|Apex Legends content|
|“||Now there are no more lies. And soon, no more Hammond. You target one Hammond facility after another. And the skinsuits are too busy waging war to care. They blame the Militia, write the dead off as casualties of war. It's not really a lie. It's someone's war... just not theirs. When you slit the last employee's throat… now what? Whatever your heart desires, I suppose… except you don't have a heart, and all you desire is what you were programmed to do in the first place. Ain't that a bitch. Question: who gets to die next? Answer: Anybody you want. This is the Outlands, baby. There's no law. No order. And you're the boogeyman. Or, at least, you will be. Soon enough. So when somebody vanishes without a trace? That's you. When murder goes unsolved? That's you. Your revenge isn't aimed at one person. It's aimed at every person. It's aimed at any person. An endless supply of skin suits, and so much time to kill. What are you waiting for, little simulacrum? Get to work...|
|Real Name||Kaleb Cross|
|Age||44 (as a human)|
313 (as a simulacrum)
|Height||6'8" (203 cm)|
|Ultimate Ability||Death Totem|
|Voice Actor||Darin De Paul|
Revenant is an Offensive Legend who specializes in ambushes and aggression. His tactical ability Silence fires an orb that sticks to where it lands, dealing damage and preventing the use of abilities to any enemy who touches it. His passive ability Stalker increases his crouched movement speed, climbing speed, and maximum climbing height. His ultimate ability Death Totem causes any player that interacts with it to enter a state where if damaged enough, they will teleport back to the totem and back to a normal state rather than being knocked down.
|Description||Throw a device that deals damage and disables enemy abilities for 15 seconds.|
- The device explodes on contact and leaves a lingering cloud for 10 seconds.
- Getting hit either directly or by walking into the cloud deals 10 damage and disables tactical, ultimate, and some specific passive abilities for 15 seconds. (Click here to see the list of affected passives.)
- Has 2 charges.
- You can throw this and use other items (Reloading, Healing, etc.) at the same time, as each takes only one hand.
- When it explodes against a door, the cloud moves with the face of the door when people open it.
- Silencing a Wraith while she's placing her Dimensional Rift will cancel the ult. Wraith will be able to use it again once the silence runs out.
- The device can be shot down by Wattson's Interception Pylon.
- Throwing this at a Caustic's Nox Gas Traps will set the trap(s) off.
- Do not expect the ability to fully kill an enemy unless their health is extremely low.
- You can throw this device and a Frag Grenade at the same time. Use this to ambush an enemy and gain a huge upper hand.
- You can use this as an area of denial to block a path for 10 seconds such as a doorway, stairs, etc. This can potentially buy you some time to pop a heal or revive a knockdown teammate.
- If you're going through Wraith's Dimensional Rift portal and know you're about to be pushed, throw Silence on it to catch the enemies off guard and instantly damage and disable their abilities that chase you through it.
- If you look directly up and shoot your Silence in the air, it'll come down 4 seconds later landing directly on you. Combine this technique with a Frag Grenade for a devastating surprise.
- The Silence causes a lot of visual clutter. You can use this as cover for when you revive a teammate.
- In rare cases, the player who is silenced may not see the orange effect that takes up the edge of the screen while they are silenced.
|Description||You crouch walk faster and can climb walls higher.|
- Revenant's crouch-walking speed is the same as his walking speed.
- Revenant can climb walls more than 6 times as high as a normal (87.03 feet or 8 stories tall) Legend. He can also climb shorter walls 25% faster because it takes longer for his climbing speed to decelerate.
- Use this to outflank enemy squads or ambush squads in high buildings, if your team is attacking in one direction try to use this to attack from the side.
- Crouch ADS strafing is faster than normal strafing and makes your hitbox smaller.
- All legends make no noise in a crouch. Use this and your extra speed to confuse enemies and shake them off your tail.
- With many weapons, crouching can increase accuracy. Use this to have increased accuracy at the same time as strafe speed.
|Description||Drop a totem that protects users from death. Instead of getting killed or downed, you will return to the totem.|
|Charge time||3 minutes|
- The totem takes 1 second to create, lasts 30 seconds, and has 100 Health.
- When placed, the totem emits a visual effect that can be seen by enemies.
- Both squadmates and enemies can use the totem one time each to turn themselves into a shadow for 25 seconds.
- The Death Totem's default 30-second timer is extended by whoever is the last person to become a shadow. When that person's shadow form ends, so will the totem.
- Shadows can't use healing items, and all received damage ignores their Body Shields or Evo Shields.
- When a shadow is killed, they return to the totem with 50 Health (or whatever health they had when they activated it, if lower) and other players see a short whispy red trail providing an approximate clue where the totem is placed.
- Recharge your shields before activating the totem on yourself.
- Make sure you have Health before using the death totem. Any damage you take in shadow form mode is based on your health bar and not your shield bar.
- Octane's passive, Swift Mend can still restore his health even during shadow form.
- If you're killed in shadow form, the first thing you should do is pop a Med Kit or Phoenix Kit if you forgot to heal beforehand.
- In shadow form, you'll want to be as aggressive as you possibly can be because you have nothing to lose. Try to get as much damage in as you can in the 25 seconds you have on the timer. Thirst knockdown enemies as fast as possible since you won't be punished for it if you're killed.
- Avoid placing the totem in the open, as it can be easily destroyed.
- While in shadow form, if you use Finishers, you'll completely refill your Body Shield at the end even though you cannot heal in this form.
- Be aware of enemy Caustics as their Nox Gas Trap bypasses shields if you're caught returning to the totem. Try to look around for any enemy Caustic before placing the totem.
- Sometimes you can enter shadow form and use the Death Totem as a small piece of cover if you're in the open.
- Enter shadow form mode if you want to take the risk of reviving a knocked down teammate or making risky Respawn Beacon plays.
- Place the totem on high ground places or platforms, so you can prepare to drop down and go crazy without worrying about any enemies getting to your totem's location.
- When you are low on time with the Death Totem and you need to go back for health or team support, try standing still and letting the enemies kill you, sending you back to the Death Totem.
- Combine this ability with Octane's Launch Pad to get to the fight quickly and return to the fight much quicker.
- Combine this ability with Wraith’s Dimensional Rift to get into the fight quickly and without being sent back to the Totem when entering the fight.
- Be wary of using this ability against a Crypto, as his Drone EMP can destroy it instantly.
- In rare cases, if Revenant gets punched by an enemy while at low health in Death Protection, the enemy will teleport with Revenant back to the totem.
- While in Shadow form and executing a finisher, if the Death Protection is expired before completing the finisher, the player will get stuck and end up unable to perform any action besides opening the menu. Only getting attacked will release from the bug/unfinished finisher.
- Sometimes, when the totem is placed too near or touching objects and walls, it disappears, wasting the use of your ultimate ability. The ultimate UI also shows that the ultimate is in use when this glitch occurs.
|“||Revenant used to be human. He used to be the greatest hitman the Mercenary Syndicate ever had. He used to look in the mirror and see his human face looking back. But time changes everything, and when his programming finally failed, he saw what he had become at the hands of the Mercenary Syndicate and Hammond Robotics: a walking nightmare of steel and vestigial flesh. His masters resurrected him as a simulacrum, snatching him from death’s embrace again and again and programming him to forget.
He swore he would hunt down every last person who did this to him, but more than two centuries have passed, and they're all gone… or so he thought. The return of Hammond Robotics to the Outlands has renewed his thirst for vengeance, and he won’t stop until anybody connected to Hammond is dead. Of course, he doesn’t mind eviscerating a few of the Legends along the way. He used to need a reason to kill… but he’s not that man anymore.
There are a total of 70 Legend skins for Revenant; 21 Legendary, 10 Epic, 23 Rare and 16 Common.
- Included in the Holiday Spirit Bundle.
From The Deep
- Included in the Winged Beauty Bundle.
The set contains:
- Banner Pose: No Escape
- Melee weapon skin: Dead Man's Curve
- Intro Quip: "You don't wanna see this up close, skin bag."
You're Already Dead
- Revenant was teased throughout Season 3 before his reveal in Season 4.
- His first appearance was as the announcer in the Shadowfall game mode. He also appeared in its promotional material, such as in the trailer as a silhouette in front of the moon.
- When Season 4 was officially announced, the developers announced that Forge would be the next Legend added and was given lots of promotional material, only to be murdered by Revenant in the short 'Up Close and Personal'. This was later revealed to be a misdirect not just for average players, but also for data miners, which included many pieces of fake Forge data planted in the game's files. 
- Revenant was conceptualized as a 'synthetic shinobi' character. Many different abilities were tested for him, including a 'Mark for Death' ability which permanently put a marker above a target's head so they could be tracked by Revenant's squad. This ability would later be altered slightly and given to Ash, another 'shinobi' type simulacrum character, as her passive.
- Earlier datamining reveals other abilities tested include a poison bomb, a decoy you could teleport to, an ability that briefly makes you faster and silent, and an ultimate that creates a doorway in a wall. Datamining also reveals his name was at one point 'Blackout'.
- In a rare animation, Revenant will do a series of hand signs while summoning the Death Totem. The five signs are hand signs from the manga series Naruto, specifically that of Tiger → Snake → Dog → Dragon → Clap hands, the hand signs for "Summoning: Impure World Reincarnation".
- Revenant has another animation causing him to pull out his skull and pressing in the eyes to summon Death Totem.
- Revenant has a newer animation, his right-hand intertwines with a shadow version emerging from his wrist and they flip places when activating the totem, which is a reference to the character June Moon turning into Enchantress from 2016's Suicide Squad movie.
- Revenant's hitbox is large enough to be considered having Fortified, but the developers are worried of community backlash.
- Revenant launched with Low Profile because he originally shared the same skinny hitbox as Pathfinder (who also had Low Profile at the time), but Revenant's hitbox was modified last-minute without the developers knowing. Low Profile was later taken off him.
- Due to a bug, Revenant's Death Row skin incorrectly lists his initials as AC instead of KC.
Project 617 Trial 7578.
Project 617 Subject XAC.
Project 617 test results.
Email to Hammond employees on Revenant's break-ins.
A corrupted file found at several crime scenes.
The discussion that got Revenant into the Apex Games.
Concept art of Revenant.
Concept art of the silencer device.
Concept art of Revenant and the Unholy Beast skin.
Concept art of human Revenant.
An official screenshot of Revenant from Season 4.
- Revenant Loading Screen text “No More Lies”
- Pathfinder's Quest, chapter 10
- @tommiecas on Twitter
- It took “a little over a year” and “some pretty big gameplay changes” to create Revenant, Apex Legends design director Jason McCord says
- Balance w/ Respawn Dev Jaybiebs & Liquid Hodsic | "The Bird's Eye" Competitive Apex Legends Podcast
- Carlos Pineda on Twitter
- David on Twitter
- Apex Legends on Twitter
- Apex Legends on Twitter
- Apex Legends on Twitter
- Hethe Srodawa on Twitter
- Luca Xu on Twitter