Storm Point.png

Storm Point is a map released in Season 11.svg Season 11 located on the planet Gaea.


This deserted island wasn't always so deserted. Part of the New Antillia Archipelago[1], this beautiful island teeming with plentiful resources was one of the first places where early IMC expeditions made landfall on the planet Gaea. However, the area was isolated and beset by tropical storms. A permanent settlement was established on a nearby coastline – today known as the city of Suotamo – and power-generating storm catchers were built on Storm Point to meet the growing city’s energy needs.

When the IMC pulled out of the Outlands, the storm catchers fell into disrepair. Eventually, one finally stopped working – but not on its own. It had been pulled down, and its absence exacerbated the storm that surrounded the island. A survey of the area revealed the remains of several unique settlements built across the centuries, but no survivors. The people of Gaea abandoned the island for many years, apart from the occasional scavenger or pirate group that attempted to loot what was left behind. Until, of course, it caught the eye of the Mercenary Syndicate, who saw it as a perfect location for the Apex Games.


Locations in bold are marked on the map screen. Non-bold locations' names can only be seen in the top-left corner of the HUD when entering these areas.

Name Loot Tier Description Supply Bins
Alex's Crossing TBD The bridge connecting Cenote Cave to Barometer. TBD
Antenna Mid A massive communications dish with a network of catwalks built over it. TBD
Barometer Mid A large island with a research tower and a spinning platform. Located in the southwest. TBD
Black Sand Islands TBD A chain of islands between North Pad and The Wall. TBD
Black Diamond TBD TBD
Bunny Slope Basic TBD
Cascade Falls Mid A settlement in the center of the map beside a waterfall. TBD
The Caves Mid An underground passage from the Forbidden Zones to the river to the north. TBD
Cenote Cave High A large island in the southwest corner of the map, composed of massive cenotes. TBD
Checkpoint High A complex suspended high above a dense forest in the northwest. TBD
Colony East Camp TBD TBD
Command Center Mid A massive complex built into the mountains in the northeast. Has a chute to the top of the mountain, allowing squads to drop inside at the start of the match. TBD
Cory's Crossing TBD The bridge connecting Barometer to Southern Point. TBD
Dave's Crossing TBD The bridge connecting Cenote Cave to The Mill. TBD
Davis' Crossing TBD The bridge connecting Barometer to Shipfall. TBD
East Lift TBD The steep zipline connecting The Lagoon to Storm Catcher. TBD
East Trail TBD TBD
Fish Farms TBD A collection of small islands in the southeast corner of the map. TBD
Forbidden Zone High A caged-off enclave near the center of the map with many Prowler dens. TBD
Forest Mid The forest beneath Checkpoint. TBD
Gale Station Mid A settlement next to Fish Farms. TBD
Highpoint Mid A settlement at the northern end of the map. Contains the map's only Jump Tower. TBD
The Lagoon Basic The river settlement north of Antenna and Launch Pad. TBD
Launch Pad High A launch site near the end of the eastern river. TBD
Lightning Rod High A cliffside facility at the highest point of the island in the northeast corner. TBD
Lonely Island TBD A caged-off enclave near the center of the map with many Prowler dens. TBD
McCord's Landing TBD A cluster of buildings at the northernmost point of the map. TBD
Medina Island TBD TBD
Meridian Outpost TBD TBD
The Mill High A small settlement on the western coast, distinguished by the windmills atop the buildings. TBD
Mountain Cave TBD TBD
Mountain Lift TBD The steep zipline connecting River's Center to Command Center. TBD
Mountain Top TBD TBD
North Pad Mid A launch site right on the ocean on the northwest corner of the map. TBD
Oasis TBD An island in the river next to Cascade Falls. TBD
Prowler Island Basic An island in the western river with several Prowler dens. TBD
Prowler Den TBD TBD
River's Center Basic A settlement southeast of Cascade Falls. TBD
Ship Fall High The ruins of the engine of the IMS Hestia, crashed on the southern coast. TBD
Siren Isle Basic The peninsula east of Shipfall. TBD
Southern Point TBD The island south of Barometer and west of Shipfall. TBD
Storm Catcher Mid A large ring-shaped facility with steep hills on either side. TBD
The Ridge TBD The beach cliffs north of Fish Farms. TBD
Thunder Watch High A settlement near the northeast overlooking massive hills. TBD
Trenches Basic A series of trenches that connects North Pad to the rest of the map. TBD
Uncharted Cliffs TBD TBD
The Wall Mid A large facility overlooking the northern beaches. TBD
Water Hole Basic TBD
Zavala's Crossing TBD The bridge connecting Barometer to Forbidden Zones. TBD

Map features

Gravity Cannons

With only one jump tower on the map (at Highpoint), legends will cross large areas of the map mostly with the use of Gravity Cannons, which launch them to a predetermined location. When being launched, players will have their full arsenal available.


Players will encounter three different types of wildlife; Prowlers, Spiders and Flyers. Prowlers and Spiders have their own nests where killing them will cause them to drop loot based on a players' equipment loadout. Flyers, similar to those in Kings Canyon, will drop death boxes carrying random loot. Damaging any animal will grant a small damage percentage increase on players' evo-shields. Clearing a nest will provide a squad with crafting materials divided amongst them.



  • An escape pod found on Olympus contains a holographic interface which can be interacted with. Doing so will play a message from a crew member of the IMS Hestia, requesting immediate evacuation to Storm Point, Gaea.


  • Storm Point has the longest vertical zip-lines in the game. Found in the "Command Center", this allows you to reach the very top of the mountain.
  • The five bridges in the southwest corner of the map are named after developers; four are named after level designers Dave Osei, Alex Graner[2], Cory De La Torre, and Davis Standley, and one is named after lead environment artist Jose Zavala.
  • It is the biggest map after World's Edge


Community content is available under CC BY-NC-SA 3.0 unless otherwise noted.