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There are two ranked modes: Ranked Leagues for Battle Royale and Ranked Arenas for Arenas Icon.svg Arenas.

Ranked Leagues[]

Ranked Leagues Information Screen

Ranked Leagues is a game mode introduced in Season 2.svg Season 2. It differs from the normal Play Apex game mode in that players are matched with other players of the same or adjacent tier.

The Ranked Leagues seasons coincide with the main seasons. At the end of a season, players receive a reward based on their rank.

Mechanics[]

Ranked matches play the same as the normal Play Apex with the only difference being the matchmaking and the awarding of Ranked Points (RP) after every match. In Ranked, players are matched with players of the same or similar tier with placement, kills, and assists giving away RP which is used to measure progress to the next tier. A set amount of RP is also deducted for each tier after Bronze.

Starting in Season 4.svg Season 4, Ranked Seasons are divided into "splits". Tiers reset after each split and the player's final ranked rewards are determined by the highest rank reached on either split.

Abandon and Penalties[]

Prematurely leaving matches results in an abandon penalty. This starts from match is being connected, all the way up to the entire team being eliminated. Even after a player is being eliminated, players will still receive penalties if they leave while their banners are still available to be picked up. If their banners do get picked up, players must wait 2 minutes and 30 seconds before they can leave without penalties.

Disconnecting due to server issues or client end will also result in penalties if the player fails to reconnect within 2 minutes. If one or both teammates go AFK, or seen partially disconnect (that is to say, their name banner still shows in HUD), leaving is considered as abandoning and results in a penalty. If the player does not have a full team (either due to teammates disconnect/abandoning or failure to fill by matchmaking), player must wait until they are in the dropship before they can leave.

Players will be warned via the menus if their leaving may trigger abandon penalties; if the warning does not show up, players are free to leave, subject to the server's calculation.

In Ranked Leagues, these are the penalties:

  • A minimum of 10 minutes lockout from ALL modes, including Firing Range and Training.
  • Forfeiture of any RP earned, and a double subtraction of the entry cost. For example, an abandon in Silver will yield −24 RP, while doing so in Gold will yield −48 RP.

Loss Forgiveness[]

Screen displayed when a player hits three used forgiveness abandons.

Loss Forgiveness is when a player would lose RP in a match and all RP loss becomes zero. For example, a player places last in a Diamond match with two kills. Normally this results in −28 RP, but with loss forgiveness, this becomes 0.

Loss Forgiveness is granted in the following scenarios:

  • A match-made teammate abandons the game. (This does NOT apply if the player is partied with the leaver; in that case, all members of the party get penalized.)
  • The player gets to the start of the drop sequence and does not have a full squad. (Leaving before that results in an abandon penalty.[note 1])
  • The player gets an unexpected quit, once per 24 hours. If the player exceeds this three times during a season, the player loses all forgiveness for the remainder of that season and all further unexpected quits will incur penalties.

Tiers[]

Players are divided into seven tiers, each with four divisions, except Master and Apex Predator where players are ranked globally via their current RP. The rankings are based on platform.

Players cannot rank down tiers, but they can rank down the divisions within those tiers. The exception is Apex Predator, since Apex Predator is defined as the top 750 players.

Tier RP Needed Entry Cost
Ranked Tier1 Bronze.png Bronze IV, III, II, I 0 300 600 900 Free
Ranked Tier2 Silver.png Silver IV, III, II, I 1200 1600 2000 2400 −12 RP
Ranked Tier3 Gold.png Gold IV, III, II, I 2800 3300 3800 4300 −24 RP
Ranked Tier4 Platinum.png Platinum IV, III, II, I 4800 5400 6000 6600 −36 RP
Ranked Tier5 Diamond.png Diamond IV, III, II, I 7200 7900 8600 9300 −48 RP
Ranked Tier6 Master.png Master 10,000 −60 RP
Ranked Tier7 Apex Predator.png Apex Predator Top 750 players

Progression[]

RP is given to players after each match currently based on two factors: Placement and HUDicon kills.png Kills / HUDicon assists.png Assists. The maximum number of kills/assists that can count for RP is 6.

Assists occur if the player damaged an enemy within 10 seconds of that enemy getting downed by someone else, and that enemy is eliminated. Crypto can also get assists by scanning enemies with his Surveillance Drone.svg Surveillance Drone.

Placement 14th+ 13th 12th 11th 10th 9th 8th 7th 6th 5th 4th 3rd 2nd 1st
RP given 0 5 10 20 30 40 60 100
Kills/assists modifier 10 12 15 20 25

RP gain/loss per Tier[]

14th+ 13th 12th 11th 10th 9th 8th 7th 6th 5th 4th 3rd 2nd 1st
0 K/A 0 5 5 5 10 10 20 20 30 30 40 40 60 100
1 K/A 10 15 15 15 22 22 32 32 42 45 55 60 80 125
2 K/A 20 25 25 25 34 34 44 44 54 60 70 80 100 150
3 K/A 30 35 35 35 46 46 56 56 66 75 85 100 120 175
4 K/A 40 45 45 45 58 58 68 68 78 90 100 120 140 200
5 K/A 50 55 55 55 70 70 80 80 90 105 115 140 160 225
≥ 6 K/A 60 65 65 65 82 82 92 92 102 120 130 160 180 250

14th+ 13th 12th 11th 10th 9th 8th 7th 6th 5th 4th 3rd 2nd 1st
0 K/A −12 −7 −7 −7 −2 −2 8 8 18 18 28 28 48 88
1 K/A −2 3 3 3 10 10 20 20 30 33 43 48 68 113
2 K/A 8 13 13 13 22 22 32 32 42 48 58 68 88 138
3 K/A 18 23 23 23 34 34 44 44 54 63 73 88 108 163
4 K/A 28 33 33 33 46 46 56 56 66 78 88 108 128 188
5 K/A 38 43 43 43 58 58 68 68 78 93 103 128 148 213
≥ 6 K/A 48 53 53 53 70 70 80 80 90 108 118 148 168 238

14th+ 13th 12th 11th 10th 9th 8th 7th 6th 5th 4th 3rd 2nd 1st
0 K/A −24 −19 −19 −19 −14 −14 −4 −4 6 6 16 16 36 76
1 K/A −14 −9 −9 −9 −2 −2 8 8 18 21 31 36 56 101
2 K/A −4 1 1 1 10 10 20 20 30 36 46 56 76 126
3 K/A 6 11 11 11 22 22 32 32 42 51 61 76 96 151
4 K/A 16 21 21 21 34 34 44 44 54 66 76 96 116 176
5 K/A 26 31 31 31 46 46 56 56 66 81 91 116 136 201
≥ 6 K/A 36 41 41 41 58 58 68 68 78 96 106 136 156 226

14th+ 13th 12th 11th 10th 9th 8th 7th 6th 5th 4th 3rd 2nd 1st
0 K/A −36 −31 −31 −31 −26 −26 −16 −16 −6 −6 4 4 24 64
1 K/A −26 −21 −21 −21 −14 −14 −4 −4 6 9 19 24 44 89
2 K/A −16 −11 −11 −11 −2 −2 8 8 18 24 34 44 64 114
3 K/A −6 −1 −1 −1 10 10 20 20 30 39 49 64 84 139
4 K/A 4 9 9 9 22 22 32 32 42 54 64 84 104 164
5 K/A 14 19 19 19 34 34 44 44 54 69 79 104 124 189
≥ 6 K/A 24 19 19 19 46 46 56 56 66 84 94 124 144 214

14th+ 13th 12th 11th 10th 9th 8th 7th 6th 5th 4th 3rd 2nd 1st
0 K/A −48 −43 −43 −43 −38 −38 −28 −28 −18 −18 −8 −8 12 52
1 K/A −38 −33 −33 −33 −26 −26 −16 −16 −6 −3 7 12 32 77
2 K/A −28 −23 −23 −23 −14 −14 −4 −4 6 12 22 32 52 102
3 K/A −18 −13 −13 −13 −2 −2 8 8 18 27 37 52 72 127
4 K/A −8 −3 −3 −3 10 10 20 20 30 42 52 72 92 152
5 K/A 2 7 7 7 22 22 32 32 42 57 67 92 112 177
≥ 6 K/A 12 17 17 17 34 34 44 44 54 72 82 112 132 202

14th+ 13th 12th 11th 10th 9th 8th 7th 6th 5th 4th 3rd 2nd 1st
0 K/A −60 −55 −55 −55 −50 −50 −40 −40 −30 −30 −20 −20 0 40
1 K/A −50 −45 −45 −45 −38 −38 −28 −28 −18 −15 −5 0 20 65
2 K/A −40 −35 −35 −35 −26 −26 −16 −16 −6 0 10 20 40 90
3 K/A −30 −25 −25 −25 −14 −14 −4 −4 6 15 25 40 60 115
4 K/A −20 −15 −15 −15 −2 −2 8 8 18 30 40 60 80 140
5 K/A −10 −5 −5 −5 10 10 20 20 30 45 55 80 100 165
≥ 6 K/A 0 5 5 5 22 22 32 32 42 60 70 100 120 190

- The player has lost RP.
- The player is at risk of a net zero or negative RP gain next game.
- The player is guaranteed to have a net positive RP gain next game.

Ranked Seasons[]

Note: since the introduction of Ranked Splits in Season 4.svg Season 4, it's possible to receive an animated Badge instead of a static one if the same Tier is reached in both splits of each Ranked Season.

Season Duration Map Rewards
Season 2.svg
Season 2
July 02, 2019 -
October 01, 2019
Loadingscreen Kings Canyon MU1.png
Kings Canyon
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

Season 3.svg
Season 3
October 01, 2019 -
February 04, 2020
Loadingscreen World's Edge.png
World's Edge
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

Season 4.svg
Season 4
February 04, 2020 -
March 24, 2020
Loadingscreen World's Edge MU1.png
World's Edge
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

March 24, 2020 -
May 12, 2020
Loadingscreen Kings Canyon MU1.png
Kings Canyon
Season 5.svg
Season 5
May 12, 2020 -
June 30, 2020
Loadingscreen Kings Canyon MU2.png
Kings Canyon
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

June 30, 2020 -
August 18, 2020
Loadingscreen World's Edge MU1.png
World's Edge
Season 6.svg
Season 6
August 18, 2020 -
September 29, 2020
Loadingscreen World's Edge MU2.png
World's Edge
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

September 29, 2020 -
November 04, 2020
Loadingscreen Kings Canyon MU2.png
Kings Canyon
Season 7.svg
Season 7
November 04, 2020 -
December 15, 2020
Loadingscreen Olympus.png
Olympus
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

December 15, 2020 -
February 02, 2021
Loadingscreen World's Edge MU2.png
World's Edge
Season 8.svg
Season 8
February 02, 2021 -
March 23, 2021
Loadingscreen Kings Canyon MU3.png
Kings Canyon
  • Ranked Tier1 Bronze.png Bronze: Badge
  • Ranked Tier2 Silver.png Silver: Badge
  • Ranked Tier3 Gold.png Gold: Badge, Charm
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail

March 23, 2021 -
May 04, 2021
Loadingscreen Olympus.png
Olympus
Season 9.svg
Season 9
May 04, 2021 -
June 15, 2021
Loadingscreen World's Edge MU2.png
World's Edge
  • Ranked Tier1 Bronze.png Bronze: Badge, Holospray
  • Ranked Tier2 Silver.png Silver: Badge, Holospray
  • Ranked Tier3 Gold.png Gold: Badge, Charm, Holospray
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm, Holospray
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail, Holospray

June 15, 2021 -
August 03, 2021
Loadingscreen Olympus MU1.png
Olympus
Season 10.svg
Season 10
August 03, 2021 -
September 28, 2021
Loadingscreen World's Edge MU3.png
World's Edge
  • Ranked Tier1 Bronze.png Bronze: Badge, Holospray
  • Ranked Tier2 Silver.png Silver: Badge, Holospray
  • Ranked Tier3 Gold.png Gold: Badge, Charm, Holospray
  • Ranked Tier4 Platinum.png Platinum: Badge, Charm, Holospray
  • Ranked Tier5 Diamond.png Diamond: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier6 Master.png Master: Badge, Charm, Dive Trail, Holospray
  • Ranked Tier7 Apex Predator.png Apex Predator: Badge, Charm, Dive Trail, Holospray

September 28, 2021 -
November 02, 2021
Loadingscreen Kings Canyon MU3.png
Kings Canyon

Ranked placement results[]

The following are the distributions for each season among all players who have played more than 5 hours of Ranked. The data from Season 4.svg Season 4 onward is only for Split 2, and may not be an accurate representation of Split 1. Apex Predator is included in Master, though before the introduction of the Master tier in Season 4, it was just Apex Predator.

Season Ranked Tier1 Bronze.png Bronze Ranked Tier2 Silver.png Silver Ranked Tier3 Gold.png Gold Ranked Tier4 Platinum.png Platinum Ranked Tier5 Diamond.png Diamond Ranked Tier6 Master.png Master / Ranked Tier7 Apex Predator.png Apex Predator
2 5.2% 40.0% 35.7% 16.8% 2.1% 0.2%
3 3.9% 29.1% 35.3% 23.6% 7.1% 1.0%
4 17.54% 27.2% 33.72% 18.82% 2.51% 0.21%
5 16.22% 22.83% 32.31% 23.96% 4.37% 0.31%
6 17.76% 26.23% 36.25% 17.75% 1.89% 0.12%
7 16.35% 23.86% 32.09% 23.13% 4.37% 0.2%
8 17.87% 17.86% 31.84% 26.16% 5.86% 0.4%

Trivia[]

  • Ranked series used to be numbered starting from 1. Since Ranked Leagues was introduced in Season 2.svg Season 2, this meant that each ranked series would be 1 number lower than the season number, causing some minor confusion. It was changed so that the numbers match the seasons starting with Season 6.svg Season 6.

Gallery[]

Ranked Arenas[]

Arenas Ranked Season 10.png

Ranked Arenas is a game mode introduced in Season 10.svg Season 10.

Mechanics[]

Ranked matches play the same as the normal Arenas Icon.svg Arenas with the only difference being the matchmaking and the awarding of Arenas Points (AP) after every match.

In Ranked Arenas, there are two separate measures of a player's skill: a visible rank/AP and an invisible MMR (matchmaking rating) score. MMR is based on performance. So for example, if a Sliver player consistently performs like a Platinum player, that Silver player will have Platinum-level MMR and will be matched with other players of similar MMR. If so, that player will earn more AP upon wins and lose less AP upon losses so that their visible rank catches up to their MMR, though the MMR will drop if the player loses.

10 placement matches are played in order to determine a player's initial rank and MMR.

Abandon and Penalties[]

Prematurely leaving matches results in an abandon penalty. This includes any time from character select all the way up to the player being eliminated.

Disconnecting due to server issues or client end will also result in penalties if the player fails to reconnect within 2 minutes. Even if the player does not have a full team (either due to teammates disconnect/leave or failure to fill by matchmaking) or if one or both teammates go AFK, abandoning results in a penalty. Players will be warned via the menus if their leaving may trigger abandon penalties; if the warning does not show up, players are free to leave, subject to the server's calculation.

In Ranked Arenas, these are the penalties:

  • A minimum of 10 minutes lockout from ALL modes, including Firing Range and Training.
  • Automatic loss.

Loss Forgiveness[]

Screen displayed when a player hits three used forgiveness abandons.

Loss Forgiveness is when a player would lose AP in a match and all AP loss becomes zero.

Loss Forgiveness is granted in the following scenarios:

  • A match-made teammate abandons the game. (This does NOT apply if the player is partied with the leaver; in that case, all members of the party get penalized.)
  • The player gets to the start of the drop sequence and does not have a full squad. (Leaving before that results in an abandon penalty.[note 2])
  • The player gets an unexpected quit, once per 24 hours. If the player exceeds this three times during a season, the player loses all forgiveness for the remainder of that season and all further unexpected quits will incur penalties.

Tiers[]

Players are divided into seven tiers, each with four divisions, except Master and Apex Predator where players are ranked globally via their current RP. The rankings are based on platform.

Unlike the Ranked Leagues, players can rank down tiers in Ranked Arenas.

Tier AP Needed
Ranked Tier1 Bronze.png Bronze IV, III, II, I 1 400 800 1200
Ranked Tier2 Silver.png Silver IV, III, II, I 1600 2000 2400 2800
Ranked Tier3 Gold.png Gold IV, III, II, I 3200 3600 4000 4400
Ranked Tier4 Platinum.png Platinum IV, III, II, I 4800 5200 5600 6000
Ranked Tier5 Diamond.png Diamond IV, III, II, I 6400 6800 7200 7600
Ranked Tier6 Master.png Master 8000
Ranked Tier7 Apex Predator.png Apex Predator Top 750 players

Progression[]

Players gain AP if they win and lose AP if they lose. Unlike the Ranked Leagues, kills/assists do not count for AP.

History[]


Notes[]

  1. There is an exception to this: If player A joins the server, and player B joins player A's team, but before B finishes loading in player A disconnects. If player C then joins player B's team, from the server's perspective players B and C have had a full squad, thus player A leaving doesn't necessarily give them loss forgiveness, especially if A was a party mate of B.
  2. There is an exception to this: If player A joins the server, and player B joins player A's team, but before B finishes loading in player A disconnects. If player C then joins player B's team, from the server's perspective players B and C have had a full squad, thus player A leaving doesn't necessarily give them loss forgiveness, especially if A was a party mate of B.


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