Storm Point | |
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Map of Storm Point as of Season 19. | |
Gamemode | Battle Royale |
Location | New Antillia, Gaea |
Codename | mp_rr_tropic_island |
Storm Point is a map released in Season 11 located on the planet Gaea.
Lore[]
This deserted island wasn't always so deserted. Part of the New Antillia Archipelago[1], this beautiful island teeming with plentiful resources was one of the first places where early IMC expeditions made landfall on the planet Gaea. However, the area was isolated and beset by tropical storms. A permanent settlement was established on a nearby coastline – today known as the city of Suotamo – and power-generating storm catchers were built on Storm Point to meet the growing city’s energy needs.
When the IMC pulled out of the Outlands, the storm catchers fell into disrepair. Eventually, one finally stopped working – but not on its own. It had been pulled down, and its absence exacerbated the storm that surrounded the island. A survey of the area revealed the remains of several unique settlements built across the centuries, but no survivors. One such settlement was erected around 2716, after the IMS Hestia-01, an IMC vessel, crash-landed on the southern tip of the island. [2] The people of Gaea abandoned the island for many years, apart from the occasional scavenger or pirate group that attempted to loot what was left behind. Until, of course, it caught the eye of the Mercenary Syndicate, who saw it as a perfect location for the Apex Games.
Season 13[]
During what was believed to be Bangalore's final match, a large crustacean-like creature came ashore and began to attack the island. As a result, IMC armories began to emerge from the ground at various locations across the island, guarded by Spectre combat proxies. Through the combined efforts of the Legends, the creature was defeated, and its body became part of the arena.[3]
Season 17[]
In 2735, a dangerous storm ravaged Storm Point[4], destroying much of the energy infrastructure on the island that powered the nearby city of Suotamo. Wattson quickly volunteered to assist with repairs, constructing various energy facilities across Storm Point. ECHO also arrived to assist in recovering from the environmental impacts of the storm.[5] The remains of the Hestia-01 were also destroyed in the storm.[6]
Locations[]
Locations in bold are marked on the map screen. Non-bold locations' names can only be seen in the top-left corner of the HUD when entering these areas.
Name | Loot Tier | Description | Supply Bins |
---|---|---|---|
AOB | Basic | TBD | |
Alex's Crossing | Basic | The bridge connecting Cenote Cave to Barometer. | TBD |
Antenna | Mid | A massive communications dish with a network of catwalks built over it. | TBD |
Barometer | Mid | A large island with a research tower and a spinning platform. Located in the southwest. | TBD |
Black Sand Islands | Basic | A chain of islands between North Pad and The Wall. | TBD |
Black Diamond | Basic | TBD | |
Bunny Slope | Basic | TBD | |
Cascade Falls | Mid | A settlement in the center of the map beside a waterfall. | TBD |
The Caves | Mid | An underground passage from the Forbidden Zones to the river to the north. | TBD |
Cenote Cave | High | A large island in the southwest corner of the map, composed of massive cenotes. | TBD |
Checkpoint | High | A complex suspended high above a dense forest in the northwest. | TBD |
Colony East Camp | Basic | TBD | |
Command Center | Mid | A massive complex built into the mountains in the northeast. Has a chute to the top of the mountain, allowing squads to drop inside at the start of the match. | TBD |
Cory's Crossing | Basic | The bridge connecting Barometer to Southern Point. | TBD |
Dave's Crossing | Basic | The bridge connecting Cenote Cave to The Mill. | TBD |
Davis' Crossing | Basic | The bridge connecting Barometer to Shipfall. | TBD |
Downed Beast | High | A small facility built inside a crustacean beast's carcass. Has multiple ziplines connecting to the top of the beast. | TBD |
East Lift | Basic | The steep zipline connecting The Lagoon to Storm Catcher. | TBD |
East Trail | Basic | TBD | |
Fish Farms | Mid | A collection of small islands in the southeast corner of the map. | TBD |
Forbidden Zone | High | A caged-off enclave near the center of the map. Prowlers who populated fled the area once a storm hit. | TBD |
Forest | Mid | The forest beneath Checkpoint. | TBD |
Gale Station | Mid | A settlement next to Fish Farms. | TBD |
Highpoint | Mid | A settlement at the northern end of the map. Contains the map's only Jump Tower. | TBD |
The Lagoon | Basic | The river settlement north of Antenna and Launch Pad. | TBD |
Launch Pad | High | A launch site near the end of the eastern river. | TBD |
Lightning Rod | High | A cliffside facility at the highest point of the island in the northeast corner. | TBD |
Lonely Island | Basic | TBD | |
McCord's Landing | Basic | A cluster of buildings at the northernmost point of the map. | TBD |
Medina Island | TBD | TBD | |
Meridian Outpost | TBD | TBD | |
The Mill | High | A small settlement on the western coast, distinguished by the windmills atop the buildings. | TBD |
Mountain Cave | Basic | TBD | |
Mountain Lift | Basic | The steep zipline connecting River's Center to Command Center. | TBD |
Mountain Top | Basic | TBD | |
North Pad | Mid | A launch site right on the ocean on the northwest corner of the map. | TBD |
Oasis | Basic | An island in the river next to Cascade Falls. | TBD |
Prowler Island | Basic | An island in the western river with several Prowler dens. | TBD |
Prowler Den | TBD | TBD | |
River's Center | Basic | A settlement southeast of Cascade Falls. | TBD |
Siren Isle | Basic | The peninsula east of Shipfall. | TBD |
Southern Point | Basic | The island south of Barometer and west of Shipfall. | TBD |
Storm Catcher | Mid | A large ring-shaped facility with steep hills on either side. | TBD |
The Ridge | Basic | The beach cliffs north of Fish Farms. | TBD |
Thunder Watch | High | A settlement near the northeast overlooking massive hills. | TBD |
Trenches | Basic | A series of trenches that connects North Pad to the rest of the map. | TBD |
Uncharted Cliffs | Basic | TBD | |
The Wall | Mid | A large facility overlooking the northern beaches. | TBD |
Water Hole | Basic | TBD | |
Wattson's Pylon | High | TBD | |
Zavala's Crossing | Basic | The bridge connecting Barometer to Forbidden Zones. | TBD |
Map features[]
Gravity Cannons[]
With only one jump tower on the map (at Highpoint), legends will cross large areas of the map mostly with the use of Gravity Cannons, which launch them to a predetermined location. When being launched, players will have their full arsenal available.
Wildlife[]
Players will encounter three different types of wildlife; Prowlers, Spiders and Flyers. Prowlers and Spiders have their own nests where killing them will cause them to drop loot based on a players' equipment loadout. Flyers, similar to those in Kings Canyon, will drop death boxes carrying random loot. Damaging any animal will grant a small damage percentage increase on players' evo-shields. Clearing a nest will provide a squad with crafting materials divided amongst them.
IMC Armories[]
Scattered across Storm Point are four IMC Armories, elevated bunkers containing several Weapon Racks and multiple initially locked Supply Bins. After activating the security system, players will have to fend off several waves of Spectres. After surviving for 60 seconds, loot will be revealed, with more loot being gained with more Spectres defeated. Players can then leave through a jump pad. As of Season 19, the Armories no longer function, but still contain loot.
Layouts[]
[]
- As part of Season 11 teasers, an escape pod found on Olympus contains a holographic interface which can be interacted with. Doing so will play a message from Anita Williams who was stationed at the IMS Hestia-01, requesting immediate evacuation to Storm Point, Gaea.
- This also unlocked a set of Stat Trackers for Bangalore.
Trivia[]
- Storm Point has the longest vertical zip-lines in the game. Found in the "Command Center", this allows you to reach the very top of the mountain.
- The five bridges in the southwest corner of the map are named after developers; four are named after level designers Dave Osei, Alex Graner[7], Cory De La Torre, and Davis Standley, and one is named after lead environment artist Jose Zavala.
- It is the largest map, being about 15% larger than World's Edge.[8]
- The IMC Armories were previously seen on Salvo after an invasion by the IMC.[9]
References[]
- ↑ Transition - Escape to Paradise!
- ↑ Stories from the Outlands - Gridiron
- ↑ Season 13 Launch Trailer
- ↑ Apex Legends on Twitter
- ↑ New Updates Coming With Apex Legends: Ignite
- ↑ Season 19 Bangalore Interactions - "The 'Hestias gone and Jackson's back. Got everything I spent thirteen years fighting for. Now what?"
- ↑ Alex Graner on Twitter
- ↑ [1] It’s our largest map to date, about 15% bigger than World's Edge, our previous map-size record holder.
- ↑ Transition - Margaret Kōhere's Lessons
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