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Triple Take
Tripple Take SR.png
Triple-barrel sniper rifle.
Profile
Type Marksman weapon
Fire modes Single Choke
Single
Ammo type Supply Drop Energy Ammo.svg Supply Drop Energy Ammo
Rate of fire 78 RPM
Projectile speed 32000 UPS
Arenas
Base cost N/A
Total cost Materials?
Damage
Head 46 (2×) per projectile
138 (46×3) total
Body 23 per projectile
69 (23×3) total
Legs 21 per projectile
63 (21×3) total
Body DPS 90
Tactical
Tac reload time 2.34
Full reload time 3.06
Recoil Vertical + minor curve left

The Triple Take is a triple-barreled marksman rifle that utilizes Supply Drop Energy Ammo.svg Supply Drop Energy Ammo. It shoots 3 projectiles in one shot, one at the center and two to its sides, whose spread can be reduced while aiming down sights when using the choke fire mode.

Being a Supply Drop Weapon, it can only be found in Care Packages, and cannot be equipped with foreign ammo. It comes pre-equipped with 63 backup ammo, an Extended Energy Mag.svg Extended Energy Mag, and a 2x-4x Variable AOG.svg 2x-4x Variable AOG scope.

Damage profile[]

Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 138 1 2 2 2 2
Helmet.svg Level 1 Helmet 123 1 2 2 2 2
Helmet.svg Level 2 Helmet 111 1 2 2 2 3
Helmet.svg Level 3/4 Helmet 105 1 2 2 2 3
Body 69 2 3 3 3 4
Leg 63 2 3 3 4 4
Fortified.svg Fortified Legends[note 2]
Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 117 1 2 2 2 2
Helmet.svg Level 1 Helmet 105 1 2 2 2 3
Helmet.svg Level 2 Helmet 93 2 2 2 3 3
Helmet.svg Level 3/4 Helmet 87 2 2 3 3 3
Body 60 2 3 3 4 4
Leg 54 2 3 4 4 5


  1. 1.0 1.1 Body Shield.svg Body Shields and Evo Shield.svg Evo Shields increase hitpoints.
  2. Fortified.svg Fortified decreases damage taken by 15%.

Attachments[]

Main article: Attachments
Optics

Pros and cons[]

Pros
  • High damage.
  • Fast projectile speed.
  • Low projectile drop.
  • Fires 3 projectiles in a horizontal spread, which provides a higher chance of damaging evasive targets.
  • Uses exclusive ammo which does not take up inventory space.
  • Good hipfire allows for the weapon to be used as a shotgun in close range.
Cons
  • Damage is split over 3 projectiles.
  • Fully choked shots are required for maximum damage at long range, which reduces the fire rate.
  • Only 63 reserve ammo (or 7 reloads) is available per Triple Take, forcing a weapon change upon depleting all of it.

Skins[]

There are a total of 65 weapon skins for the Triple Take: 15 Legendary, 9 Epic, 25 Rare and 16 Common.

  • The Sea Stalker - needs First Strike and Legend Tokens 10,500
  • The Body Snatcher - needs The Invader and Legend Tokens 6,500
  • Under the Sun - needs Absolute Zero and Legend Tokens 10,500

  • PlayStation+ Pack Ice Clouds - November 2019

History[]


Gallery[]

See also[]

References[]