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The subject of this article appears in Apex Legends.

After the funeral, I stood in our kitchen, and it was so... quiet. I had dreamt of quiet like that, but now that I had it, I was terrified. And alone. I sat on the floor, and I know how silly this sounds, but I hid under the table. That was where they found me. Anita. Makoa. Ajay. Even Dr. Caustic and he hates everybody. They’d just as soon stab each other in the back. Or the front. But they put that all aside. To support me. The electrician’s kid. I thought I knew what family was. But my equations were incomplete. My family is here. At the Games. And now it’s my turn to support them. With every last charge in me.[1]

Static Defender
Real Name Natalie Paquette
Gender Female
Age 22
Homeworld Solace
Height 5'4" (163 cm)[2]
Legend Type Defensive.svg Defensive
Tactical Ability Perimeter Security.svg Perimeter Security
Passive Ability Spark of Genius.svg Spark of Genius
Ultimate Ability Interception Pylon.svg Interception Pylon
Real-world Info
Voice Actor Justine Huxley

Wattson is a Legend introduced in Season 2.svg Season 2 that is locked from the base game. She can be unlocked by using digital currency; either Legend Tokens 12,000 or Apex Coins 750, or by buying the Champion Edition.

Wattson is an electricity-based Defensive.svg Defensive Legend. Her tactical ability Perimeter Security.svg Perimeter Security places fence poles with connecting beams of electricity that damage and stun enemies that pass through the beams. Her passive ability Spark of Genius.svg Spark of Genius causes her shields to slowly regenerate over time and causes an Ultimate Accelerant.svg Ultimate Accelerant to fully recharge her ultimate ability. Her ultimate ability Interception Pylon.svg Interception Pylon destroys all grenades, missiles, and other throwables when they get near, and will also recharge all players' shields within a certain radius.


Perimeter Security[]

Perimeter Security.svg Tactical Q/LB/L1/LB
Perimeter Security
Description Create electrified fences by connecting nodes. Fences damage and slow enemies.
Cooldown 15 seconds

  • You can hold up to four charges of this ability, and gain one charge every 15 seconds.
  • Up to 12 nodes can be active on the map at once; you're able to pick up unused nodes to regain a charge.
    • Deploying a new node at the max amount will destroy the oldest node.
  • Nodes must be within 30 meters to be able to create a fence between them. A node can be connected with up to 2 other nodes at the same time.
  • Fences damage and slow enemies passing through them, and pings the breached fence's location on the screen and map. The damage is 20 for each tick and the slow lasts roughly 3 seconds.
  • Fences will temporarily disengage when Wattson or her squadmates pass through them.
  • Each node has 25 health.

  • Doors that get in the way of a fence will shatter.
  • Wattson can connect her nodes to nodes placed by enemy Wattsons. The fence in between will belong to the Wattson who linked them.
  • The fences can trigger Caustic's Nox Gas Trap.svg Nox Gas Trap.
  • The fences cannot be damaged by the Ring.
  • The fences can be damaged by an enemy Caustic's Nox Gas.
  • The fences ignore Knockdown Shield.svg Knockdown Shield health and will damage the health of those affected.
  • The fences can't be seen through Bangalore's Smoke Launcher.svg Smoke Launcher.
  • Enemy Mirages can send decoys into the fence to determine your location.
  • Gibraltar's Dome of Protection.svg Dome of Protection will block line of sight for nodes like any wall would.
  • Crypto's Drone EMP.svg Drone EMP will destroy every node in range.
  • Tridents passing through fences will be disabled for 5 seconds.

  • The fences are NOT traps. Like the name implies, the fences are to guard your flanks and alert you to enemies, slow them down or force them to a choke point your squad is guarding.
  • Most of the time, your goal is not to get enemies to run into your fences. It's to scare them into avoiding a particular route.
  • Fences are only effective defenses if you or a squadmate is present to punish enemies that walk through them. An unattended fence is barely a threat.
  • Hide the nodes behind cover and close to your Interception Pylon.svg Interception Pylon so enemies must approach to destroy the fences.
  • The best spots to place fence nodes are spots where an approaching enemy can't easily shoot them without leaving themselves wide open. This includes:
    • Placing wide fences across narrow doorways.
    • Placing fences at the top of a ledge an enemy might climb.
    • Placing nodes behind railings, planter boxes, or other existing cover on the map.
    • Placing fences at the end of a zipline, especially a vertical one.
  • If a fence spot is really effective, use a third node to turn it into a triangle. This way, enemies will be hit multiple times if they go through it. This is especially effective at the top of vertical ziplines.
  • Don't just use fences on the inside of buildings to keep enemies out; also use them on the outside of buildings to keep enemies in.
  • Stand in the way of fences to disengage them and trick enemies into thinking it's safe to rush you down.
  • Be careful using fences near destructible doors. If the doors open into the fence, they'll break, and you won't be able to use them for cover anymore.
  • When defending an area with a larger, indestructible door, place fences through the door so they'll deactivate when the door is closed. If an enemy opens that door, the fences will reactivate, and could catch them off guard.
  • The fences don't require solid ground between nodes, so you can place them over gaps like stairways or vertical ziplines.
  • Remember that you can 'select' an unconnected node to make the next node you place connect to it. Use this to quickly place a fence without having to cross dangerous areas to place both ends.
  • Place fences in front of hallways like ones in the Pit, Bunker, etc so if an enemy squad is escaping the Ring, they will likely panic and run through them, slowing them and may result in a kill because of fatal damage involving the Ring. Extremely effective in later rounds.
  • Don't place your nodes in a hallway unless you are forced to, as they can be easily shot by enemies.
  • When working with a Wraith, place fences through her Dimensional Rift.svg Dimensional Rift to instantly electrocute enemies that chase you through it.

  • On very rare occasions, enemy Wattson fences can be invisible to certain players.
  • On very rare occasions, placing too many fences in a certain area can cause the game to crash.

  • Spark of Genius[]

    Spark of Genius.svg Passive
    Spark of Genius
    Description Ultimate Accelerant.svg Ultimate Accelerants fully charge Wattson's ultimate and she can carry more Ultimate Accelerants. Wattson slowly restores her shields over time.
    Cooldown ?

    • Wattson recharges 1 shield per 2 seconds, after avoiding damage for 6 seconds.
    • Wattson may store up to 2 Ultimate Accelerant.svg Ultimate Accelerants per inventory slot.

  • Wattson will pick up 2 Ultimate Accelerant.svg Ultimate Accelerants, instead of one, when using Loba’s Black Market Boutique.svg Black Market Boutique.

  • If you find an Ultimate Accelerant.svg Ultimate Accelerant at the start of the match, use it as it'll give Wattson much more potential.
  • It's best to carry at least one stack of Ultimate Accelerant.svg Ultimate Accelerants in your Inventory at all times.
  • Try saving an Ultimate Accelerant.svg Ultimate Accelerant for the last few rounds (especially on Rounds 5 or higher) as her abilities increase in utility as the play area shrinks.
  • This ability can allow you to save up on shield cells and shield batteries.
  • Just like Octane's Swift Mend.svg Swift Mend, this ability will take a very long time to fully recharge your shields, so it should only be counted on when you only have a few shields to heal.

  • Interception Pylon[]

    Interception Pylon.svg Ultimate Z/LB+RB/L1+R1/LB+RB
    Interception Pylon
    Description Place an electrified pylon that destroys incoming ordnance and repairs damaged shields. Standing near Pylons boosts Wattson's tactical recharge rate. (Max: 1)
    Charge time 3 minutes

    • The pylon will also destroy outgoing ordnance if it will land in its radius.
    • Deploying a new interception pylon while already having the maximum amount deployed will automatically destroy the oldest pylon.
    • Recharges around 5 shields per second (does not apply when using Revenant’s Death Totem.svg Death Totem).
    • The Pylon recharges 250 shields, seen as a countdown around the base or by hovering over the placed Pylon's ping.
    • The Pylon has 150 health.
    • The Pylon is neutral and therefore can recharge enemy shields and shoot down your squad's ordnance. The shield recharge effect doesn't stack if there are other Pylons nearby.
    • The Pylon won't protect you from any ordnance or airstrike if it hasn't got clear sight or if the ordnance has already landed.
    • The Pylon can be destroyed by shooting it. It can also block doors and is climbable.
    • Perimeter Security charges have 3-second cooldowns instead of 15 when near an Interception Pylon, made by either you or another Wattson.

  • Incoming ordnance include:
  • The Pylon will not shoot down throwable objects, like D.O.C. Heal Drone.svg D.O.C. Heal Drones, or Dome of Protection.svg Domes of Protection.
  • The Pylon can only target things "above" it. Thus, if placed under a ceiling (eg. beneath the pipes of Hydro Dam) despite having the sides opened, Bangalore's missiles can still land to the pylon's side.
  • The Pylon can be damaged by an enemy Caustic’s Nox Gas Trap.
  • The Pylon cannot be damaged by The Ring.
  • The Pylon will be instantly destroyed by Crypto's Drone EMP.svg Drone EMP, regardless of health.
  • Gibraltar’s Dome of Protection.svg Dome of Protection will block line of sight for the Pylon like any wall or cover would.

  • Hide the Pylon into a place where it cannot be shot like building corners.
  • While fighting and behind cover and you're in need to heal, you can place a Pylon nearby and while using a consumable, you'll be regenerating shield health at the same time. This can also be done if you need to recover some shield health while reviving a teammate at the same time.
  • Try saving a Pylon for the last few rounds (especially on Rounds 5 or higher) as her abilities increase in utility as the play area shrinks.
  • Try to always have at least one available, so the second you hear an airstrike, you can place it on your position and it will intercept every explosive, and you can stay right where you are.
  • Don't be afraid to use this ability. Anytime you and your squad are holding down any type of cover, any ordnance an enemy squad throws to force you out of cover will ineffective. Be careful, however, as any ordnance you or your squad throws will be intercepted if close enough to the pylon.

  • Lore[]

    Natalie “Wattson” Paquette is a familiar face in the Apex Games, though for a different reason than most. Daughter of the Games’ lead electrical engineer, she studied his manuals to stay close to him, and discovered her calling at a young age. Though she could be completely distracted one moment and hyper-focused the next, electricity grounded her – its ordered, predictable flow made sense in a way the rest of the world didn’t.

    She devoured every book she could on the subject, and eventually became such a skilled engineer that she was commissioned to build the Apex Games’ Modified Containment Ring. Unfortunately, her father died the day it was revealed, leaving her alone. At her lowest moment, a group of competitors invited her to return to the arena with them, assuring her she would always have a home. She now fights alongside her friends in the arena she helped build, destroying incoming missiles, recharging shields, creating fences, and using her pylon to silence fights that get too loud. Nobody knows the arena better than Wattson – anyone who underestimates her is in for a shock.


    Natalie Paquette was born in 2711 in Eelhead Bay, Solace to Luc Paquette, an electrical engineer hired by the Mercenary Syndicate. Her mother passed away before she reached the age of one. [3] As a child, Luc taught his daughter that the world could be a cold and harsh place, though he never introduced the concept of betrayal. [4] She also gained a strong curiosity for the mechanics of electricity during this time, voraciously reading her father’s books on the subject.

    During her childhood, Paquette spent a vast amount of time exploring the nearby island of Kings Canyon, joining her father when he traveled there to work on the electrical systems behind the upcoming Apex Games. She often played hide and seek with the Nessie plushies made by her mother across the island.

    Paquette wished to assist her father in his development of the Ring, but met opposition, as he wanted her to enjoy her time as a child. Despite this, she continued researching, and eventually discovered a 21st-century device known as the Active Denial System, used for crowd control. Applying this historical basis on her theory for the Ring, she hypothesized that a mechanism using two dome shields, with one surrounding the island and another progressively shrinking within, this task could be accomplished.

    When Paquette proposed this idea to Luc, the two entered into an argument, partly fueled by his frustration at not being able to solve this himself. Paquette stormed off and entered Singh Labs searching for two dome shields. She eventually found them, but fled after a “ghost” threatened her within the underground facility, losing her rubber shoes in the process.

    Arriving at what would become the Shattered Forest, she began her experiment despite a raging storm. While she initially met success, a lightning bolt struck her generator. Without rubber to resist the electrical charge, she was thrown against a tree by the blast and incapacitaed as the forest caught fire. Seemingly meeting her death, she was suddenly rescued by the “ghost” she encountered at Singh Labs, who carried her to her father’s cabin. Paquette survived, albeit with several broken bones, a concussion, and a Lichtenberg mark across her body.

    The next night, she showed Luc her success, bewildering him. He accepted the design and submitted it to the Mercenary Syndicate, taking full credit at the request of his daughter. In return, Paquette and her father gained a variety of benefits from the Syndicate, such as a new home in Eelhead Bay. [3]

    However, on the day of the Ring’s reveal to the public, Luc passed away, leaving behind his heartbroken daughter. [5] At his funeral, she hid beneath a table in despair. However, she was soon found by Bangalore, Gibraltar, Lifeline, and Caustic, who comforted her and assured her that she would have a family and home amongst the Legends. [6]

    After the funeral, Paquette was invited to Syndicate Tower to meet Kuben Blisk. He told her that Luc had told him that she had truly created the Ring’s design, and promised that she would always have support and employment from the Syndicate. He additionally gave her a letter written by Luc the night she successfully created the Ring.

    A few years later, Paquette requested to become a Legend. Blisk allowed her to enter the Apex Games without needing to enter a single qualifying match. [3]

    The Broken Ghost[]

    After Loba joined the Apex Games, she solicited the assistance of the other Legends (sans Revenant) to hunt down pieces of an artifact on an alternate Kings Canyon, in the Shadowfall dimension. Paquette and Crypto were enlisted to assemble the artifact’s pieces. [7]

    During an early sortie in the Shadowfall dimension, Paquette is injured. She recovered in the back room of the Paradise Lounge, where Caustic gave an unlikely vigil. [8] Soon after, Revenant arrived to taunt the Legends and the unconscious Paquette. [9]

    She soon regained consciousness, [10] and she and Crypto continued to assemble the artifact. However, Revenant soon returned in the guise of Crypto’s allegedly unhackable drone, terrorizing the injured Paquette and helping to frame Crypto as a mole within the group. [11] Crypto attempted to prove his innocence, but the damage was done. Paquette, not knowing who she could trust, was walked home by Wraith. [4]

    Soon after, Gibraltar attempted to meet with several of the Legends and mend the rift between them. However, Paquette stopped him, stating that she simply needed time. [12]


    One Saturday in 2733, Paquette completed an Apex Games match on Kings Canyon. After noticing Caustic holding a bloody bag, she and Rampart followed him to a hidden laboratory, where they found him experimenting on starving prowlers. After he discovers and threatens the two, the prowlers escape and begin rampaging through Solace City.

    Paquette later arrived at a local hospital with the other Legends, only to be caught under debris from a landing dropship owned by Boss Willis of the Mercenary Syndicate. [13] She assisted in fending the Prowlers away from the wreckage. [14]

    Season 7[]

    Some time after the incident, Crypto invited Paquette to a private meeting. In an attempt to make amends, he revealed his true identity. He additionally revealed his opposition to the Mercenary Syndicate and the target they placed on his back - bewildering Paquette, whose entire life up until that point had revolved around the Syndicate. Paquette gained a new trust in Crypto, and agreed to keep his secret, despite her occasionally slipping up. [15]

    Pathfinder's Quest[]

    Pathfinder met with Paquette during his search for answers regarding his creator. They discussed her childhood on Kings Canyon and the development of the Ring. [3]

    Season 8[]

    Despite wishing to not concern herself with Caustic, she relents after she recalls his constant coughing, greatly reminding her of her father shortly before his death. Arriving at Caustic Treatment on Kings Canyon, Paquette finds Caustic preparing to test a deadly new strain of his gases on the populace of Solace City. She attempts to stop him, but is seemingly incapacitated by the gas. Caustic, distressed at the sight, runs down to rescue her, but is shocked in retaliation by Paquette.

    Paquette, knowing the punishments that would be in store for the scientist, refused to tell the Syndicate about the events, on the condition that Caustic works to become a better person. [16]

    The Legacy Antigen[]

    During the Medusa outbreak, Paquette remained on Olympus to assist Horizon in mitigating the spread of the disease and the encroaching Medusa vines. She was assisting Horizon with research in an underground facility when they are approached by Ash, who demands a reallocation of resources toward securing Arenas sites and saves Horizon from falling debris. [17]

    Afterward, she departs to meet with Mystik, who is a patient interred with an active case from the Legacy Antigen. Initially attempting to conceal her identity, she relents when Mystik is instantly able to tell who she truly is, as Crypto discusses her often in his messages. The two discuss her sons, as well as family life after losing loved ones. Towards the end of their conversation, Mystik begins to have breathing issues and quickly enters cardiac arrest. She is saved by the fortunate intervention of Paquette. [18]

    After the epidemic is ended, Paquette and Crypto leave a Carthage spider at Caustic’s door in the hopes that he can use its agatoxin to cure his cancer. [19]

    Trouble in Paradise[]

    During an Apex Games match on Storm Point, Paquette joins a team with Crypto and Horizon, with the former two searching for IMC-manufactured machine parts to repair a communications device. The squad is ambushed by Ash, who is searching for IMC facilities to find objects relating to her past. Paquette redirects the simulacrum to Wraith for information, as she is conducting a similar search. [20]

    Soon after, Paquette conducts an independent search at Storm Point’s lightning rod, stripping the final part she needs to complete the device. She is suddenly cornered by Ash, who seeks to hunt the young Legend down in the hope of exhausting the Paquette bloodline, therefore eliminating any need for her Leigh personality to take over. She then knocks Paquette into a ravine before departing, excited to toy with her prey for a while longer. [21]

    Season 13 Launch Trailer[]

    Paquette attended Bangalore's farewell party. She later assisted in fighting the beast that came ashore on Storm Point.[22]

    Cosmetic Items[]


    There are a total of 67 Legend skins for Wattson: 19 Legendary, 10 Epic, 22 Rare and 16 Common.

    1. Was originally named “Charged Conquistador”.


    Main article: Finisher


    Heirloom Set[]

    Wattson's Heirloom Set.

    The set contains:

    • A Banner Pose: Handled With Care
    • A Melee weapon skin: Energy Reader
    • A Intro Quip Icon.svg Intro Quip: "Try as you might, you can't Kilowatt...son."

    Skydive Emotes[]

    Main article: Skydive Emote


    Main article: Emote
    • Electric Conductor - Crafting Metals 1,200
    • Static Discharge - Crafting Metals 1,200
    • Easter Egg - Crafting Metals 400
    • Pirouette - Default



    Main article: Holospray

    Music Packs[]

    Main article: Music Pack


    Main article: Transition

    Voice lines[]




    • Wattson is one of two Legends to have a unique animation for reviving a squadmate, the other being Gibraltar. She uses her equipment like a defibrillator.
    • The subtle scar on Wattson's face is a Lichtenberg figure, a mark caused by high-voltage equipment or being struck by lightning.
    • It is speculated Wattson may have a form of Autism or ADHD, based on her biography and voice lines. This theory has been given subtle nods to by some of the writers and developers of Apex. Tom Casiello has confirmed that Wattson is on the spectrum.
    • Wattson is referred to as "The Eye of the Storm" both by herself and her comrades.
    • In early concept art, Wattson had a cybernetic arm. That idea got scrapped but it occasionally returns in non-canon skins. The real Wattson has both her arms.[23]
    • Wattson has a cat named "Nikola".[24]
    • The Nessie Easter eggs are said to have been done by Wattson, she did this when she was growing up and exploring the arena.
    • Wattson and Wraith are same height (5' 4") and they are the shortest Legends in the game.[2]
      • Though people say the Meltdown Launch Trailer portrays Wattson as taller than Wraith (timestamp 1:47) , this is just a matter of perspective and posture. A much more accurate height comparison between Wattson and Wraith can be seen at timestamp 0:51.
    • Wattson considers Wraith her best friend.
    • Wattson was unlockable for free between February 15-22, 2022, in celebration of the 3rd Anniversary.




    1. Wattson Loading Screen Text "Inventive Spirit"
    2. 2.0 2.1 Tom Casiello on Twitter
    3. 3.0 3.1 3.2 3.3 Pathfinder's Quest Chapter 3 - "Devil in the Details"
    4. 4.0 4.1 The Broken Ghost Chapter 7 - "The Shattered Spirit"
    5. https://www.ea.com/games/apex-legends/about/characters/wattson
    6. Season 2 Loading Screen - "Inventive Spirit"
    7. The Broken Ghost Prologue - "The Duplicitous Snake"
    8. The Broken Ghost Chapter 2 - "The Detached Chaperone"
    9. The Broken Ghost Chapter 3 - "The Liberated Narc"
    10. The Broken Ghost Chapter 5 - "The Lying Liar"
    11. The Broken Ghost Chapter 6 - "The Oblivious Mole"
    12. Season 6 Loading Screen - "Aftermatch"
    13. Overtime Issue 3
    14. Overtime Issue 4
    15. The Truth
    16. A Shock To The System
    17. Red Flags
    18. Reflections
    19. The Legacy Antigen Epilogue
    20. Trouble in Paradise Chapter 3 - "One Step Forward, Three Steps Back"
    21. Trouble in Paradise Chapter 6 - "One Last Piece"
    22. Season 13 Launch Trailer
    23. Tom Casiello on Twitter
    24. 24.0 24.1 Apex Legends on Twitter
    25. A Father's Letter - Wattson
    26. 26.0 26.1 Hethe Srodawa on Twitter
    27. X Yang on ArtStation
    28. Sam Sun on ArtStation
    29. Horizon - Red Flags, Wattson - Reflections