player gets to the start of the drop sequence and does not have a full squad. (Leaving before that results in an abandon penalty.[note 1])
  • The player gets an unexpected quit, once per 24 hours. If the player exceeds this three times during a season, the player loses all forgiveness for the remainder of that season and all further unexpected quits will incur penalties.

Parties[]

Players may enter Ranked Leagues as solo or as a premade party of two or three. Matchmaking automatically fills any remaining slots in the squad with random players of similar rank.

When entering as a party, the players will be matched based on the highest ranked party member. Players ranked Platinum or higher can only party with friends who are one tier higher or lower than them.

Tiers[]

Players are divided into eight tiers, each with four divisions, except Master and Apex Predator where players are ranked globally via their current RP. The rankings are based on platform.

Players can promote to a higher tier upon meeting its point requirement, receiving 100RP promotion bonus upon rank up. Players can also demote to a lower tier, if their RP is about to go below the tier threshold. At the tier threshold, players have a soft demotion protection to lower tiers for three games. After exhausting the protection, the player will be demoted, dropping to 50% of the lower division (e.g. Masters → 50% of Diamond 1). Ranking up or down divisions within tiers is not protected nor will it grant additional RP. Apex Predator tier is also exempt from the usual promotion and demotion procedure, since it is defined as the current top 750 players.

Upon first entering Ranked Leagues, players are placed in "Rookie" tier, which serves as an introductory tier to ranked. Rookie tier has no entry cost, and after leaving it, players cannot demote back to it from Bronze.

Tier RP Needed Entry Cost (RP)
Division IV III II I IV III II I
Rookie 0 250 500 750 0
Bronze.svg Bronze 1000 1500 2000 2500 10 13 16 19
Silver.svg Silver 3000 3600 4200 4800 22 25 28 31
Gold.svg Gold 5400 6100 6800 7500 34 37 40 43
Platinum.svg Platinum 8200 9000 9800 10,600 46 49 52 55
Diamond.svg Diamond 11,400 12,300 13,200 14,100 58 61 64 67
Master.svg Master 15,000 70 (+5 every 1000RP up to 175)
Apex Predator.svg Apex Predator Top 750 players

Progression[]

At the start of each match, a set amount of RP is deducted as an entry cost, the amount depending on the player's rank tier and division. In turn, RP is awarded to players after each match depending on their performance.

The amount of RP gained is based on two factors: Placement and Kills Icon.svg Kills / Assists Icon.svg Assists. Kills and assists award more RP when higher placement is reached, having relatively little value unless a placement of 10 or better is reached.

Assists occur if the player damaged an enemy within 15 seconds of that enemy getting downed by a team member, and that enemy is eliminated. The 15 second timer is reset when the knocked enemy is revived and the assist is still granted if the enemy is downed again by a team member. Crypto can also get assists by scanning enemies with his Surveillance Drone.svg Surveillance Drone.

A Participation Icon.svg participation award of 50% of the regular RP (rounded down) is given to a player for a kill by a team member, in case the assist rules did not apply.

Placement 14th+ 13th 12th 11th 10th 9th 8th 7th 6th 5th 4th 3rd 2nd 1st
RP given 0 5 10 20 30 45 55 70 95 125
Awarded RP per K/A 1 5 10 12 14 16 18 20 23 25

Killing (or getting an assist on) a player of a higher tier rewards more RP. Inversely, killing (or getting an assist on) a player of a lower tier rewards less RP. Master and Apex Predator are treated as the same tier.

Tier delta K/A RP modifier
−3 30%
−2 70%
−1 100%
0 100%
+1 150%
+2 200%
+3 250%

There is no limit to the total amount of RP that can be gained from kills and assists.

Ranked Seasons[]

Note: since the introduction of Ranked Splits in Season 4.svg Season 4, it's possible to receive an animated Badge instead of a static one if the same Tier is reached in both splits of each Ranked Season.

Season Duration Map Rewards
Season 2.svg
Season 2
July 02, 2019 -
October 01, 2019
Transition Kings Canyon MU1.png
Kings Canyon
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

Season 3.svg
Season 3
October 01, 2019 -
February 04, 2020
Transition World's Edge.png
World's Edge
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

Season 4.svg
Season 4
February 04, 2020 -
March 24, 2020
Transition World's Edge MU1.png
World's Edge
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

March 24, 2020 -
May 12, 2020
Transition Kings Canyon MU1.png
Kings Canyon
Season 5.svg
Season 5
May 12, 2020 -
June 30, 2020
Transition Kings Canyon MU2.png
Kings Canyon
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

June 30, 2020 -
August 18, 2020
Transition World's Edge MU1.png
World's Edge
Season 6.svg
Season 6
August 18, 2020 -
September 29, 2020
Transition World's Edge MU2.png
World's Edge
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

September 29, 2020 -
November 04, 2020
Transition Kings Canyon MU2.png
Kings Canyon
Season 7.svg
Season 7
November 04, 2020 -
December 15, 2020
Transition Olympus.png
Olympus
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

December 15, 2020 -
February 02, 2021
Transition World's Edge MU2.png
World's Edge
Season 8.svg
Season 8
February 02, 2021 -
March 23, 2021
Transition Kings Canyon MU3.png
Kings Canyon
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

March 23, 2021 -
May 04, 2021
Transition Olympus.png
Olympus
Season 9.svg
Season 9
May 04, 2021 -
June 15, 2021
Transition World's Edge MU2.png
World's Edge
  • Ranked Tier1 Bronze.png Bronze: Badge, Holospray
  • Ranked Tier2 Silver.png Silver: Badge, Holospray
  • Ranked Tier3 Gold.png Gold: Badge, Charm, Holospray
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm, Holospray
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail, Holospray

June 15, 2021 -
August 03, 2021
Transition Olympus MU1.png
Olympus
Season 10.svg
Season 10
August 03, 2021 -
September 28, 2021
Transition World's Edge MU3.png
World's Edge
  • Ranked Tier1 Bronze.png Bronze: Badge, Holospray
  • Ranked Tier2 Silver.png Silver: Badge, Holospray
  • Ranked Tier3 Gold.png Gold: Badge, Charm, Holospray
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm, Holospray
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail, Holospray

September 28, 2021 -
November 02, 2021
Transition Kings Canyon MU3.png
Kings Canyon
Season 11.svg
Season 11
November 02, 2021 -
December 21, 2021
Transition Storm Point.png
Storm Point
  • Ranked Tier1 Bronze.png Bronze: Badge, Holospray
  • Ranked Tier2 Silver.png Silver: Badge, Holospray
  • Ranked Tier3 Gold.png Gold: Badge, Charm, Holospray
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm, Holospray
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail, Holospray

December 21, 2021 -
February 08, 2022
Transition World's Edge MU3.png
World's Edge
Season 12.svg
Season 12
February 08, 2022 -
April 05, 2022
Transition Olympus MU2.png
Olympus
  • Ranked Tier1 Bronze.png Bronze: Badge, Holospray
  • Ranked Tier2 Silver.png Silver: Badge, Holospray
  • Ranked Tier3 Gold.png Gold: Badge, Charm, Holospray
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm, Holospray
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail, Holospray

April 05, 2022 -
May 10, 2022
Transition Kings Canyon MU3.png
Kings Canyon
Season 13.svg
Season 13
May 10, 2022 -
June 28, 2022
Transition Storm Point MU1.png
Storm Point
  • Ranked Tier1 Bronze.png Bronze: Badge, Holospray
  • Ranked Tier2 Silver.png Silver: Badge, Holospray
  • Ranked Tier3 Gold.png Gold: Badge, Charm, Holospray
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm, Holospray
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail, Holospray

June 28, 2022 -
August 09, 2022
Transition World's Edge MU3.png
World's Edge

Ranked placement results[]

The following are the distributions for each season among all players who have played more than 5 hours of Ranked for seasons 1 – 8 and more than 10 hours for seasons 12 and 13. The data from Season 4.svg Season 4 onward is only for Split 2, and may not be an accurate representation of Split 1. Seasons 12 and 13 feature both splits. Apex Predator is included in Master, though before the introduction of the Master tier in Season 4, it was just Apex Predator.

Season Ranked Tier1 Bronze.png Bronze Ranked Tier2 Silver.png Silver Ranked Tier3 Gold.png Gold Ranked Tier4 Platinum.png Platinum Ranked Tier5 Diamond.png Diamond Ranked Tier6 Master.png Master / Ranked Tier7 Apex Predator.png Apex Predator
2 5.2% 40.0% 35.7% 16.8% 2.1% 0.2%
3 3.9% 29.1% 35.3% 23.6% 7.1% 1.0%
4 17.54% 27.2% 33.72% 18.82% 2.51% 0.21%
5 16.22% 22.83% 32.31% 23.96% 4.37% 0.31%
6 17.76% 26.23% 36.25% 17.75% 1.89% 0.12%
7 16.35% 23.86% 32.09% 23.13% 4.37% 0.2%
8 17.87% 17.86% 31.84% 26.16% 5.86% 0.4%
9 – 11 No official information.
12 0% 3.78% 25.12% 39.52% 26.63% 4.95%
0.01% 4.28% 25.48% 42.80% 23.56% 3.87%
13 10.8% 28.78% 44.45% 14.60% 1.25% 0.10%
2.22% 15.22% 41.50% 32.57% 8.05% 0.45%

Trivia[]

  • Ranked series used to be numbered starting from 1. Since Ranked Leagues was introduced in Season 2.svg Season 2, this meant that each ranked series would be 1 number lower than the season number, causing some minor confusion. It was changed so that the numbers match the seasons starting with Season 6.svg Season 6.
  • With Season 13 some more fundamental changes were introduced into the ranking system[1], where a base "Rookie" tier below Bronze was added, demotion protection between tiers was removed and entry costs and point requirements were increased across the board.

Gallery[]

Ranked Arenas[]

Arenas Ranked Season 10.png

Ranked Arenas is a game mode introduced in Season 10.svg Season 10.

Mechanics[]

Ranked Arenas matches play the same as the normal Arenas.svg Arenas with the only difference being the matchmaking and the awarding of Arenas Points (AP) after every match.

In Ranked Arenas, there are two separate measures of a player's skill: a visible rank/AP and an invisible MMR (matchmaking rating) score. MMR is based on performance. So for example, if a Silver player consistently performs like a Platinum player, that Silver player will have Platinum-level MMR and will be matched with other players of similar MMR. If so, that player will earn more AP upon wins and lose less AP upon losses so that their visible rank catches up to their MMR, though the MMR will drop if the player loses.

10 placement matches are played in order to determine a player's initial rank and MMR. Each season or mid-season split is paired with a soft MMR reset, and the player would have to do placements again. (10 for seasons and 5 for splits.)

Abandon and Penalties[]

Prematurely leaving matches results in an abandon penalty. This includes any time from character select all the way up to the player being eliminated.

Disconnecting due to server issues or client end will also result in penalties if the player fails to reconnect within 2 minutes. Even if the player does not have a full team (either due to teammates disconnect/leave or failure to fill by matchmaking) or if one or both teammates go AFK, abandoning results in a penalty. Players will be warned via the menus if their leaving may trigger abandon penalties; if the warning does not show up, players are free to leave, subject to the server's calculation.

In Ranked Arenas, these are the penalties:

  • A minimum of 10 minutes lockout from ALL modes, including Firing Range and Training.
  • Automatic loss; used to calculate amount of RP loss
  • A double subtraction RP of the loss. For example, if you are expected to yield -13 RP had you loss normally, abandoning will yield -26 RP.

Loss Forgiveness[]

Screen displayed when a player hits three used forgiveness abandons.

Loss Forgiveness is when a player would lose AP in a match and all AP loss becomes zero.

Loss Forgiveness is granted in the following scenarios:

  • A match-made teammate abandons the game. (This does NOT apply if the player is partied with the leaver; in that case, all members of the party get penalized.)
  • The player gets to the start of the first round and does not have a full squad. (Leaving before that results in an abandon penalty.[note 2])
  • The player gets an unexpected quit, once per 24 hours. If the player exceeds this three times during a season, the player loses all forgiveness for the remainder of that season and all further unexpected quits will incur penalties.

Proession and Tiers[]

Players gain AP if they win, and lose AP if they lose. Unlike the Ranked Leagues, kills/assists do not count for AP. No other concrete information about how AP gain or loss is calculated.

Players are divided into seven tiers, each with four divisions, except Master and Apex Predator where players are ranked globally via their current RP. The rankings are based on platform.

Unlike the Ranked Leagues, rank demotion in Ranked Arenas is simply based on the amount on Arena RP a player has.

Tier AP Needed
Bronze.svg Bronze IV, III, II, I 1 400 800 1200
Silver.svg Silver IV, III, II, I 1600 2000 2400 2800
Gold.svg Gold IV, III, II, I 3200 3600 4000 4400
Platinum.svg Platinum IV, III, II, I 4800 5200 5600 6000
Diamond.svg Diamond IV, III, II, I 6400 6800 7200 7600
Master.svg Master 8000
Apex Predator.svg Apex Predator Top 750 players

History[]


Notes[]

  1. There is an exception to this: If player A joins the server, and player B joins player A's team, but before B finishes loading in player A disconnects. If player C then joins player B's team, from the server's perspective players B and C have had a full squad, thus player A leaving doesn't necessarily give them loss forgiveness, especially if A was a party mate of B.
  2. There is an exception to this: If player A joins the server, and player B joins player A's team, but before B finishes loading in player A disconnects. If player C then joins player B's team, from the server's perspective players B and C have had a full squad, thus player A leaving doesn't necessarily give them loss forgiveness, especially if A was a party mate of B.

References[]


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