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Triple Take
Triple Take.png
Triple-barrel marksman rifle.
Profile
Type Marksman weapon
Fire modes Single-fire Icon.svg Single (Choke)
Single-fire Icon.svg Single
Ammo type Energy Ammo.svg Energy Ammo
Rate of fire 78 RPM
Projectile speed 32000 UPS
Manufacturer Icon Burrell Defense.svg Burrell Defense
Weapon ID mp_weapon_doubletake
Arenas
Base cost Materials600
Level 1 upgrade cost Materials250
Level 2 upgrade cost Materials300
Level 3 upgrade cost Materials400
Total cost Materials1550
Damage
Head 120 (40x3) (1.75×)
Body 69 (23x3)
Legs 63 (21x3) (0.9×)
Body DPS 90
Tactical
Magazine size 18 / 21 / 24 / 27
Tac reload time 2.34 / 2.26 / 2.18 / 2.11
Full reload time 3.06 / 2.96 / 2.85 / 2.75
ADS speed penalty -57.5%
Recoil Vertical + minor curve left

The Triple Take is a triple-barreled marksman rifle that utilizes Energy Ammo.svg Energy Ammo. It shoots 3 projectiles in one shot, one at the center and two to its sides, whose spread can be reduced while aiming down sights when using the choke fire mode.

Damage profile[]

Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 120 1 2 2 2 2
Helmet.svg Level 1 Helmet 111 1 2 2 2 3
Helmet.svg Level 2 Helmet 99 2 2 2 3 3
Helmet.svg Level 3/4 Helmet 96 2 2 2 3 3
Body 69 2 3 3 3 4
Leg 63 2 3 3 4 4
Fortified.svg Fortified Legends[note 2]
Target Damage Shots to kill [note 1]
100 HP 150 HP 175 HP 200 HP 225 HP
Head 102 1 2 2 2 3
Helmet.svg Level 1 Helmet 94 2 2 2 3 3
Helmet.svg Level 2 Helmet 84 2 2 3 3 3
Helmet.svg Level 3/4 Helmet 82 2 2 3 3 3
Body 60 2 3 3 4 4
Leg 54 2 3 4 4 5


  1. 1.0 1.1 Body Shield.svg Body Shields and Evo Shield.svg Evo Shields increase hitpoints.
  2. Fortified.svg Fortified decreases damage taken by 15%.

Attachments[]

Main article: Attachments
Optics
Other

Arenas[]

Attachment ★★ ★★★ ★★★★
Extended Energy Mag.svg Extended Energy Mag
Sniper Stock.svg Sniper Stock
1x HCOG Classic.svg 1x HCOG “Classic”
1x Holo.svg 1x Holo
1x-2x Variable Holo.svg 1x-2x Variable Holo
2x HCOG Bruiser.svg 2x HCOG “Bruiser”
3x HCOG Ranger.svg 3x HCOG "Ranger"
2x-4x Variable AOG.svg 2x-4x Variable AOG

Pros and cons[]

Pros
  • High damage.
  • High projectile speed.
  • Low projectile drop.
  • Fires 3 projectiles in a horizontal spread, which provides a higher chance of damaging evasive targets.
  • Good hipfire performance thanks to the low bullet spread and the three shots fired in a horizontal line similarly to the Mastiff Shotgun.
Cons
  • Slowest fire rate out of all marksman weapons.
  • Damage is split over 3 projectiles.
  • Consumes 3 Energy Ammo.svg Energy Ammo per shot.
  • Fully choked shots are required for maximum damage at long range. As a result, the fire rate is further reduced.

Skins[]

There are a total of 67 weapon skins for the Triple Take: 15 Legendary, 9 Epic, 27 Rare and 16 Common.

  • Legend Tokens The Sea Stalker - Needs First Strike
  • Legend Tokens Under the Sun - Needs Absolute Zero

  • PlayStation+ Pack Ice Clouds - November 2019

History[]


Gallery[]

See also[]

References[]


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