Tridents spawn in marked locations around the map. Tridents are marked on the map as long as they have not been used.
Each Trident can have 1 driver and up to 2 people riding on the sides, but they must be from the same squad. Players can exit at any time.
Drivers enter the third-person mode. They cannot shoot or use abilities, but they can drive, activate the brakes, ping the vehicle for teammates to get in, honk the horn, and boost the Trident's speed momentarily (it takes 25 seconds to recharge).
Players riding on the side seats of the Trident can shoot or use healing items without needing to exit the vehicle.
The Trident cannot damage players.
If the Trident gets hit, 20% of the damage is transferred to all players inside the vehicle. Enemies can still hit players directly for full damage.
The Trident cannot be destroyed, except if it falls off the map. If it falls off the map on Olympus, it will eject all players on it to safety.
Certain areas are off-limits to the Trident, blocked by special yellow barricades that only the driver can see. The barricades do not apply to anyone else. The barricades can still be jumped over, however.
The Trident cannot enter Phase Runners.
The Trident cannot use Gravity Cannons.
Throwing a Launch Pad into a supply bin and then ramming a Trident into the supply bin will cause the Trident to fly a very far distance.
Also, doing this step and putting another jump pad under the Trident, standing on the Trident, then touching the jump pad can cause the player themselves to fly a very far distance.
In certain cases, being rammed into a wall by a Trident will teleport the player high above the map with no way to get back down.
There are many exploitable spots on the map allowing you to get inside the map’s geometry.
The design for the Trident was modified by Rampart to prepare for its use in the Apex Games. 
Mirage is sponsored by the manufacturers of the Trident. 
↑There are two slots on the Trident designated for this, one in the center between both of the passenger seats, and one at the far back of the vehicle, behind the driver's seat. If a player attempts to put a compatible ability on the trident but these slots are already full, it will either not work, or fail to attach to the Trident.