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Wingman
Wingman
High-powered revolver.
Profile
Icon Wingman Icon
Type Pistol
Ammo Sniper Ammo Sniper Ammo
Fire modes Single-fire Icon Single
Manufacturer Brockhaurd Manufacturing
Attachment Slots
OpticsBoosted Loader
Damage
BODY HEAD LEGS
45 63-86 (2.13x) 41 (0.9x)
Technical
RPM 156
DPS 117
Magazine 6
Boosted Loader 8
Reload time 2.1
Boosted Loader 1.4


The Wingman is a semi-automatic revolver that utilizes Sniper Ammo Sniper Ammo.

Stats[]

Attachments[]

Main article: Attachments
Optics


Damage Profile[]

Base[note 1]
Target Modifiers Damage Damage Shots to kill
100 HP 150 HP 175 HP 200 HP 225 HP
Head
(2.13×)
- 96 2 2 2 3 3
Helmet LV.1 86 2 2 3 3 3
Helmet LV.2 70 2 3 3 3 4
Helmet LV.3/4 63 2 3 3 4 4
Body - 45 3 4 4 5 5
Fortified Fortified 38 3 4 5 6 6
Leg
(0.9×)
- 41 3 4 5 5 6
Fortified Fortified 34 3 5 6 6 7

Advanced Stats[]

mp_weapon_wingman
Variable Value Description
fire_rate 2.6 Rounds fired in one second.
projectile_launch_speed 18000 Speed at which projectiles travel.
Expressed in hammer units per second, equals to 457 meters per second.
headshot_distance 10000 Distance at which shots can no longer deal headshots.
Expressed in hammer units, equals to 254 meters.
spread_stand_hip 2.4 Hipfire spread radius while standing.
spread_stand_hip_run 3 Hipfire spread radius while walking.
spread_stand_hip_sprint 4 Hipfire spread radius while sprinting.
spread_crouch_hip 1.5 Hipfire spread radius while crouching.
spread_air_hip 6 Hipfire spread radius while in the air.
deployfirst_time 1.45 Time before the weapon can be fired after picking it up for the first time. Expressed in seconds.
deploy_time 0.4 Time to bring out the weapon. Expressed in seconds.
holster_time 0.36 Time to holster the weapon. Expressed in seconds.
raise_time 0.315 Time to bring out the weapon after performing an action. Expressed in seconds.
lower_time 0.27 Time to holster the weapon after performing an action. Expressed in seconds.
zoom_time_in 0.18 Time to enter ADS with the weapon. Expressed in seconds.
zoom_time_out 0.16 Time to exit ADS with the weapon. Expressed in seconds.
ads_move_speed_scale 1 Multiplier applied to the Legend's movement speed while ADS with the weapon.


Weapon Mastery[]

Wingman Icon MASTERY TRIALS
Level Trial Name Requirements
20 Top Gun Down an enemy when ADS with the Wingman. 25 times
40 Gunslinger Down an enemy at least 70 meters away with the Wingman. 20 times
60 Bullseye Land 2 headshots in a row. 15 times
80 Dogfight Down an enemy while both of you have the Wingman equipped. 10 times
100 Wing it Down an enemy with the Wingman while both of you are in the air. 5 times


Lore[]

The powerful, slow-firing Wingman has historically been popular among Frontier settlers as a symbol of rugged independence. However, for all its strength and swagger, it can be difficult to control due to its harsh recoil - more than a few overconfident marksmen have met their end with a spent Wingman in hand. It truly shines when wielded by a handler who can match its strength. The Wingman is notably the preferred sidearm of Apex Games Commissioner Kuben Blisk.

[1]


Skins[]

There are a total of 96 weapon skins for the Wingman: 31 Legendary, 11 epic, 38 Rare, and 16 Common.

  1. The integrated Skullpiercer Elite hop-up negates all headshot damage reduction and will always deal 95 headshot damage.
  2. 2.0 2.1 This skin is reactive.

History[]


Gallery[]


Trivia[]

  • The Precision Caliber and Attention to Detail skins are weapon mods designed by Rampart, indicated by the presence of a Rampart Mods stamp.


See also[]


References[]

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